Package megamek.client.ui.clientGUI.boardview.spriteHandler
package megamek.client.ui.clientGUI.boardview.spriteHandler
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ClassesClassDescriptionThis is a base class for SpriteHandlers that create and remove sprites in an attached BoardView.Manages bridge-under-construction indicator sprites on the board view (TO:AUE Bridge-Building Engineers).Manages bridge-deployment indicator sprites for Bridge-Layer (AVLB) units (TM p.242 / TW).Manages the field-repair badges on bridge sections rebuilt in-game by Bridge-Building Engineers (the unofficial bridge-repair option).Manages the dug-in trench overlay sprites on the board view (TO:AR p.106 Digging In).This BoardViewSpriteHandler handles the sprites for the firing arcs (field of fire) that can be shown for individual weapons or bays.Manages fortification-under-construction indicator sprites on the board view (TO:AUE Trench/Fieldworks Engineers and Vehicles & Fieldworks).This class handles the sprites shown on an attached BoardView for the movement envelope (showing the hexes where a currently selected unit can move to in the movement phase).Manages rubble-clearing-in-progress indicator sprites on the board view (TacOps bulldozer rubble clearing).Manages saw clearing indicator sprites on the board view.