Package megamek.common.weapons.missiles
Class RLWeapon
java.lang.Object
megamek.common.EquipmentType
megamek.common.WeaponType
megamek.common.weapons.Weapon
megamek.common.weapons.AmmoWeapon
megamek.common.weapons.missiles.MissileWeapon
megamek.common.weapons.missiles.RLWeapon
- All Implemented Interfaces:
Serializable
,ITechnology
- Direct Known Subclasses:
ISBARL1
,ISBARL2
,ISBARL3
,ISBARL4
,ISBARL5
,ISRL1
,ISRL2
,ISRL3
,ISRL4
,ISRL5
,PrimRLWeapon
,RocketLauncher10
,RocketLauncher15
,RocketLauncher20
- See Also:
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Field Summary
Fields inherited from class megamek.common.weapons.Weapon
MODE_AC_RAPID, MODE_AC_SINGLE, MODE_AMS_MANUAL, MODE_AMS_OFF, MODE_AMS_ON, MODE_CAP_LASER_AAA, MODE_CAP_MISSILE_BEARING_EXT, MODE_CAP_MISSILE_BEARING_LONG, MODE_CAP_MISSILE_BEARING_MED, MODE_CAP_MISSILE_BEARING_SHORT, MODE_CAP_MISSILE_TELE_OPERATED, MODE_CAP_MISSILE_WAYPOINT, MODE_CAP_MISSILE_WAYPOINT_BEARING_EXT, MODE_CAP_MISSILE_WAYPOINT_BEARING_LONG, MODE_CAP_MISSILE_WAYPOINT_BEARING_MED, MODE_CAP_MISSILE_WAYPOINT_BEARING_SHORT, MODE_CAPITAL_BRACKET_40, MODE_CAPITAL_BRACKET_60, MODE_CAPITAL_BRACKET_80, MODE_FLAMER_DAMAGE, MODE_FLAMER_HEAT, MODE_GAUSS_POWERED_DOWN, MODE_INDIRECT_HEAT, MODE_MISSILE_INDIRECT, MODE_NORMAL, MODE_POINT_DEFENSE, MODE_PPC_CHARGE, MODE_RAC_FIVE_SHOT, MODE_RAC_FOUR_SHOT, MODE_RAC_SIX_SHOT, MODE_RAC_THREE_SHOT, MODE_RAC_TWO_SHOT, MODE_UAC_ULTRA
Fields inherited from class megamek.common.WeaponType
AIRBORNE_WEAPON_RANGES, ammoType, atClass, baDamageClass, BFCLASS_AC, BFCLASS_CAPITAL, BFCLASS_CAPITAL_MISSILE, BFCLASS_FLAK, BFCLASS_IATM, BFCLASS_LRM, BFCLASS_MML, BFCLASS_REL, BFCLASS_SRM, BFCLASS_STANDARD, BFCLASS_SUBCAPITAL, BFCLASS_TORP, capital, CLASS_AC, CLASS_AMS, CLASS_AR10, CLASS_ARTILLERY, CLASS_ATM, CLASS_CAPITAL_AC, CLASS_CAPITAL_GAUSS, CLASS_CAPITAL_LASER, CLASS_CAPITAL_MD, CLASS_CAPITAL_MISSILE, CLASS_CAPITAL_PPC, CLASS_GAUSS, CLASS_LASER, CLASS_LBX_AC, CLASS_LRM, CLASS_MML, CLASS_MORTAR, CLASS_MRM, CLASS_NONE, CLASS_PLASMA, CLASS_POINT_DEFENSE, CLASS_PPC, CLASS_PULSE_LASER, CLASS_ROCKET_LAUNCHER, CLASS_SCREEN, CLASS_SRM, CLASS_SUB_CAPITAL_CANNON, CLASS_TELE_MISSILE, CLASS_THUNDERBOLT, classNames, damage, DAMAGE_ARTILLERY, DAMAGE_BY_CLUSTERTABLE, DAMAGE_SPECIAL, DAMAGE_VARIABLE, damageLong, damageMedium, damageShort, explosionDamage, extAV, extremeRange, F_AERO_WEAPON, F_ALT_BOMB, F_AMS, F_AMSBAY, F_ANTI_SHIP, F_ARTEMIS_COMPATIBLE, F_ARTILLERY, F_AUTO_TARGET, F_B_POD, F_BA_INDIVIDUAL, F_BA_WEAPON, F_BALLISTIC, F_BOMB_WEAPON, F_BOMBAST_LASER, F_BURST_FIRE, F_C3M, F_C3MBS, F_CRUISE_MISSILE, F_CWS, F_DIRECT_FIRE, F_DIVE_BOMB, F_DOUBLE_ONESHOT, F_ENERGY, F_ER_FLAMER, F_EXTINGUISHER, F_FLAMER, F_HEATASDICE, F_HYPER, F_INCENDIARY_NEEDLES, F_INF_AA, F_INF_ARCHAIC, F_INF_BURST, F_INF_CLIMBINGCLAWS, F_INF_ENCUMBER, F_INF_NONPENETRATING, F_INF_POINT_BLANK, F_INF_SUPPORT, F_INFANTRY, F_INFANTRY_ATTACK, F_INFANTRY_ONLY, F_INFERNO, F_LARGEMISSILE, F_LASER, F_M_POD, F_MASS_DRIVER, F_MEK_MORTAR, F_MEK_WEAPON, F_MG, F_MGA, F_MISSILE, F_MISSILE_HITS, F_MORTARTYPE_INDIRECT, F_NO_AIM, F_NO_FIRES, F_ONESHOT, F_PDBAY, F_PLASMA, F_PLASMA_MFUK, F_PPC, F_PROTO_WEAPON, F_PROTOTYPE, F_PULSE, F_REPEATING, F_SOLO_ATTACK, F_SPACE_BOMB, F_TAG, F_TANK_WEAPON, F_TASER, F_TSEMP, F_VGL, heat, infDamageClass, longAV, longRange, maxRange, medAV, mediumRange, minimumRange, missileArmor, rackSize, RANGE_EXT, RANGE_LONG, RANGE_MED, RANGE_SHORT, shortAV, shortRange, subCapital, waterExtremeRange, waterLongRange, waterMediumRange, waterShortRange, WEAPON_BURST_1D6, WEAPON_BURST_2D6, WEAPON_BURST_3D6, WEAPON_BURST_4D6, WEAPON_BURST_5D6, WEAPON_BURST_6D6, WEAPON_BURST_7D6, WEAPON_BURST_HALFD6, WEAPON_CLUSTER_BALLISTIC, WEAPON_CLUSTER_MISSILE, WEAPON_CLUSTER_MISSILE_1D6, WEAPON_CLUSTER_MISSILE_2D6, WEAPON_CLUSTER_MISSILE_3D6, WEAPON_DIRECT_FIRE, WEAPON_NA, WEAPON_PLASMA, WEAPON_PULSE
Fields inherited from class megamek.common.EquipmentType
allTypes, bv, BV_VARIABLE, cost, COST_VARIABLE, criticals, CRITICALS_VARIABLE, endTurnModes, explosive, flags, hittable, instantModeSwitch, internalName, lookupHash, modes, name, omniFixedOnly, rulesRefs, shortName, sortingName, spreadable, structureCosts, structureNames, subType, svslots, T_ARMOR_AEROSPACE, T_ARMOR_ALUM, T_ARMOR_ANTI_PENETRATIVE_ABLATION, T_ARMOR_BA_FIRE_RESIST, T_ARMOR_BA_MIMETIC, T_ARMOR_BA_REACTIVE, T_ARMOR_BA_REFLECTIVE, T_ARMOR_BA_STANDARD, T_ARMOR_BA_STANDARD_ADVANCED, T_ARMOR_BA_STANDARD_PROTOTYPE, T_ARMOR_BA_STEALTH, T_ARMOR_BA_STEALTH_BASIC, T_ARMOR_BA_STEALTH_IMP, T_ARMOR_BA_STEALTH_PROTOTYPE, T_ARMOR_BALLISTIC_REINFORCED, T_ARMOR_COMMERCIAL, T_ARMOR_EDP, T_ARMOR_FERRO_ALUM_PROTO, T_ARMOR_FERRO_FIBROUS, T_ARMOR_FERRO_FIBROUS_PROTO, T_ARMOR_FERRO_LAMELLOR, T_ARMOR_HARDENED, T_ARMOR_HEAT_DISSIPATING, T_ARMOR_HEAVY_ALUM, T_ARMOR_HEAVY_FERRO, T_ARMOR_HEAVY_INDUSTRIAL, T_ARMOR_IMPACT_RESISTANT, T_ARMOR_INDUSTRIAL, T_ARMOR_LC_FERRO_CARBIDE, T_ARMOR_LC_FERRO_IMP, T_ARMOR_LC_LAMELLOR_FERRO_CARBIDE, T_ARMOR_LIGHT_ALUM, T_ARMOR_LIGHT_FERRO, T_ARMOR_PATCHWORK, T_ARMOR_PRIMITIVE, T_ARMOR_PRIMITIVE_AERO, T_ARMOR_PRIMITIVE_FIGHTER, T_ARMOR_REACTIVE, T_ARMOR_REFLECTIVE, T_ARMOR_STANDARD, T_ARMOR_STANDARD_PROTOMEK, T_ARMOR_STEALTH, T_ARMOR_STEALTH_VEHICLE, T_ARMOR_SV_BAR_10, T_ARMOR_SV_BAR_2, T_ARMOR_SV_BAR_3, T_ARMOR_SV_BAR_4, T_ARMOR_SV_BAR_5, T_ARMOR_SV_BAR_6, T_ARMOR_SV_BAR_7, T_ARMOR_SV_BAR_8, T_ARMOR_SV_BAR_9, T_ARMOR_UNKNOWN, T_STRUCTURE_COMPOSITE, T_STRUCTURE_ENDO_COMPOSITE, T_STRUCTURE_ENDO_PROTOTYPE, T_STRUCTURE_ENDO_STEEL, T_STRUCTURE_INDUSTRIAL, T_STRUCTURE_REINFORCED, T_STRUCTURE_STANDARD, T_STRUCTURE_UNKNOWN, TA_NONE, TA_STANDARD_STRUCTURE, tankslots, techAdvancement, toHitModifier, tonnage, TONNAGE_VARIABLE
Fields inherited from interface megamek.common.ITechnology
