Class CLImprovedLRM20
java.lang.Object
megamek.common.equipment.EquipmentType
megamek.common.equipment.WeaponType
megamek.common.weapons.Weapon
megamek.common.weapons.AmmoWeapon
megamek.common.weapons.missiles.MissileWeapon
megamek.common.weapons.lrms.LRMWeapon
megamek.common.weapons.lrms.clan.improvedLRM.CLImprovedLRM20
- All Implemented Interfaces:
Serializable,ITechnology
- See Also:
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Field Summary
Fields inherited from class megamek.common.weapons.Weapon
MODE_AC_RAPID, MODE_AC_SINGLE, MODE_AMS_MANUAL, MODE_AMS_OFF, MODE_AMS_ON, MODE_CAP_LASER_AAA, MODE_CAP_MISSILE_BEARING_EXT, MODE_CAP_MISSILE_BEARING_LONG, MODE_CAP_MISSILE_BEARING_MED, MODE_CAP_MISSILE_BEARING_SHORT, MODE_CAP_MISSILE_TELE_OPERATED, MODE_CAP_MISSILE_WAYPOINT, MODE_CAP_MISSILE_WAYPOINT_BEARING_EXT, MODE_CAP_MISSILE_WAYPOINT_BEARING_LONG, MODE_CAP_MISSILE_WAYPOINT_BEARING_MED, MODE_CAP_MISSILE_WAYPOINT_BEARING_SHORT, MODE_CAPITAL_BRACKET_40, MODE_CAPITAL_BRACKET_60, MODE_CAPITAL_BRACKET_80, MODE_FLAMER_DAMAGE, MODE_FLAMER_HEAT, MODE_GAUSS_POWERED_DOWN, MODE_GAUSS_POWERED_UP, MODE_INDIRECT_HEAT, MODE_MISSILE_INDIRECT, MODE_NORMAL, MODE_POINT_DEFENSE, MODE_PPC_CHARGE, MODE_RAC_FIVE_SHOT, MODE_RAC_FOUR_SHOT, MODE_RAC_SIX_SHOT, MODE_RAC_THREE_SHOT, MODE_RAC_TWO_SHOT, MODE_UAC_ULTRAFields inherited from class megamek.common.equipment.WeaponType
AIRBORNE_WEAPON_RANGES, ammoType, atClass, baDamageClass, BF_CLASS_AC, BF_CLASS_CAPITAL, BF_CLASS_CAPITAL_MISSILE, BF_CLASS_FLAK, BF_CLASS_IATM, BF_CLASS_LRM, BF_CLASS_MML, BF_CLASS_REL, BF_CLASS_SRM, BF_CLASS_STANDARD, BF_CLASS_SUBCAPITAL, BF_CLASS_TORPEDO, capital, CLASS_AC, CLASS_AMS, CLASS_AR10, CLASS_ARTILLERY, CLASS_ATM, CLASS_CAPITAL_AC, CLASS_CAPITAL_GAUSS, CLASS_CAPITAL_LASER, CLASS_CAPITAL_MD, CLASS_CAPITAL_MISSILE, CLASS_CAPITAL_PPC, CLASS_GAUSS, CLASS_LASER, CLASS_LBX_AC, CLASS_LRM, CLASS_MML, CLASS_MORTAR, CLASS_MRM, CLASS_NONE, CLASS_PLASMA, CLASS_POINT_DEFENSE, CLASS_PPC, CLASS_PULSE_LASER, CLASS_ROCKET_LAUNCHER, CLASS_SCREEN, CLASS_SRM, CLASS_SUB_CAPITAL_CANNON, CLASS_TELE_MISSILE, CLASS_THUNDERBOLT, damage, DAMAGE_ARTILLERY, DAMAGE_BY_CLUSTER_TABLE, DAMAGE_SPECIAL, DAMAGE_VARIABLE, damageLong, damageMedium, damageShort, explosionDamage, extAV, extremeRange, F_AC, F_AERO_WEAPON, F_ALT_BOMB, F_AMS, F_AMS_BAY, F_ANTI_SHIP, F_ARROW_IV, F_ARTEMIS_COMPATIBLE, F_ARTILLERY, F_ATM, F_AUTO_TARGET, F_B_POD, F_BA_INDIVIDUAL, F_BA_WEAPON, F_BALLISTIC, F_BOMB_WEAPON, F_BOMBAST_LASER, F_BURST_FIRE, F_C3M, F_C3MBS, F_CRUISE_MISSILE, F_CWS, F_DIRECT_FIRE, F_DIVE_BOMB, F_DOUBLE_ONE_SHOT, F_ENERGY, F_ER_FLAMER, F_EXTINGUISHER, F_FLAMER, F_GAUSS, F_HAG, F_HEAT_AS_DICE, F_HEAT_VARIABLE, F_HVAC, F_HYPER, F_INCENDIARY_NEEDLES, F_INDIRECT_FIRE, F_INF_AA, F_INF_ARCHAIC, F_INF_BURST, F_INF_CLIMBING_CLAWS, F_INF_DISPOSABLE, F_INF_ENCUMBER, F_INF_NONPENETRATING, F_INF_POINT_BLANK, F_INF_SUPPORT, F_INFANTRY, F_INFANTRY_ATTACK, F_INFANTRY_ONLY, F_INFERNO, F_LARGE_MISSILE, F_LASER, F_LRM, F_M_POD, F_MASS_DRIVER, F_MEK_MORTAR, F_MEK_WEAPON, F_MG, F_MGA, F_MISSILE, F_MISSILE_HITS, F_MML, F_MORTAR_TYPE_INDIRECT, F_MRM, F_NARC, F_NO_AIM, F_NO_FIRES, F_ONE_SHOT, F_PD_BAY, F_PLASMA, F_PLASMA_MFUK, F_PPC, F_PPC_CAPACITOR_COMPATIBLE, F_PROTO_WEAPON, F_PROTOTYPE, F_PULSE, F_REPEATING, F_SOLO_ATTACK, F_SPACE_BOMB, F_SRM, F_TAG, F_TANK_WEAPON, F_TASER, F_TSEMP, F_VGL, F_VSP, heat, heatAdjustmentForBvCalculation, infDamageClass, longAV, longRange, maxRange, medAV, mediumRange, minimumRange, missileArmor, rackSize, RANGE_EXT, RANGE_LONG, RANGE_MED, RANGE_SHORT, S_IMPROVED, shortAV, shortRange, subCapital, waterExtremeRange, waterLongRange, waterMediumRange, waterShortRange, WEAPON_BURST_1D6, WEAPON_BURST_2D6, WEAPON_BURST_3D6, WEAPON_BURST_4D6, WEAPON_BURST_5D6, WEAPON_BURST_6D6, WEAPON_BURST_7D6, WEAPON_BURST_HALF_D6, WEAPON_CLUSTER_BALLISTIC, WEAPON_CLUSTER_MISSILE, WEAPON_CLUSTER_MISSILE_1D6, WEAPON_CLUSTER_MISSILE_2D6, WEAPON_CLUSTER_MISSILE_3D6, WEAPON_DIRECT_FIRE, WEAPON_NA, WEAPON_PLASMA, WEAPON_PULSEFields inherited from class megamek.common.equipment.EquipmentType
allTypes, bv, BV_VARIABLE, cost, COST_VARIABLE, CRITICAL_SLOTS_VARIABLE, criticalSlots, endTurnModes, explosive, flags, hittable, instantModeSwitch, internalName, lookupHash, modes, name, namesVector, omniFixedOnly, rulesRefs, shortName, sortingName, spreadable, structureAbbreviations, structureCosts, structureNames, svSlots, T_ARMOR_AEROSPACE, T_ARMOR_ALUM, T_ARMOR_ANTI_PENETRATIVE_ABLATION, T_ARMOR_BA_FIRE_RESIST, T_ARMOR_BA_MIMETIC, T_ARMOR_BA_REACTIVE, T_ARMOR_BA_REFLECTIVE, T_ARMOR_BA_STANDARD, T_ARMOR_BA_STANDARD_ADVANCED, T_ARMOR_BA_STANDARD_PROTOTYPE, T_ARMOR_BA_STEALTH, T_ARMOR_BA_STEALTH_BASIC, T_ARMOR_BA_STEALTH_IMP, T_ARMOR_BA_STEALTH_PROTOTYPE, T_ARMOR_BALLISTIC_REINFORCED, T_ARMOR_COMMERCIAL, T_ARMOR_EDP, T_ARMOR_FERRO_ALUM_PROTO, T_ARMOR_FERRO_FIBROUS, T_ARMOR_FERRO_FIBROUS_PROTO, T_ARMOR_FERRO_LAMELLOR, T_ARMOR_HARDENED, T_ARMOR_HEAT_DISSIPATING, T_ARMOR_HEAVY_ALUM, T_ARMOR_HEAVY_FERRO, T_ARMOR_HEAVY_INDUSTRIAL, T_ARMOR_IMPACT_RESISTANT, T_ARMOR_INDUSTRIAL, T_ARMOR_LC_FERRO_CARBIDE, T_ARMOR_LC_FERRO_IMP, T_ARMOR_LC_LAMELLOR_FERRO_CARBIDE, T_ARMOR_LIGHT_ALUM, T_ARMOR_LIGHT_FERRO, T_ARMOR_PATCHWORK, T_ARMOR_PRIMITIVE, T_ARMOR_PRIMITIVE_AERO, T_ARMOR_PRIMITIVE_FIGHTER, T_ARMOR_REACTIVE, T_ARMOR_REFLECTIVE, T_ARMOR_STANDARD, T_ARMOR_STANDARD_PROTOMEK, T_ARMOR_STEALTH, T_ARMOR_STEALTH_VEHICLE, T_ARMOR_SV_BAR_10, T_ARMOR_SV_BAR_2, T_ARMOR_SV_BAR_3, T_ARMOR_SV_BAR_4, T_ARMOR_SV_BAR_5, T_ARMOR_SV_BAR_6, T_ARMOR_SV_BAR_7, T_ARMOR_SV_BAR_8, T_ARMOR_SV_BAR_9, T_ARMOR_UNKNOWN, T_STRUCTURE_COMPOSITE, T_STRUCTURE_ENDO_COMPOSITE, T_STRUCTURE_ENDO_PROTOTYPE, T_STRUCTURE_ENDO_STEEL, T_STRUCTURE_INDUSTRIAL, T_STRUCTURE_REINFORCED, T_STRUCTURE_STANDARD, T_STRUCTURE_UNKNOWN, TA_NONE, TA_STANDARD_STRUCTURE, tankSlots, techAdvancement, toHitModifier, tonnage, TONNAGE_VARIABLE, VARIABLE, YAML_VERSIONFields inherited from interface megamek.common.interfaces.ITechnology
