Package megamek.common.weapons.lrms
Class CLImprovedLRM15
- All Implemented Interfaces:
Serializable
,ITechnology
- See Also:
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Field Summary
Fields inherited from class megamek.common.weapons.Weapon
MODE_AC_RAPID, MODE_AC_SINGLE, MODE_AMS_MANUAL, MODE_AMS_OFF, MODE_AMS_ON, MODE_CAP_LASER_AAA, MODE_CAP_MISSILE_BEARING_EXT, MODE_CAP_MISSILE_BEARING_LONG, MODE_CAP_MISSILE_BEARING_MED, MODE_CAP_MISSILE_BEARING_SHORT, MODE_CAP_MISSILE_TELE_OPERATED, MODE_CAP_MISSILE_WAYPOINT, MODE_CAP_MISSILE_WAYPOINT_BEARING_EXT, MODE_CAP_MISSILE_WAYPOINT_BEARING_LONG, MODE_CAP_MISSILE_WAYPOINT_BEARING_MED, MODE_CAP_MISSILE_WAYPOINT_BEARING_SHORT, MODE_CAPITAL_BRACKET_40, MODE_CAPITAL_BRACKET_60, MODE_CAPITAL_BRACKET_80, MODE_FLAMER_DAMAGE, MODE_FLAMER_HEAT, MODE_GAUSS_POWERED_DOWN, MODE_INDIRECT_HEAT, MODE_MISSILE_INDIRECT, MODE_NORMAL, MODE_POINT_DEFENSE, MODE_PPC_CHARGE, MODE_RAC_FIVE_SHOT, MODE_RAC_FOUR_SHOT, MODE_RAC_SIX_SHOT, MODE_RAC_THREE_SHOT, MODE_RAC_TWO_SHOT, MODE_UAC_ULTRA
Fields inherited from class megamek.common.WeaponType
AIRBORNE_WEAPON_RANGES, ammoType, atClass, baDamageClass, BFCLASS_AC, BFCLASS_CAPITAL, BFCLASS_CAPITAL_MISSILE, BFCLASS_FLAK, BFCLASS_IATM, BFCLASS_LRM, BFCLASS_MML, BFCLASS_REL, BFCLASS_SRM, BFCLASS_STANDARD, BFCLASS_SUBCAPITAL, BFCLASS_TORP, capital, CLASS_AC, CLASS_AMS, CLASS_AR10, CLASS_ARTILLERY, CLASS_ATM, CLASS_CAPITAL_AC, CLASS_CAPITAL_GAUSS, CLASS_CAPITAL_LASER, CLASS_CAPITAL_MD, CLASS_CAPITAL_MISSILE, CLASS_CAPITAL_PPC, CLASS_GAUSS, CLASS_LASER, CLASS_LBX_AC, CLASS_LRM, CLASS_MML, CLASS_MORTAR, CLASS_MRM, CLASS_NONE, CLASS_PLASMA, CLASS_POINT_DEFENSE, CLASS_PPC, CLASS_PULSE_LASER, CLASS_ROCKET_LAUNCHER, CLASS_SCREEN, CLASS_SRM, CLASS_SUB_CAPITAL_CANNON, CLASS_TELE_MISSILE, CLASS_THUNDERBOLT, classNames, damage, DAMAGE_ARTILLERY, DAMAGE_BY_CLUSTERTABLE, DAMAGE_SPECIAL, DAMAGE_VARIABLE, damageLong, damageMedium, damageShort, explosionDamage, extAV, extremeRange, F_AERO_WEAPON, F_ALT_BOMB, F_AMS, F_AMSBAY, F_ANTI_SHIP, F_ARTEMIS_COMPATIBLE, F_ARTILLERY, F_AUTO_TARGET, F_B_POD, F_BA_INDIVIDUAL, F_BA_WEAPON, F_BALLISTIC, F_BOMB_WEAPON, F_BOMBAST_LASER, F_BURST_FIRE, F_C3M, F_C3MBS, F_CRUISE_MISSILE, F_CWS, F_DIRECT_FIRE, F_DIVE_BOMB, F_DOUBLE_ONESHOT, F_ENERGY, F_ER_FLAMER, F_EXTINGUISHER, F_FLAMER, F_HEATASDICE, F_HYPER, F_INCENDIARY_NEEDLES, F_INF_AA, F_INF_ARCHAIC, F_INF_BURST, F_INF_CLIMBINGCLAWS, F_INF_ENCUMBER, F_INF_NONPENETRATING, F_INF_POINT_BLANK, F_INF_SUPPORT, F_INFANTRY, F_INFANTRY_ATTACK, F_INFANTRY_ONLY, F_INFERNO, F_LARGEMISSILE, F_LASER, F_M_POD, F_MASS_DRIVER, F_MEK_MORTAR, F_MEK_WEAPON, F_MG, F_MGA, F_MISSILE, F_MISSILE_HITS, F_MORTARTYPE_INDIRECT, F