DATE_ES, DATE_NONE, DATE_PS, ERA_CLAN, ERA_DA, ERA_NUM, ERA_SL, ERA_SW, F_CBR, F_CBS, F_CC, F_CCC, F_CCY, F_CF, F_CFM, F_CGB, F_CGS, F_CHH, F_CIH, F_CJF, F_CLAN, F_CMN, F_CNC, F_CP, F_CS, F_CSA, F_CSF, F_CSJ, F_CSR, F_CSV, F_CWF, F_CWM, F_CWV, F_CWX, F_DC, F_EI, F_FC, F_FR, F_FS, F_FW, F_IS, F_LC, F_MC, F_MERC, F_MH, F_NONE, F_OA, F_PER, F_RA, F_RD, F_RS, F_RW, F_TA, F_TC, F_TH, F_WB, IO_FACTION_CODES, MM_FACTION_CODES, RATING_A, RATING_B, RATING_C, RATING_D, RATING_E, RATING_F, RATING_FSTAR, RATING_X, ratingNames, TECH_BASE_ALL, TECH_BASE_CLAN, TECH_BASE_IS
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected AttackHandler
getCorrectHandler
(ToHitData toHit, WeaponAttackAction waa, Game game, TWGameManager manager) boolean
Returns true if this weapon type can be used for Total War LRM-type indirect fire.boolean
Returns true if this weapon type contributes to the AlphaStrike IF ability.Methods inherited from class megamek.common.weapons.missiles.MissileWeapon
getBattleForceDamage, getBattleForceDamage, getBattleForceDamage
Methods inherited from class megamek.common.weapons.AmmoWeapon
checkAmmo, fire
Methods inherited from class megamek.common.weapons.Weapon
adaptToGameOptions
Methods inherited from class megamek.common.WeaponType
adjustBattleForceDamageForMinRange, canIndirect, getAlphaStrikeHeat, getAlphaStrikeHeatDamage, getAmmoType, getAtClass, getATRanges, getBADamageClass, getBattleForceClass, getBayType, getBayType, getCost, getDamage, getDamage, getExplosionDamage, getExtAV, getExtremeRange, getFireTN, getHeat, getInfantryDamageClass, getLongAV, getLongRange, getMaxRange, getMaxRange, getMaxRange, getMedAV, getMediumRange, getMinimumRange, getMissileArmor, getRackSize, getRanges, getRanges, getRoundExtAV, getRoundLongAV, getRoundMedAV, getRoundShortAV, getShortAV, getShortRange, getWExtremeRange, getWLongRange, getWMediumRange, getWRanges, getWShortRange, hasFlag, initializeTypes, isAlphaStrikePointDefense, isCapital, isSplitable, isSubCapital, setAmmoType, setDamage, setMinimumRange, setName, setRackSize, setRanges, setWaterRanges, toString
Methods inherited from class megamek.common.EquipmentType
addEndTurnMode, addLookupName, addMode, addSubType, addType, allTypes, clearModes, equals, get, getAllStructureCodeName, getAllTypes, getArmorType, getArmorTypeName, getArmorTypeName, getBaseAvailability, getBV, getCommonDate, getCost, getCriticals, getCriticals, getDesc, getDesc, getEquipDateAsString, getExtinctionDate, getExtinctionDate, getExtinctionDate, getFlags, getInternalName, getIntroductionDate, getIntroductionDate, getIntroductionDate, getMode, getModes, getModesCount, getModesCount, getName, getName, getNames, getProductionDate, getProductionDate, getPrototypeDate, getPrototypeDate, getRawCost, getReintroductionDate, getReintroductionDate, getReintroductionDate, getRulesRefs, getShortName