Class BridgeDeploySpriteHandler

java.lang.Object
megamek.client.ui.clientGUI.boardview.spriteHandler.BoardViewSpriteHandler
megamek.client.ui.clientGUI.boardview.spriteHandler.BridgeDeploySpriteHandler
All Implemented Interfaces:
EventListener, GameListener

public class BridgeDeploySpriteHandler extends BoardViewSpriteHandler
Manages bridge-deployment indicator sprites for Bridge-Layer (AVLB) units (TM p.242 / TW). A unit that has declared a deployment must remain stationary for a turn before the folding bridge is placed; this handler draws a partial bridge (with a turns-to-finish counter) on the target hex of every unit with a pending deployment, reusing the same BridgeBuildSprite the infantry bridge build uses, so the in-progress deployment is visible just like an engineer-built bridge. The pending state is read from the synced entities' bridgelayer mounts.