Package megamek.server
Record Class GameManagerSaveHelper
java.lang.Object
java.lang.Record
megamek.server.GameManagerSaveHelper
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Constructor Summary
ConstructorsConstructorDescriptionGameManagerSaveHelper(AbstractGameManager gameManager) Creates an instance of aGameManagerSaveHelperrecord class. -
Method Summary
Modifier and TypeMethodDescriptionfinal booleanIndicates whether some other object is "equal to" this one.Returns the value of thegameManagerrecord component.final inthashCode()Returns a hash code value for this object.voidsendSaveGame(int connId, String fileName, String localPath) Saves the game and sends it to the specified connectionfinal StringtoString()Returns a string representation of this record class.
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Constructor Details
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GameManagerSaveHelper
Creates an instance of aGameManagerSaveHelperrecord class.- Parameters:
gameManager- the value for thegameManagerrecord component
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Method Details
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sendSaveGame
Saves the game and sends it to the specified connection- Parameters:
connId- Theintconnection id to send tofileName- TheStringfilename to uselocalPath- TheStringpath to the file to be used on the client
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
gameManager
Returns the value of thegameManagerrecord component.- Returns:
- the value of the
gameManagerrecord component
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