Class FiringDisplay
java.lang.Object
- All Implemented Interfaces:
- ActionListener,- ImageObserver,- MenuContainer,- Serializable,- EventListener,- Accessible,- ListSelectionListener,- BoardViewListener,- KeyBindReceiver,- GameListener,- IPreferenceChangeListener,- Distractable
- Direct Known Subclasses:
- PointblankShotDisplay
- See Also:
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Nested Class SummaryNested ClassesModifier and TypeClassDescriptionstatic enumThis enumeration lists all the possible ActionCommands that can be carried out during the firing phase.Nested classes/interfaces inherited from class megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplayStatusBarPhaseDisplay.CommandComparator, StatusBarPhaseDisplay.PhaseCommandNested classes/interfaces inherited from class javax.swing.JPanelJPanel.AccessibleJPanelNested classes/interfaces inherited from class javax.swing.JComponentJComponent.AccessibleJComponentNested classes/interfaces inherited from class java.awt.ContainerContainer.AccessibleAWTContainerNested classes/interfaces inherited from class java.awt.ComponentComponent.AccessibleAWTComponent, Component.BaselineResizeBehavior, Component.BltBufferStrategy, Component.FlipBufferStrategy
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Field SummaryFieldsModifier and TypeFieldDescriptionprotected AimedShotHandlerprotected booleanprotected intprotected intprotected booleanprotected booleanprotected Entity[]Fields inherited from class megamek.client.ui.panels.phaseDisplay.AttackPhaseDisplayattacksFields inherited from class megamek.client.ui.panels.phaseDisplay.ActionPhaseDisplaybutSkipTurn, clientgui, currentEntity, gameFields inherited from class megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplaybuttonsPerGroup, buttonsPerRow, clientGUI, currentButtonGroup, GUIP, MIN_BUTTON_SIZE, numButtonGroups, panButtons, panStatusFields inherited from class megamek.client.ui.panels.phaseDisplay.AbstractPhaseDisplaybutDone, DONE_BUTTON_WIDTHFields inherited from class javax.swing.JComponentlistenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOWFields inherited from class java.awt.ComponentaccessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENTFields inherited from interface java.awt.image.ImageObserverABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH
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Constructor SummaryConstructorsConstructorDescriptionFiringDisplay(ClientGUI clientgui) Creates and lays out a new firing phase display for the specified clientGUI.getClient().
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Method SummaryModifier and TypeMethodDescriptionvoidprotected voidadaptFireModeEnabled(Mounted<?> m) Enables the mode button when mode switching is allowed (always true except for LAMs with certain weapons) and the weapon has modes.protected voidDoes turn start stuffprotected voidCalled Shots - changes the current called shots selectionprotected voidchangeMode(boolean forward) Fire Mode - Adds a Fire Mode Change to the current Attack Actionvoidclear()Clears the actions of this phase.protected voidRemoves all current fireprotected voidDisables all buttons in the interfaceprotected voidfire searchlightprotected voiddoSpot()The entity spends the rest of its turn spottingprotected voidDoes end turn stuff.voidSent when moving units is finished.voidfire()Adds a weapon attack with the currently selected weapon to the attack queue.voidvoidprotected ArrayList<MegaMekButton>Returns the list of buttons that should be displayed.protected Stringcalled by updateDonePanel to populate the label text of the Done button.protected Stringcalled by updateDonePanel to populate the label text of the NoAction button.voidhexMoused(BoardViewEvent event) Sent when user clicks, double clicks or drags hex.voidhexSelected(BoardViewEvent event) Sent when Hex is selected through a call to the select method (this is not a mouse click event, although many mouse clicks lead to the hex being selected).voidSkips to the next weaponvoidready()Tells the display to finish the current player turn and send all planned actions to the server.protected voidRefreshes all displays.protected voidRegister all of theCommandActions for this panel display.voidStop just ignoring events and actually stop listening to them.protected voidremoves the last actionprotected voidRemoves temp attacks from the game and boardvoidselectEntity(int en) Selects an entity, by number, for firing.protected voidsetActivateSPAEnabled(boolean