Class GamePlayerChangeEvent

All Implemented Interfaces:
Serializable

public class GamePlayerChangeEvent extends GamePlayerEvent
Instances of this class are sent when some Player is changed
See Also:
  • Constructor Details

    • GamePlayerChangeEvent

      public GamePlayerChangeEvent(Object source, Player player)
  • Method Details

    • fireEvent

      public void fireEvent(GameListener gl)
      Description copied from class: GameEvent
      Sub-classed events implement this method to call their specific method on a GameListener instance that their event has been fired.
      Specified by:
      fireEvent in class GameEvent
      Parameters:
      gl - GameListener recipient.
    • getEventName

      public String getEventName()
      Specified by:
      getEventName in class GameEvent