, getShortName, getSortingName, getStaticTechLevel, getStructureCost, getStructureTechAdvancement, getStructureType, getStructureTypeName, getStructureTypeName, getSubType, getSupportVeeSlots, getTankSlots, getTechAdvancement, getTechBase, getTechLevel, getTechLevel, getTechLevels, getTechRating, getToHitModifier, getTonnage, getTonnage, getTonnage, getTonnage, hasAnyFlag, hasAnySubType, hasFlag, hashCode, hasInstantModeSwitch, hasModes, hasModeType, hasSubType, is, isAnyOf, isArmorable, isArmorType, isClan, isExplosive, isExplosive, isHittable, isIntroLevel, isMixedTech, isNextTurnModeSwitch, isOmniFixedOnly, isSpreadable, isStructureType, isUnofficial, isVariableBV, isVariableCost, isVariableCriticals, isVariableSize, isVariableTonnage, removeMode, setFlags, setInstantModeSwitch, setInternalName, setModes, setSubType, variableMaxSize, variableStepSize, writeEquipmentAmmoDatabase, writeEquipmentDatabase, writeEquipmentExtendedDatabase, writeEquipmentMiscDatabase, writeEquipmentWeaponDatabase
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface megamek.common.ITechnology
calcEraAvailability, calcEraAvailability, calcYearAvailability, calcYearAvailability, calcYearAvailability, findMinimumRulesLevel, findMinimumRulesLevel, getAdvancedRange, getAdvancedRange, getCommonDate, getEraAvailabilityName, getEraAvailabilityName, getExperimentalRange, getExperimentalRange, getExtinctionRange, getExtinctionRange, getFullRatingName, getFullRatingName, getProductionDate, getPrototypeDate, getSimpleLevel, getSimpleLevel, getSimpleLevel, getStandardRange, getStandardRange, getTechRatingName, isAvailableIn, isAvailableIn, isAvailableIn, isExtinct, isExtinct, isExtinct, isLegal, isLegal
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Constructor Details
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RLWeapon
public RLWeapon()
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Method Details
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getCorrectHandler
protected AttackHandler getCorrectHandler(ToHitData toHit, WeaponAttackAction waa, Game game, TWGameManager manager) - Overrides:
getCorrectHandler
in classMissileWeapon
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hasIndirectFire
public boolean hasIndirectFire()Description copied from class:WeaponType
Returns true if this weapon type can be used for Total War LRM-type indirect fire.- Overrides:
hasIndirectFire
in classWeaponType
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isAlphaStrikeIndirectFire
public boolean isAlphaStrikeIndirectFire()Description copied from class:WeaponType
Returns true if this weapon type contributes to the AlphaStrike IF ability. This is identical to TW indirect fire for most but not all weapons (see e.g. IATMs)- Overrides:
isAlphaStrikeIndirectFire
in classWeaponType
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