enabled) protected voidset button that should be displayed.protected voidset button tool tips that should be displayed.protected voidsetFindClubEnabled(boolean enabled) protected voidsetFireCalledEnabled(boolean enabled) protected voidsetFireClearTurretEnabled(boolean enabled) protected voidsetFireClearWeaponJamEnabled(boolean enabled) protected voidsetFireEnabled(boolean enabled) protected voidsetFireModeEnabled(boolean enabled) protected voidsetFlipArmsEnabled(boolean enabled) protected voidsetNextEnabled(boolean enabled) protected voidsetNextTargetEnabled(boolean enabled) protected voidsetSearchlightEnabled(boolean enabled) protected voidsetSkipEnabled(boolean enabled) protected voidsetSpotEnabled(boolean enabled) protected voidsetStrafeEnabled(boolean enabled) protected voidsetTwistEnabled(boolean enabled) protected booleanvoidtarget(Targetable t) Targets somethingvoidtorsoTwist(int twistDir) Adds a torso twist (a.k.a.voidtorsoTwist(Coords twistTarget) Torso twist in the proper direction.protected voidprotected voidvoidunitSelected(BoardViewEvent event) Sent when Unit is selected.voidupdateFlipArms(boolean armsFlipped) update for change of arms-flipping statusprotected voidMake any necessary updates in the GUI after a new action has been added.protected voidvoidTargets somethingvoidvalueChanged(ListSelectionEvent event) Methods inherited from class megamek.client.ui.panels.phaseDisplay.AttackPhaseDisplayaddAttack, addAttack, removeAllAttacks, removeAttack, updateDonePanelMethods inherited from class megamek.client.ui.panels.phaseDisplay.ActionPhaseDisplaycheckNagForCrushingBuildings, checkNagForMASC, checkNagForMechanicalJumpFallDamage, checkNagForNoAction, checkNagForNoUnJamRAC, checkNagForOverheat, checkNagForPSR, checkNagForSprint, checkNagForWiGELanding, checkNagLaunchDoors, clearMarkedHexes, clearMovementSprites, currentEntity, getCurrentEntity, initDonePanelForNewTurn, needNagForCrushingBuildings, needNagForLaunchDoors, needNagForMASC, needNagForMechanicalJumpFallDamage, needNagForNoAction, needNagForNoUnJamRAC, needNagForOther, needNagForOverheat, needNagForPSR, needNagForSprint, needNagForWiGELanding, performDoneNoAction, preferenceChange, setupDonePanel, shouldReceiveDoneKeyCommand, updateDonePanelButtonsMethods inherited from class megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplayaddToDonePanel, createButton, createToolTip, extendTimer, getRemainingPlayerWithTurns, isTimerExpired, playerNameOrUnknown, setStatusBarText, setStatusBarWithNotDonePlayers, setupButtonPanel, setupStatusBar, shouldReceiveKeyCommands, startTimer, stopTimerMethods inherited from class megamek.client.ui.panels.phaseDisplay.AbstractPhaseDisplayboardHexHighlighted, firstLOSHex, gameBoardChanged, gameBoardNew, gameClientFeedbackRequest, gameEnd, gameEntityChange, gameEntityNew, gameEntityNewOffboard, gameEntityRemove, gameMapQuery, gameNewAction, gamePlayerChange, gamePlayerChat, gamePlayerConnected, gamePlayerDisconnected, gameReport, gameSettingsChange, gameVictory, getButDone, getClientGUI, hexCursor, isIgnoringEvents, isMyTurn, secondLOSHex, sendDone, setIgnoringEventsMethods inherited from class megamek.client.ui.widget.SkinnedJPanelpaintComponentMethods inherited from class javax.swing.JPanelgetAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUIMethods inherited from class javax.swing.JComponentaddAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printChildren, printComponent, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, updateMethods inherited from class java.awt.Containeradd, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTreeMethods inherited from class java.awt.Componentaction, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycleMethods inherited from class java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface megamek.common.event.GameListenergamePlayerStrategicAction, gameScriptedEvent, gameUnitChange
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Field Details- 
showTargetChoiceprotected boolean showTargetChoice
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twistingprotected boolean twisting
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visibleTargets
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lastTargetIDprotected int lastTargetID
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ash
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isStrafingprotected boolean isStrafing
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phaseInternalBombsprotected int phaseInternalBombs
 
