Class Hierarchy
- java.lang.Object
- megamek.server.AbstractGameManager (implements megamek.server.IGameManager)
- megamek.server.AutosaveService
- megamek.server.ConnectionHandler (implements java.lang.Runnable)
- megamek.server.DedicatedServer
- megamek.server.DynamicTerrainProcessor
- megamek.server.ElevatorProcessor
- megamek.server.FireProcessor
- megamek.server.GeyserProcessor
- megamek.server.QuicksandProcessor
- megamek.server.ScreenProcessor
- megamek.server.WeatherProcessor
- megamek.server.GameManagerPacketHelper
- megamek.server.GameManagerSaveHelper
- megamek.server.GameManagerScriptedEventHelper
- megamek.server.Messages
- megamek.server.Server (implements java.lang.Runnable)
- megamek.server.Server.ReceivedPacket
- megamek.server.ServerBoardHelper
- megamek.server.ServerHelper
- megamek.server.ServerLobbyHelper
- megamek.server.ServerReportsHelper
- megamek.server.SmokeCloud (implements java.io.Serializable)
- java.util.TimerTask (implements java.lang.Runnable)
- megamek.server.ConnectionWatchdog
- megamek.server.UnitStatusFormatter
Interface Hierarchy
- megamek.server.IGameManager