_NO_AIM, F_NO_FIRES, F_ONESHOT, F_PDBAY, F_PLASMA, F_PLASMA_MFUK, F_PPC, F_PROTO_WEAPON, F_PROTOTYPE, F_PULSE, F_REPEATING, F_SOLO_ATTACK, F_SPACE_BOMB, F_TAG, F_TANK_WEAPON, F_TASER, F_TSEMP, F_VGL, heat, infDamageClass, longAV, longRange, maxRange, medAV, mediumRange, minimumRange, missileArmor, rackSize, RANGE_EXT, RANGE_LONG, RANGE_MED, RANGE_SHORT, shortAV, shortRange, subCapital, waterExtremeRange, waterLongRange, waterMediumRange, waterShortRange, WEAPON_BURST_1D6, WEAPON_BURST_2D6, WEAPON_BURST_3D6, WEAPON_BURST_4D6, WEAPON_BURST_5D6, WEAPON_BURST_6D6, WEAPON_BURST_7D6, WEAPON_BURST_HALFD6, WEAPON_CLUSTER_BALLISTIC, WEAPON_CLUSTER_MISSILE, WEAPON_CLUSTER_MISSILE_1D6, WEAPON_CLUSTER_MISSILE_2D6, WEAPON_CLUSTER_MISSILE_3D6, WEAPON_DIRECT_FIRE, WEAPON_NA, WEAPON_PLASMA, WEAPON_PULSE
Fields inherited from class megamek.common.EquipmentType
allTypes, bv, BV_VARIABLE, cost, COST_VARIABLE, criticals, CRITICALS_VARIABLE, endTurnModes, explosive, flags, hittable, instantModeSwitch, internalName, lookupHash, modes, name, omniFixedOnly, rulesRefs, shortName, sortingName, spreadable, structureCosts, structureNames, subType, svslots, T_ARMOR_AEROSPACE, T_ARMOR_ALUM, T_ARMOR_ANTI_PENETRATIVE_ABLATION, T_ARMOR_BA_FIRE_RESIST, T_ARMOR_BA_MIMETIC, T_ARMOR_BA_REACTIVE, T_ARMOR_BA_REFLECTIVE, T_ARMOR_BA_STANDARD, T_ARMOR_BA_STANDARD_ADVANCED, T_ARMOR_BA_STANDARD_PROTOTYPE, T_ARMOR_BA_STEALTH, T_ARMOR_BA_STEALTH_BASIC, T_ARMOR_BA_STEALTH_IMP, T_ARMOR_BA_STEALTH_PROTOTYPE, T_ARMOR_BALLISTIC_REINFORCED, T_ARMOR_COMMERCIAL, T_ARMOR_EDP, T_ARMOR_FERRO_ALUM_PROTO, T_ARMOR_FERRO_FIBROUS, T_ARMOR_FERRO_FIBROUS_PROTO, T_ARMOR_FERRO_LAMELLOR, T_ARMOR_HARDENED, T_ARMOR_HEAT_DISSIPATING, T_ARMOR_HEAVY_ALUM, T_ARMOR_HEAVY_FERRO, T_ARMOR_HEAVY_INDUSTRIAL, T_ARMOR_IMPACT_RESISTANT, T_ARMOR_INDUSTRIAL, T_ARMOR_LC_FERRO_CARBIDE, T_ARMOR_LC_FERRO_IMP, T_ARMOR_LC_LAMELLOR_FERRO_CARBIDE, T_ARMOR_LIGHT_ALUM, T_ARMOR_LIGHT_FERRO, T_ARMOR_PATCHWORK, T_ARMOR_PRIMITIVE, T_ARMOR_PRIMITIVE_AERO, T_ARMOR_PRIMITIVE_FIGHTER, T_ARMOR_REACTIVE, T_ARMOR_REFLECTIVE, T_ARMOR_STANDARD, T_ARMOR_STANDARD_PROTOMEK, T_ARMOR_STEALTH, T_ARMOR_STEALTH_VEHICLE, T_ARMOR_SV_BAR_10, T_ARMOR_SV_BAR_2, T_ARMOR_SV_BAR_3, T_ARMOR_SV_BAR_4, T_ARMOR_SV_BAR_5, T_ARMOR_SV_BAR_6, T_ARMOR_SV_BAR_7, T_ARMOR_SV_BAR_8, T_ARMOR_SV_BAR_9, T_ARMOR_UNKNOWN, T_STRUCTURE_COMPOSITE, T_STRUCTURE_ENDO_COMPOSITE, T_STRUCTURE_ENDO_PROTOTYPE, T_STRUCTURE_ENDO_STEEL, T_STRUCTURE_INDUSTRIAL, T_STRUCTURE_REINFORCED, T_STRUCTURE_STANDARD, T_STRUCTURE_UNKNOWN, TA_NONE, TA_STANDARD_STRUCTURE, tankslots, techAdvancement, toHitModifier, tonnage, TONNAGE_VARIABLE
Fields inherited from interface megamek.common.ITechnology