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Constructor Details- 
FiringDisplayCreates and lays out a new firing phase display for the specified clientGUI.getClient().
 
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Method Details- 
getDoneButtonLabelDescription copied from class:AttackPhaseDisplaycalled by updateDonePanel to populate the label text of the Done button. Usually wraps a call to Messages.getString(...Fire) but can be extended to add more details.- Specified by:
- getDoneButtonLabelin class- AttackPhaseDisplay
- Returns:
- text for label
 
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getSkipTurnButtonLabelDescription copied from class:AttackPhaseDisplaycalled by updateDonePanel to populate the label text of the NoAction button. Usually wraps a call to Messages.getString(...Skip) but can be extended to add more details.- Specified by:
- getSkipTurnButtonLabelin class- AttackPhaseDisplay
- Returns:
- text for label
 
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setButtonsprotected void setButtons()Description copied from class:StatusBarPhaseDisplayset button that should be displayed.- Specified by:
- setButtonsin class- StatusBarPhaseDisplay
 
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setButtonsTooltipsprotected void setButtonsTooltips()Description copied from class:StatusBarPhaseDisplayset button tool tips that should be displayed.- Specified by:
- setButtonsTooltipsin class- StatusBarPhaseDisplay
 
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twistLeftprotected void twistLeft()
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twistRightprotected void twistRight()
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shouldPerformClearKeyCommandprotected boolean shouldPerformClearKeyCommand()
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registerKeyCommandsprotected void registerKeyCommands()Register all of theCommandActions for this panel display.
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getButtonListDescription copied from class:StatusBarPhaseDisplayReturns the list of buttons that should be displayed.- Specified by:
- getButtonListin class- StatusBarPhaseDisplay
 
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selectEntitypublic void selectEntity(int en) Selects an entity, by number, for firing.
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beginMyTurnprotected void beginMyTurn()Does turn start stuff
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endMyTurnprotected void endMyTurn()Does end turn stuff.
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disableButtonsprotected void disableButtons()Disables all buttons in the interface
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changeModeprotected void changeMode(boolean forward) Fire Mode - Adds a Fire Mode Change to the current Attack Action
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changeCalledprotected void changeCalled()Called Shots - changes the current called shots selection
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readypublic void ready()Description copied from class:AbstractPhaseDisplayTells the display to finish the current player turn and send all planned actions to the server. Planned actions are e.g. movement, attacks or deployment. Usually, the planned actions are all actions that, together, make up a single unit's turn, e.g. all weapon attacks of one unit.- Specified by:
- readyin class- AbstractPhaseDisplay
 
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doSearchlightprotected void doSearchlight()fire searchlight
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firepublic void fire()Adds a weapon attack with the currently selected weapon to the attack queue.
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nextWeaponpublic void nextWeapon()Skips to the next weapon
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doSpotprotected void doSpot()The entity spends the rest of its turn spotting
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clearAttacksprotected void clearAttacks()Removes all current fire
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removeTempAttacksprotected void removeTempAttacks()Removes temp attacks from the game and board
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removeLastFiringprotected void removeLastFiring()removes the last action
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refreshAllprotected void refreshAll()Refreshes all displays.
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updateForNewActionprotected void updateForNewAction()Make any necessary updates in the GUI after a new action has been added.
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targetTargets something
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updateTargetpublic void updateTarget()Targets something
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torsoTwistTorso twist in the proper direction.
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torsoTwistpublic void torsoTwist(int twistDir) Adds a torso twist (a.k.a. secondary facing change) to the pending actions. This first clears out any existing attacks!- Parameters:
- twistDir- 0 for twisting to the left, 1 to the right
 
