Package mekhq.campaign.storyarc.storytrigger
package mekhq.campaign.storyarc.storytrigger
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ClassesClassDescriptionA StoryTrigger that adds a Person to the Campaign.A StoryTrigger that adds a Unit to the Campaign.This StoryTrigger will advance time a certain number of days.A StoryTrigger that can change various characteristics of a PersonA StoryTrigger to change the value of a stored string variable in StoryArc.A trigger that completes a mission.A StoryTrigger to end the story arc.A StoryTrigger to end the game by killing the current campaign and putting the player back in the startup screen.A StoryTrigger to remove a set of Units from the Campaign.This StoryTrigger will set the date in a
CheckDateReachedStoryPoint
identified by its id.This StoryTrigger will switch the active tab in the main CampaignGUI.