Class GameEntityNewEvent

java.lang.Object
java.util.EventObject
megamek.common.event.GameEvent
megamek.common.event.entity.GameEntityNewEvent
All Implemented Interfaces:
Serializable

public class GameEntityNewEvent extends GameEvent
Instances of this class are sent when entity is added to game
See Also:
  • Field Details

  • Constructor Details

    • GameEntityNewEvent

      public GameEntityNewEvent(Object source, Entity entity)
    • GameEntityNewEvent

      public GameEntityNewEvent(Object source, List<Entity> entities)
  • Method Details

    • GetEntities

      public List<Entity> GetEntities()
    • getNumberOfEntities

      public int getNumberOfEntities()
    • fireEvent

      public void fireEvent(GameListener gl)
      Description copied from class: GameEvent
      Sub-classed events implement this method to call their specific method on a GameListener instance that their event has been fired.
      Specified by:
      fireEvent in class GameEvent
      Parameters:
      gl - GameListener recipient.
    • getEventName

      public String getEventName()
      Specified by:
      getEventName in class GameEvent