Class Hierarchy
- java.lang.Object
- megamek.server.scriptedevent.MessageTriggeredActiveEvent (implements megamek.server.scriptedevent.TriggeredActiveEvent)
- megamek.server.scriptedevent.PrincessSettingsEvent (implements megamek.server.scriptedevent.TriggeredActiveEvent)
- java.lang.Record
- megamek.server.scriptedevent.DrawTriggeredEvent (implements megamek.server.scriptedevent.TriggeredEvent, megamek.server.victory.VictoryCondition)
- megamek.server.scriptedevent.GameEndTriggeredEvent (implements megamek.server.scriptedevent.TriggeredEvent)
- megamek.server.scriptedevent.VictoryTriggeredEvent (implements megamek.server.scriptedevent.TriggeredEvent, megamek.server.victory.VictoryCondition)
Interface Hierarchy
- megamek.server.scriptedevent.NarrativeDisplayProvider
- megamek.server.scriptedevent.TriggeredEvent
- megamek.server.scriptedevent.TriggeredActiveEvent