Package mekhq.campaign.storyArc


package mekhq.campaign.storyArc
  • Classes
    Class
    Description
    The personality class holds information about a personality that may interact with the players during the story arc.
    The Story Arc class manages a given story arc campaign.
    This class just reads in a few fields from a Story Arc XML object.
    This class controls what happens when a story point is completed and a certain result is achieved.
    The StoryPoint abstract class is the basic building block of a StoryArc.
    This class extends the Portrait class to look in the story arc data directory for additional portraits that may be available.
    Extension of AbstractIcon to handle splash images associated with a StoryDialog
    A Story Trigger can be added to a StoryPoint or a StoryOutcome and when the StoryPoint is completed the StoryTrigger will be executed and will do some things.