Class ActionPhaseDisplay
java.lang.Object
java.awt.Component
java.awt.Container
javax.swing.JComponent
javax.swing.JPanel
megamek.client.ui.widget.SkinnedJPanel
megamek.client.ui.panels.phaseDisplay.AbstractPhaseDisplay
megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplay
megamek.client.ui.panels.phaseDisplay.ActionPhaseDisplay
- All Implemented Interfaces:
ActionListener,ImageObserver,MenuContainer,Serializable,EventListener,Accessible,BoardViewListener,KeyBindReceiver,GameListener,IPreferenceChangeListener,Distractable
- Direct Known Subclasses:
AttackPhaseDisplay,MovementDisplay
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplay
StatusBarPhaseDisplay.CommandComparator, StatusBarPhaseDisplay.PhaseCommandNested classes/interfaces inherited from class javax.swing.JPanel
JPanel.AccessibleJPanelNested classes/interfaces inherited from class javax.swing.JComponent
JComponent.AccessibleJComponentNested classes/interfaces inherited from class java.awt.Container
Container.AccessibleAWTContainerNested classes/interfaces inherited from class java.awt.Component
Component.AccessibleAWTComponent, Component.BaselineResizeBehavior, Component.BltBufferStrategy, Component.FlipBufferStrategy -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected MegaMekButtonprotected final ClientGUIprotected intThe currently selected unit for taking action.protected final GameFields inherited from class megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplay
buttonsPerGroup, buttonsPerRow, clientGUI, currentButtonGroup, GUIP, MIN_BUTTON_SIZE, numButtonGroups, panButtons, panStatusFields inherited from class megamek.client.ui.panels.phaseDisplay.AbstractPhaseDisplay
butDone, DONE_BUTTON_WIDTHFields inherited from class javax.swing.JComponent
listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOWFields inherited from class java.awt.Component
accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENTFields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancheckNagForCrushingBuildings(String title, String body) protected booleancheckNagForMASC(String title, String body) protected booleancheckNagForMechanicalJumpFallDamage(String title, String body) protected booleancheckNagForNoAction(String title, String body) protected booleancheckNagForNoUnJamRAC(String title, String body) protected booleancheckNagForOverheat(String title, String body) protected booleancheckNagForPSR(String title, String body) protected booleancheckNagForSprint(String title, String body) protected booleancheckNagForWiGELanding(String title, String body) protected booleancheckNagLaunchDoors(String title, String body) protected voidprotected voidfinal Entityintprotected voidprotected booleanprotected booleanprotected booleanprotected booleanprotected booleanprotected booleanprotected booleanprotected booleanprotected booleanprotected booleanprotected booleanprotected voidvoidvoidStop just ignoring events and actually stop listening to them.protected UIUtil.FixedXPanelbooleanprotected abstract voidcalled to reset, show, hide and relabel the Done panel buttons.protected voidupdateDonePanelButtons(String doneButtonLabel, String skipButtonLabel, boolean isDoingAction, List<String> turnDetails) set labels and enables on the done and skip buttons depending on the GUIP getNagForNoAction optionMethods inherited from class megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplay
addToDonePanel, clear, createButton, createToolTip, extendTimer, getButtonList, getRemainingPlayerWithTurns, isTimerExpired, playerNameOrUnknown, setButtons, setButtonsTooltips, setStatusBarText, setStatusBarWithNotDonePlayers, setupButtonPanel, setupStatusBar, shouldReceiveKeyCommands, startTimer, stopTimerMethods inherited from class megamek.client.ui.panels.phaseDisplay.AbstractPhaseDisplay
boardHexHighlighted, finishedMovingUnits, firstLOSHex, gameBoardChanged, gameBoardNew, gameClientFeedbackRequest, gameEnd, gameEntityChange, gameEntityNew, gameEntityNewOffboard, gameEntityRemove, gameMapQuery, gameNewAction, gamePhaseChange, gamePlayerChange, gamePlayerChat, gamePlayerConnected, gamePlayerDisconnected, gameReport, gameSettingsChange, gameTurnChange, gameVictory, getButDone, getClientGUI, hexCursor, hexMoused, hexSelected, isIgnoringEvents, isMyTurn, ready, secondLOSHex, sendDone, setIgnoringEvents, unitSelectedMethods inherited from class megamek.client.ui.widget.SkinnedJPanel
paintComponentMethods inherited from class javax.swing.JPanel
getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUIMethods inherited from class javax.swing.JComponent
addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printChildren, printComponent, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, updateMethods inherited from class java.awt.Container
