Package megamek.common.weapons.lasers
Class ISLaserSmall
java.lang.Object
megamek.common.EquipmentType
megamek.common.WeaponType
megamek.common.weapons.Weapon
megamek.common.weapons.lasers.EnergyWeapon
megamek.common.weapons.lasers.LaserWeapon
megamek.common.weapons.lasers.ISLaserSmall
- All Implemented Interfaces:
Serializable
,ITechnology
- Since:
- Sep 12, 2004
- See Also:
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Field Summary
Fields inherited from class megamek.common.weapons.Weapon
MODE_AC_RAPID, MODE_AC_SINGLE, MODE_AMS_MANUAL, MODE_AMS_OFF, MODE_AMS_ON, MODE_CAP_LASER_AAA, MODE_CAP_MISSILE_BEARING_EXT, MODE_CAP_MISSILE_BEARING_LONG, MODE_CAP_MISSILE_BEARING_MED, MODE_CAP_MISSILE_BEARING_SHORT, MODE_CAP_MISSILE_TELE_OPERATED, MODE_CAP_MISSILE_WAYPOINT, MODE_CAP_MISSILE_WAYPOINT_BEARING_EXT, MODE_CAP_MISSILE_WAYPOINT_BEARING_LONG, MODE_CAP_MISSILE_WAYPOINT_BEARING_MED, MODE_CAP_MISSILE_WAYPOINT_BEARING_SHORT, MODE_CAPITAL_BRACKET_40, MODE_CAPITAL_BRACKET_60, MODE_CAPITAL_BRACKET_80, MODE_FLAMER_DAMAGE, MODE_FLAMER_HEAT, MODE_GAUSS_POWERED_DOWN, MODE_INDIRECT_HEAT, MODE_MISSILE_INDIRECT, MODE_NORMAL, MODE_POINT_DEFENSE, MODE_PPC_CHARGE, MODE_RAC_FIVE_SHOT, MODE_RAC_FOUR_SHOT, MODE_RAC_SIX_SHOT, MODE_RAC_THREE_SHOT, MODE_RAC_TWO_SHOT, MODE_UAC_ULTRA
Fields inherited from class megamek.common.WeaponType
AIRBORNE_WEAPON_RANGES, ammoType, atClass, baDamageClass, BFCLASS_AC, BFCLASS_CAPITAL, BFCLASS_CAPITAL_MISSILE, BFCLASS_FLAK, BFCLASS_IATM, BFCLASS_LRM, BFCLASS_MML, BFCLASS_REL, BFCLASS_SRM, BFCLASS_STANDARD, BFCLASS_SUBCAPITAL, BFCLASS_TORP, capital, CLASS_AC, CLASS_AMS, CLASS_AR10, CLASS_ARTILLERY, CLASS_ATM, CLASS_CAPITAL_AC, CLASS_CAPITAL_GAUSS, CLASS_CAPITAL_LASER, CLASS_CAPITAL_MD, CLASS_CAPITAL_MISSILE, CLASS_CAPITAL_PPC, CLASS_GAUSS, CLASS_LASER, CLASS_LBX_AC, CLASS_LRM, CLASS_MML, CLASS_MORTAR, CLASS_MRM, CLASS_NONE, CLASS_PLASMA, CLASS_POINT_DEFENSE, CLASS_PPC, CLASS_PULSE_LASER, CLASS_ROCKET_LAUNCHER, CLASS_SCREEN, CLASS_SRM, CLASS_SUB_CAPITAL_CANNON, CLASS_TELE_MISSILE, CLASS_THUNDERBOLT, classNames, damage, DAMAGE_ARTILLERY, DAMAGE_BY_CLUSTERTABLE, DAMAGE_SPECIAL, DAMAGE_VARIABLE, damageLong, damageMedium, damageShort, explosionDamage, extAV, extremeRange, F_AERO_WEAPON, F_ALT_BOMB, F_AMS, F_AMSBAY, F_ANTI_SHIP, F_ARTEMIS_COMPATIBLE, F_ARTILLERY, F_AUTO_TARGET, F_B_POD, F_BA_INDIVIDUAL, F_BA_WEAPON, F_BALLISTIC, F_BOMB_WEAPON, F_BOMBAST_LASER, F_BURST_FIRE, F_C3M, F_C3MBS, F_CRUISE_MISSILE, F_CWS, F_DIRECT_FIRE, F_DIVE_BOMB, F_DOUBLE_ONESHOT, F_ENERGY, F_ER_FLAMER, F_EXTINGUISHER, F_FLAMER, F_HEATASDICE, F_HYPER, F_INCENDIARY_NEEDLES, F_INF_AA, F_INF_ARCHAIC, F_INF_BURST, F_INF_CLIMBINGCLAWS, F_INF_ENCUMBER, F_INF_NONPENETRATING, F_INF_POINT_BLANK, F_INF_SUPPORT, F_INFANTRY, F_INFANTRY_ATTACK, F_INFANTRY_ONLY, F_INFERNO, F_LARGEMISSILE, F_LASER, F_M_POD, F_MASS_DRIVER, F_MEK_MORTAR, F_MEK_WEAPON, F_MG, F_MGA, F_MISSILE, F_MISSILE_HITS, F_MORTARTYPE_INDIRECT, F_NO_AIM, F_NO_FIRES, F_ONESHOT, F_PDBAY, F_PLASMA, F_PLASMA_MFUK, F_PPC, F_PROTO_WEAPON, F_PROTOTYPE, F_PULSE, F_REPEATING, F_SOLO_ATTACK, F_SPACE_BOMB, F_TAG, F_TANK_WEAPON, F_TASER, F_TSEMP, F_VGL, heat, infDamageClass, longAV, longRange, maxRange, medAV, mediumRange, minimumRange, missileArmor, rackSize, RANGE_EXT, RANGE_LONG, RANGE_MED, RANGE_SHORT, shortAV, shortRange, subCapital, waterExtremeRange, waterLongRange, waterMediumRange, waterShortRange, WEAPON_BURST_1D6, WEAPON_BURST_2D6, WEAPON_BURST_3D6, WEAPON_BURST_4D6, WEAPON_BURST_5D6, WEAPON_BURST_6D6, WEAPON_BURST_7D6, WEAPON_BURST_HALFD6, WEAPON_CLUSTER_BALLISTIC, WEAPON_CLUSTER_MISSILE, WEAPON_CLUSTER_MISSILE_1D6, WEAPON_CLUSTER_MISSILE_2D6, WEAPON_CLUSTER_MISSILE_3D6, WEAPON_DIRECT_FIRE, WEAPON_NA, WEAPON_PLASMA, WEAPON_PULSE
Fields inherited from class megamek.common.EquipmentType
allTypes, bv, BV_VARIABLE, cost, COST_VARIABLE, criticals, CRITICALS_VARIABLE, endTurnModes, explosive, flags, hittable, instantModeSwitch, internalName, lookupHash, modes, name, omniFixedOnly, rulesRefs, shortName, sortingName, spreadable, structureCosts, structureNames, subType, svslots, T_ARMOR_AEROSPACE, T_ARMOR_ALUM, T_ARMOR_ANTI_PENETRATIVE_ABLATION, T_ARMOR_BA_FIRE_RESIST, T_ARMOR_BA_MIMETIC, T_ARMOR_BA_REACTIVE, T_ARMOR_BA_REFLECTIVE, T_ARMOR_BA_STANDARD, T_ARMOR_BA_STANDARD_ADVANCED, T_ARMOR_BA_STANDARD_PROTOTYPE, T_ARMOR_BA_STEALTH, T_ARMOR_BA_STEALTH_BASIC, T_ARMOR_BA_STEALTH_IMP, T_ARMOR_BA_STEALTH_PROTOTYPE, T_ARMOR_BALLISTIC_REINFORCED, T_ARMOR_COMMERCIAL, T_ARMOR_EDP, T_ARMOR_FERRO_ALUM_PROTO, T_ARMOR_FERRO_FIBROUS, T_ARMOR_FERRO_FIBROUS_PROTO, T_ARMOR_FERRO_LAMELLOR, T_ARMOR_HARDENED, T_ARMOR_HEAT_DISSIPATING, T_ARMOR_HEAVY_ALUM, T_ARMOR_HEAVY_FERRO, T_ARMOR_HEAVY_INDUSTRIAL, T_ARMOR_IMPACT_RESISTANT, T_ARMOR_INDUSTRIAL, T_ARMOR_LC_FERRO_CARBIDE, T_ARMOR_LC_FERRO_IMP, T_ARMOR_LC_LAMELLOR_FERRO_CARBIDE, T_ARMOR_LIGHT_ALUM, T_ARMOR_LIGHT_FERRO, T_ARMOR_PATCHWORK, T_ARMOR_PRIMITIVE, T_ARMOR_PRIMITIVE_AERO, T_ARMOR_PRIMITIVE_FIGHTER, T_ARMOR_REACTIVE, T_ARMOR_REFLECTIVE, T_ARMOR_STANDARD, T_ARMOR_STANDARD_PROTOMEK, T_ARMOR_STEALTH, T_ARMOR_STEALTH_VEHICLE, T_ARMOR_SV_BAR_10, T_ARMOR_SV_BAR_2, T_ARMOR_SV_BAR_3, T_ARMOR_SV_BAR_4, T_ARMOR_SV_BAR_5, T_ARMOR_SV_BAR_6, T_ARMOR_SV_BAR_7, T_ARMOR_SV_BAR_8, T_ARMOR_SV_BAR_9, T_ARMOR_UNKNOWN, T_STRUCTURE_COMPOSITE, T_STRUCTURE_ENDO_COMPOSITE, T_STRUCTURE_ENDO_PROTOTYPE, T_STRUCTURE_ENDO_STEEL, T_STRUCTURE_INDUSTRIAL, T_STRUCTURE_REINFORCED, T_STRUCTURE_STANDARD, T_STRUCTURE_UNKNOWN, TA_NONE, TA_STANDARD_STRUCTURE, tankslots, techAdvancement, toHitModifier, tonnage, TONNAGE_VARIABLE
