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Terminally Deprecated ElementsElementDescriptionunusedNo indicated uses.question is never used, use the other constructor instead.Use
C3Util.sameNhC3System(Entity, Entity)
instead as it provides the same functionality.useSorting.getDirection()
insteaduseSorting.getDirection()
insteadno indicated uses.no indicated uses.no indicated uses.no indicated uses.no indicated uses.no indicated uses.Don't use anything, this class is deprecated and will be removed in the future. There is no substitute display class for the ArmlessMekMapSet as this type of mek is no longer supported.no indicated uses.since 0.50.06, the rules that don't allow some ammo for clan units should be based on tech access/availability, not a hardcoded list of ammo types. As soon as the tech rules for munition variations are working completely then this will be removed.useTurnOrdered.rollInitiative(List, boolean, Map)
instead.useUnitType.getTypeName(e.getUnitType())
insteaduseEntity.getUnitType()
insteadUnused, will be removed in future versions. Use the other constructorPlanned to be removed, use the GM commandChangeTeamCommand
instead. References removed in 0.50.06. Remove in 0.50.07
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Deprecated ClassesClassDescriptionThis should be removed and replaced with an AffineTransformation Filter instead.Don't use anything, this class is deprecated and will be removed in the future. There is no substitute display class for the ArmlessMekMapSet as this type of mek is no longer supported.Planned to be removed, use the GM command
ChangeTeamCommand
instead. References removed in 0.50.06. Remove in 0.50.07
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Deprecated MethodsMethodDescriptionunusedNo indicated uses.Use
C3Util.sameNhC3System(Entity, Entity)
instead as it provides the same functionality.useSorting.getDirection()
insteaduseSorting.getDirection()
insteadsince 0.50.04 - Unknown replacement.no indicated uses.no indicated uses.no indicated uses.no indicated uses.useAero.setOSI(int)
insteadsince 0.50.06, the rules that don't allow some ammo for clan units should be based on tech access/availability, not a hardcoded list of ammo types. As soon as the tech rules for munition variations are working completely then this will be removed.Use getFactionFromIOAbbr instead.Use getFactionFromMMAbbr instead.UseITechnology.TechRating.getName()
instead.useTurnOrdered.rollInitiative(List, boolean, Map)
instead.useUnitType.getTypeName(e.getUnitType())
insteaduseEntity.getUnitType()
insteadThe parameter isn't used so replacing with version without the parameter.
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Deprecated ConstructorsConstructorDescriptionquestion is never used, use the other constructor instead.no indicated uses.no indicated uses.no indicated uses.Unused, will be removed in future versions. Use the other constructor