add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTreeMethods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycleMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface java.awt.event.ActionListener
actionPerformedMethods inherited from interface megamek.common.event.GameListener
gamePlayerStrategicAction, gamePollChange, gameScriptedEvent, gameToast, gameUnitChange
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Field Details
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butSkipTurn
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currentEntity
protected int currentEntityThe currently selected unit for taking action. Not necessarily equal to the unit shown in the unit viewer. -
clientgui
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game
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Constructor Details
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ActionPhaseDisplay
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Method Details
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setupDonePanel
- Overrides:
setupDonePanelin classStatusBarPhaseDisplay
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performDoneNoAction
protected void performDoneNoAction() -
shouldReceiveDoneKeyCommand
public boolean shouldReceiveDoneKeyCommand() -
preferenceChange
- Specified by:
preferenceChangein interfaceIPreferenceChangeListener- Overrides:
preferenceChangein classStatusBarPhaseDisplay
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initDonePanelForNewTurn
protected void initDonePanelForNewTurn() -
updateDonePanel
protected abstract void updateDonePanel()called to reset, show, hide and relabel the Done panel buttons. Override to change button labels and states, being sure to callupdateDonePanelButtons(String, String, boolean, List)to set the button labels and states -
needNagForNoAction
protected boolean needNagForNoAction()- Returns:
- true if a nag dialog should be shown when there is no action given to current unit. This is true if user option wants a nag they have not preemptively checked @butIgnoreNag the turn timer is not expired
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needNagForOverheat
protected boolean needNagForOverheat() -
needNagForNoUnJamRAC
protected boolean needNagForNoUnJamRAC() -
needNagForMASC
protected boolean needNagForMASC() -
needNagForPSR
protected boolean needNagForPSR() -
needNagForMechanicalJumpFallDamage
protected boolean needNagForMechanicalJumpFallDamage() -
needNagForCrushingBuildings
protected boolean needNagForCrushingBuildings() -
needNagForWiGELanding
protected boolean needNagForWiGELanding() -
needNagForLaunchDoors
protected boolean needNagForLaunchDoors() -
needNagForSprint
protected boolean needNagForSprint() -
needNagForOther
protected boolean needNagForOther() -
checkNagForNoAction
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checkNagForNoUnJamRAC
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checkNagForMASC
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checkNagForSprint
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checkNagForPSR
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checkNagForMechanicalJumpFallDamage
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checkNagForCrushingBuildings
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checkNagForWiGELanding
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checkNagForOverheat
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checkNagLaunchDoors
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updateDonePanelButtons
protected void updateDonePanelButtons(String doneButtonLabel, String skipButtonLabel, boolean isDoingAction, @Nullable List<String> turnDetails) set labels and enables on the done and skip buttons depending on the GUIP getNagForNoAction option- Parameters:
isDoingAction- true if user has entered actions for this turn, false if not.
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currentEntity
- Returns:
- The currently selected entity, if any, or null. A null check is **always** required, as displays are active when it's not the player's turn and when the setting to not auto-select a unit for the player is active, no unit may be selected even in a player's turn. Note that this is not necessarily equal to the currently *viewed* unit in the unit display.
- See Also:
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clearMovementSprites
protected void clearMovementSprites() -
clearMarkedHexes
protected void clearMarkedHexes() -
removeAllListeners
public void removeAllListeners()Description copied from interface:DistractableStop just ignoring events and actually stop listening to them. -
getCurrentEntity
public int getCurrentEntity()
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