Fields inherited from interface megamek.common.ITechnology
DATE_ES, DATE_NONE, DATE_PS, ERA_CLAN, ERA_DA, ERA_NUM, ERA_SL, ERA_SW, F_CBR, F_CBS, F_CC, F_CCC, F_CCY, F_CF, F_CFM, F_CGB, F_CGS, F_CHH, F_CIH, F_CJF, F_CLAN, F_CMN, F_CNC, F_CP, F_CS, F_CSA, F_CSF, F_CSJ, F_CSR, F_CSV, F_CWF, F_CWM, F_CWV, F_CWX, F_DC, F_EI, F_FC, F_FR, F_FS, F_FW, F_IS, F_LC, F_MC, F_MERC, F_MH, F_NONE, F_OA, F_PER, F_RA, F_RD, F_RS, F_RW, F_TA, F_TC, F_TH, F_WB, IO_FACTION_CODES, MM_FACTION_CODES, RATING_A, RATING_B, RATING_C, RATING_D, RATING_E, RATING_F, RATING_FSTAR, RATING_X, ratingNames, TECH_BASE_ALL, TECH_BASE_CLAN, TECH_BASE_IS
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionboolean
Returns true if this weapon type contributes to the AlphaStrike PNT ability.Methods inherited from class megamek.common.weapons.lasers.LaserWeapon
adaptToGameOptions, getCorrectHandler, getModesCount, getToHitModifier
Methods inherited from class megamek.common.WeaponType
adjustBattleForceDamageForMinRange, canIndirect, getAlphaStrikeHeat, getAlphaStrikeHeatDamage, getAmmoType, getAtClass, getATRanges, getBADamageClass, getBattleForceClass, getBattleForceDamage, getBattleForceDamage, getBattleForceDamage, getBayType, getBayType, getCost, getDamage, getDamage, getExplosionDamage, getExtAV, getExtremeRange, getFireTN, getHeat, getInfantryDamageClass, getLongAV, getLongRange, getMaxRange, getMaxRange, getMaxRange, getMedAV, getMediumRange, getMinimumRange, getMissileArmor, getRackSize, getRanges, getRanges, getRoundExtAV, getRoundLongAV, getRoundMedAV, getRoundShortAV, getShortAV, getShortRange, getWExtremeRange, getWLongRange, getWMediumRange, getWRanges, getWShortRange, hasFlag, hasIndirectFire, initializeTypes, isAlphaStrikeIndirectFire, isCapital, isSplitable, isSubCapital, setAmmoType, setDamage, setMinimumRange, setName, setRackSize, setRanges, setWaterRanges, toString
Methods inherited from class megamek.common.EquipmentType
addEndTurnMode, addLookupName, addMode, addSubType, addType, allTypes, clearModes, equals, get, getAllStructureCodeName, getAllTypes, getArmorType, getArmorTypeName, getArmorTypeName, getBaseAvailability, getBV, getCommonDate, getCost, getCriticals, getCriticals, getDesc, getDesc, getEquipDateAsString, getExtinctionDate, getExtinctionDate, getExtinctionDate, getFlags, getInternalName, getIntroductionDate, getIntroductionDate, getIntroductionDate, getMode, getModes, getModesCount, getName, getName, getNames, getProductionDate, getProductionDate, getPrototypeDate, getPrototypeDate, getRawCost, getReintroductionDate, getReintroductionDate, getReintroductionDate, getRulesRefs, getShortName, getShortName, getSortingName, getStaticTechLevel, getStructureCost, getStructureTechAdvancement, getStructureType, getStructureTypeName, getStructureTypeName, getSubType, getSupportVeeSlots, getTankSlots, getTechAdvancement, getTechBase, getTechLevel, getTechLevel, getTechLevels, getTechRating, getTonnage, getTonnage, getTonnage, getTonnage, hasAnyFlag, hasAnySubType, hasFlag, hashCode, hasInstantModeSwitch, hasModes, hasModeType, hasSubType, is, isAnyOf, isArmorable, isArmorType, isClan, isExplosive, isExplosive, isHittable, isIntroLevel, isMixedTech, isNextTurnModeSwitch, isOmniFixedOnly, isSpreadable, isStructureType, isUnofficial, isVariableBV, isVariableCost, isVariableCriticals, isVariableSize, isVariableTonnage, removeMode, setFlags, setInstantModeSwitch, setInternalName, setModes, setSubType, variableMaxSize, variableStepSize, writeEquipmentAmmoDatabase, writeEquipmentDatabase, writeEquipmentExtendedDatabase, writeEquipmentMiscDatabase, writeEquipmentWeaponDatabase
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface megamek.common.ITechnology
calcEraAvailability, calcEraAvailability, calcYearAvailability, calcYearAvailability, calcYearAvailability, findMinimumRulesLevel, findMinimumRulesLevel, getAdvancedRange, getAdvancedRange, getCommonDate, getEraAvailabilityName, getEraAvailabilityName, getExperimentalRange, getExperimentalRange, getExtinctionRange, getExtinctionRange, getFullRatingName, getFullRatingName, getProductionDate, getPrototypeDate, getSimpleLevel, getSimpleLevel, getSimpleLevel, getStandardRange, getStandardRange, getTechRatingName, isAvailableIn, isAvailableIn, isAvailableIn, isExtinct, isExtinct, isExtinct, isLegal, isLegal
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Constructor Details
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ISLaserSmall
public ISLaserSmall()
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Method Details
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isAlphaStrikePointDefense
public boolean isAlphaStrikePointDefense()Description copied from class:WeaponType
Returns true if this weapon type contributes to the AlphaStrike PNT ability. This is not identical to TW point defense, therefore implemented separately.- Overrides:
isAlphaStrikePointDefense
in classWeaponType
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