Class GameEntityEvent

All Implemented Interfaces:
Serializable
Direct Known Subclasses:
GameEntityChangeEvent, GameEntityRemoveEvent

public abstract class GameEntityEvent extends GameEvent
Instances of descendant classes are sent as a result of Game changes related to entities such as addind/removing/changing
See Also:
  • Field Details

    • entity

      protected Entity entity
  • Constructor Details

    • GameEntityEvent

      public GameEntityEvent(Object source)
    • GameEntityEvent

      public GameEntityEvent(Object source, Entity entity)
      Constructs new GameEntityEvent
      Parameters:
      source -
      entity -
  • Method Details

    • getEntity

      public Entity getEntity()
      Returns:
      the entity.