Class Hierarchy
- java.lang.Object
- megamek.server.scriptedEvents.MessageTriggeredActiveEvent (implements megamek.server.scriptedEvents.TriggeredActiveEvent)
- java.lang.Record
- megamek.server.scriptedEvents.DrawTriggeredEvent (implements megamek.server.scriptedEvents.TriggeredEvent, megamek.server.victory.VictoryCondition)
- megamek.server.scriptedEvents.GameEndTriggeredEvent (implements megamek.server.scriptedEvents.TriggeredEvent)
- megamek.server.scriptedEvents.PrincessSettingsEvent (implements megamek.server.scriptedEvents.TriggeredActiveEvent)
- megamek.server.scriptedEvents.VictoryTriggeredEvent (implements megamek.server.scriptedEvents.TriggeredEvent, megamek.server.victory.VictoryCondition)
Interface Hierarchy
- megamek.server.scriptedEvents.NarrativeDisplayProvider
- megamek.server.scriptedEvents.TriggeredEvent
- megamek.server.scriptedEvents.TriggeredActiveEvent