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hexMousedDescription copied from interface:BoardViewListenerSent when user clicks, double clicks or drags hex.- Specified by:
- hexMousedin interface- BoardViewListener
- Overrides:
- hexMousedin class- AbstractPhaseDisplay
- Parameters:
- event- an event
 
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hexSelectedDescription copied from interface:BoardViewListenerSent when Hex is selected through a call to the select method (this is not a mouse click event, although many mouse clicks lead to the hex being selected).- Specified by:
- hexSelectedin interface- BoardViewListener
- Overrides:
- hexSelectedin class- AbstractPhaseDisplay
- Parameters:
- event- The select event
- See Also:
 
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gameTurnChange- Specified by:
- gameTurnChangein interface- GameListener
- Overrides:
- gameTurnChangein class- AbstractPhaseDisplay
 
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gamePhaseChange- Specified by:
- gamePhaseChangein interface- GameListener
- Overrides:
- gamePhaseChangein class- AbstractPhaseDisplay
 
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actionPerformed- Specified by:
- actionPerformedin interface- ActionListener
 
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updateFlipArmspublic void updateFlipArms(boolean armsFlipped) update for change of arms-flipping status
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updateSearchlightprotected void updateSearchlight()
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setFireEnabledprotected void setFireEnabled(boolean enabled) 
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setTwistEnabledprotected void setTwistEnabled(boolean enabled) 
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setSkipEnabledprotected void setSkipEnabled(boolean enabled) 
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setFindClubEnabledprotected void setFindClubEnabled(boolean enabled) 
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setNextTargetEnabledprotected void setNextTargetEnabled(boolean enabled) 
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setFlipArmsEnabledprotected void setFlipArmsEnabled(boolean enabled) 
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setSpotEnabledprotected void setSpotEnabled(boolean enabled) 
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setSearchlightEnabledprotected void setSearchlightEnabled(boolean enabled) 
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setFireModeEnabledprotected void setFireModeEnabled(boolean enabled) 
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adaptFireModeEnabledEnables the mode button when mode switching is allowed (always true except for LAMs with certain weapons) and the weapon has modes. Disables otherwise.- Parameters:
- m- The active weapon
 
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setFireCalledEnabledprotected void setFireCalledEnabled(boolean enabled) 
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setFireClearTurretEnabledprotected void setFireClearTurretEnabled(boolean enabled) 
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setFireClearWeaponJamEnabledprotected void setFireClearWeaponJamEnabled(boolean enabled) 
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setStrafeEnabledprotected void setStrafeEnabled(boolean enabled) 
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setNextEnabledprotected void setNextEnabled(boolean enabled) 
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setActivateSPAEnabledprotected void setActivateSPAEnabled(boolean enabled) 
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clearpublic void clear()Description copied from class:StatusBarPhaseDisplayClears the actions of this phase. Called usually when the ESC key is pressed.- Specified by:
- clearin class- StatusBarPhaseDisplay
 
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finishedMovingUnitsDescription copied from interface:BoardViewListenerSent when moving units is finished.- Specified by:
- finishedMovingUnitsin interface- BoardViewListener
- Overrides:
- finishedMovingUnitsin class- AbstractPhaseDisplay
- Parameters:
- b- an event
 
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unitSelectedDescription copied from interface:BoardViewListenerSent when Unit is selected.- Specified by:
- unitSelectedin interface- BoardViewListener
- Overrides:
- unitSelectedin class- AbstractPhaseDisplay
- Parameters:
- event- an event
 
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valueChanged- Specified by:
- valueChangedin interface- ListSelectionListener
 
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removeAllListenerspublic void removeAllListeners()Description copied from interface:DistractableStop just ignoring events and actually stop listening to them.- Specified by:
- removeAllListenersin interface- Distractable
- Overrides:
- removeAllListenersin class- ActionPhaseDisplay
 
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getTarget
 
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