Package megamek.server.commands
Class EndGameCommand
java.lang.Object
megamek.server.commands.ServerCommand
megamek.server.commands.ClientServerCommand
megamek.server.commands.GamemasterServerCommand
megamek.server.commands.EndGameCommand
The Server Command "/end" that will finish a game immediately declaring forced victory for a player or their team.
- 
Field SummaryFieldsFields inherited from class megamek.server.commands.ClientServerCommanderrorMsg, gameManager, loggerFields inherited from class megamek.server.commands.ServerCommandserver
- 
Constructor SummaryConstructors
- 
Method SummaryMethods inherited from class megamek.server.commands.GamemasterServerCommandpreRunMethods inherited from class megamek.server.commands.ClientServerCommandgetGameManager, getHelp, getHelpHtml, getLongName, isGM, isOutsideOfBoard, parseArguments, run, safeParseArgumentsAndRunMethods inherited from class megamek.server.commands.ServerCommandcanRunRestrictedCommand, getName
- 
Field Details- 
PLAYER_ID- See Also:
 
- 
FORCE- See Also:
 
 
- 
- 
Constructor Details- 
EndGameCommand
 
- 
- 
Method Details- 
defineArguments- Overrides:
- defineArgumentsin class- ClientServerCommand
 
- 
runCommand- Specified by:
- runCommandin class- ClientServerCommand
 
 
-