Package megamek.server.commands
package megamek.server.commands
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ClassDescriptionThis command votes to allow another player to assume the elevated Game Master roleThis command allows a player to allow another player to switch teams.The help command lists the other commands when run without arguments.This command withdraws the player's own request to assume the elevated Game Master role.The Server Command "/changeOwner" that will switch an entity's owner to another player.The Server Command "/changeOwner" that will switch an entity's owner to another player.A ServerCommand that can only be used by Game Masters, This abstract class implements many features that are common to all Game Master commands, like the isGM check for users, it also uses the Argument class for building the command arguments and to abstract the parsing of the arguments, limit assertion and error handling, and for building a more dynamic "help" feature.Acknowledges another players victory command.This command votes no on another player's request to assume the elevated Game Master role.The Server Command "/end" that will finish a game immediately declaring forced victory for a player or their team.The Server Command "/firefight" that will put one hex on fire.The Server Command "/firestarter" that will put one hex on fire.The Server Command "/firestorm" that starts a blazing inferno on the board.This command starts a vote to allow a player to assume the elevated Game Master role, or gives the role up when the player already holds it.A ServerCommand that can only be used by Game Masters, This abstract class implements many features that are common to all Game Master commands, like the isGM check for users, it also uses the Argument class for building the command arguments and to abstract the parsing of the arguments, limit assertion and error handling, and for building a more dynamic "help" feature.The help command lists the other commands when run without arguments.Kicks a player off the server.Lists all the save games in the savegames directoryLoads a saved game on the serverSaves the current game.Saves the current game.The Server Command "/nofires" removes all fires on the board.Resets the serverThis is the ruler for LOS stuff implemented in command line.Saves the current game.Allows an observer to see all unitsThis command exists to print entity information to the chat window.This command exists to print tile information to the chat window and is primarily intended for visually impaired users.Allows a bot to see all units via /singleblind command.The gamemaster command "/skillMod" that gives a unit's crew a temporary skill change: a delta to gunnery and piloting, and a delta to the unit's individual initiative roll, lasting a set number of rounds or until cleared.Skips the current player's turn, if possible.Team ChatThe Server Command "/traitor" that will switch an entity's owner to another player.Causes automatic victory at the end of the current turn.Lists all the players connected and some info about them.