DATE_ES, DATE_NONE, DATE_PS, ERA_CLAN, ERA_DA, ERA_NUM, ERA_SL, ERA_SW, F_CBR, F_CBS, F_CC, F_CCC, F_CCY, F_CF, F_CFM, F_CGB, F_CGS, F_CHH, F_CIH, F_CJF, F_CLAN, F_CMN, F_CNC, F_CP, F_CS, F_CSA, F_CSF, F_CSJ, F_CSR, F_CSV, F_CWF, F_CWM, F_CWV, F_CWX, F_DC, F_EI, F_FC, F_FR, F_FS, F_FW, F_IS, F_LC, F_MC, F_MERC, F_MH, F_NONE, F_OA, F_PER, F_RA, F_RD, F_RS, F_RW, F_TA, F_TC, F_TH, F_WB, IO_FACTION_CODES, MM_FACTION_CODES, RATING_A, RATING_B, RATING_C, RATING_D, RATING_E, RATING_F, RATING_FSTAR, RATING_X, ratingNames, TECH_BASE_ALL, TECH_BASE_CLAN, TECH_BASE_IS
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionSorting with the String returned by this method results in an improved ordering and grouping of equipment than by getName(); for example, AC2/5/10/20 will appear in that order instead of the order AC10/2/20/5 and S/M/L Lasers will be grouped together.Methods inherited from class megamek.common.weapons.lrms.LRMWeapon
adaptToGameOptions, getBattleForceClass, getCorrectHandler, getLRMHandler, getTonnage, hasIndirectFire
Methods inherited from class megamek.common.weapons.missiles.MissileWeapon
getBattleForceDamage, getBattleForceDamage, getBattleForceDamage
Methods inherited from class megamek.common.weapons.AmmoWeapon
checkAmmo, fire
Methods inherited from class megamek.common.WeaponType
adjustBattleForceDamageForMinRange, canIndirect, getAlphaStrikeHeat, getAlphaStrikeHeatDamage, getAmmoType, getAtClass, getATRanges, getBADamageClass, getBayType, getBayType, getCost, getDamage, getDamage, getExplosionDamage, getExtAV, getExtremeRange, getFireTN, getHeat, getInfantryDamageClass, getLongAV, getLongRange, getMaxRange, getMaxRange, getMaxRange, getMedAV, getMediumRange, getMinimumRange, getMissileArmor, getRackSize, getRanges, getRanges, getRoundExtAV, getRoundLongAV, getRoundMedAV, getRoundShortAV, getShortAV, getShortRange, getWExtremeRange, getWLongRange, getWMediumRange, getWRanges, getWShortRange, hasFlag, initializeTypes, isAlphaStrikeIndirectFire, isAlphaStrikePointDefense, isCapital, isSplitable, isSubCapital, setAmmoType, setDamage, setMinimumRange, setName, setRackSize, setRanges, setWaterRanges, toString
Methods inherited from class megamek.common.EquipmentType
addEndTurnMode, addLookupName, addMode, addSubType, addType, allTypes, clearModes, equals, get, getAllStructureCodeName, getAllTypes, getArmorType, getArmorTypeName, getArmorTypeName, getBaseAvailability, getBV, getCommonDate, getCost, getCriticals, getCriticals, getDesc, getDesc, getEquipDateAsString, getExtinctionDate, getExtinctionDate, getExtinctionDate, getFlags, getInternalName, getIntroductionDate, getIntroductionDate, getIntroductionDate, getMode, getModes, getModesCount, getModesCount, getName, getName, getNames, getProductionDate, getProductionDate, getPrototypeDate, getPrototypeDate, getRawCost, getReintroductionDate, getReintroductionDate, getReintroductionDate, getRulesRefs, getShortName, getShortName, getStaticTechLevel, getStructureCost, getStructureTechAdvancement, getStructureType, getStructureTypeName, getStructureTypeName, getSubType, getSupportVeeSlots, getTankSlots, getTechAdvancement, getTechBase, getTechLevel, getTechLevel, getTechLevels, getTechRating, getToHitModifier, getTonnage, getTonnage, getTonnage, hasAnyFlag, hasAnySubType, hasFlag, hashCode, hasInstantModeSwitch, hasModes, hasModeType, hasSubType, is, isAnyOf, isArmorable, isArmorType, isClan, isExplosive, isExplosive, isHittable, isIntroLevel, isMixedTech, isNextTurnModeSwitch, isOmniFixedOnly, isSpreadable, isStructureType, isUnofficial, isVariableBV, isVariableCost, isVariableCriticals, isVariableSize, isVariableTonnage, removeMode, setFlags, setInstantModeSwitch, setInternalName, setModes, setSubType, variableMaxSize, variableStepSize, writeEquipmentAmmoDatabase, writeEquipmentDatabase, writeEquipmentExtendedDatabase, writeEquipmentMiscDatabase, writeEquipmentWeaponDatabase
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface megamek.common.ITechnology
calcEraAvailability, calcEraAvailability, calcYearAvailability, calcYearAvailability, calcYearAvailability, findMinimumRulesLevel, findMinimumRulesLevel, getAdvancedRange, getAdvancedRange, getCommonDate, getEraAvailabilityName, getEraAvailabilityName, getExperimentalRange, getExperimentalRange, getExtinctionRange, getExtinctionRange, getFullRatingName, getFullRatingName, getProductionDate, getPrototypeDate, getSimpleLevel, getSimpleLevel, getSimpleLevel, getStandardRange, getStandardRange, getTechRatingName, isAvailableIn, isAvailableIn, isAvailableIn, isExtinct, isExtinct, isExtinct, isLegal, isLegal
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Constructor Details
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CLImprovedLRM15
public CLImprovedLRM15()
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Method Details
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getSortingName
Description copied from class:EquipmentType
Sorting with the String returned by this method results in an improved ordering and grouping of equipment than by getName(); for example, AC2/5/10/20 will appear in that order instead of the order AC10/2/20/5 and S/M/L Lasers will be grouped together.- Overrides:
getSortingName
in classLRMWeapon
- Returns:
- A String similar to getName() but modified to support a better sorting
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