DATE_ES, DATE_NONE, DATE_PS -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionSorting with the String returned by this method results in an improved ordering and grouping of equipment than by getName(); for example, AC2/5/10/20 will appear in that order instead of the order AC10/2/20/5 and S/M/L Lasers will be grouped together.Methods inherited from class megamek.common.weapons.lrms.LRMWeapon
adaptToGameOptions, getBattleForceClass, getCorrectHandler, getLRMHandler, getTonnageMethods inherited from class megamek.common.weapons.missiles.MissileWeapon
canBeMountedOnBaDwp, getBattleForceDamage, getBattleForceDamage, getBattleForceDamageMethods inherited from class megamek.common.weapons.AmmoWeapon
checkAmmo, fireMethods inherited from class megamek.common.equipment.WeaponType
addFlags, adjustBattleForceDamageForMinRange, getAlphaStrikeHeat, getAlphaStrikeHeatDamage, getAmmoType, getAtClass, getATRanges, getBADamageClass, getBayType, getBayType, getBV, getCost, getDamage, getDamage, getExplosionDamage, getExtAV, getExtremeRange, getFireTN, getHeat, getHeatAdjustmentForBvCalculation, getInfantryDamageClass, getLongAV, getLongRange, getMaxRange, getMaxRange, getMaxRange, getMedAV, getMediumRange, getMinimumRange, getMissileArmor, getRackSize, getRanges, getRanges, getRoundExtAV, getRoundLongAV, getRoundMedAV, getRoundShortAV, getShortAV, getShortRange, getWExtremeRange, getWLongRange, getWMediumRange, getWRanges, getWShortRange, getYamlData, getYamlTypeName, hasFlag, hasIndirectFire, initializeTypes, isAlphaStrikeIndirectFire, isAlphaStrikePointDefense, isCapital, isSplittableOverCriticalSlots, isSubCapital, relevantToTargetingComputer, setAmmoType, setDamage, setLongRange, setMediumRange, setMinimumRange, setName, setRackSize, setShortRange, toStringMethods inherited from class megamek.common.equipment.EquipmentType
addEndTurnMode, addLookupName, addLookupName, addMode, addType, allTypes, clearLookupNames, clearModes, equals, get, get, getAllStructureCodeName, getAllTypes, getArmorFromName, getArmorType, getArmorTypeName, getArmorTypeName, getBaseAvailability, getBaseBV, getBaseCost, getBaseCriticalSlots, getBaseTonnage, getBV, getCommonDate, getCost, getDesc, getDesc, getEquipDateAsString, getExtinctionDate, getExtinctionDate, getExtinctionDate, getFlags, getInternalName, getIntroductionDate, getIntroductionDate, getIntroductionDate, getLookupCollisions, getMode, getModes, getModesCount, getModesCount, getName, getName, getNames, getNumCriticalSlots, getNumCriticalSlots, getProductionDate, getProductionDate, getPrototypeDate, getPrototypeDate, getRawCost, getReintroductionDate, getReintroductionDate, getReintroductionDate, getRulesRefs, getShortName, getShortName, getStaticTechLevel, getStructureCost, getStructureFromName, getStructureTechAdvancement, getStructureType, getStructureTypeAbbrev, getStructureTypeName, getStructureTypeName, getSupportVeeSlots, getTankSlots, getTechAdvancement, getTechBase, getTechLevel, getTechLevel, getTechLevels, getTechRating, getToHitModifier, getToHitModifierAtRange, getTonnage, getTonnage, getTonnage, hasAnyFlag, hasAnyFlag, hasFlag, hashCode, hasHitModifiersByRange, hasInstantModeSwitch, hasModes, hasModeType, is, isAnyOf, isArmorType, isC3Equipment, isClan, isEligibleForBeingArmored, isExplosive, isExplosive, isHittable, isIntroLevel, isMixedTech, isNextTurnModeSwitch, isOmniFixedOnly, isSpreadable, isStructureType, isUnofficial, isVariableBV, isVariableCost, isVariableCriticalSlots, isVariableSize, isVariableTonnage, matchesName, removeMode, setFlags, setInstantModeSwitch, setInternalName, setModes, variableMaxSize, variableStepSizeMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface megamek.common.interfaces.ITechnology
calcEraAvailability, calcEraAvailability, calcYearAvailability, calcYearAvailability, calcYearAvailability, findMinimumRulesLevel, findMinimumRulesLevel, getAdvancedRange, getAdvancedRange, getCodeFromIOAbbr, getCodeFromMMAbbr, getCommonDate, getEraAvailabilityName, getEraAvailabilityName, getExperimentalRange, getExperimentalRange, getExtinctionRange, getExtinctionRange, getFullRatingName, getFullRatingName, getProductionDate, getPrototypeDate, getSimpleLevel, getSimpleLevel, getSimpleLevel, getStandardRange, getStandardRange, getTechRatingName, isAvailableIn, isAvailableIn, isAvailableIn, isExtinct, isExtinct, isExtinct, isLegal, isLegal
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Constructor Details
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CLImprovedLRM20
public CLImprovedLRM20()
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Method Details
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getSortingName
Description copied from class:EquipmentTypeSorting with the String returned by this method results in an improved ordering and grouping of equipment than by getName(); for example, AC2/5/10/20 will appear in that order instead of the order AC10/2/20/5 and S/M/L Lasers will be grouped together.- Overrides:
getSortingNamein classLRMWeapon- Returns:
- A String similar to getName() but modified to support a better sorting
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