Class CLHeavyFlamer
java.lang.Object
megamek.common.equipment.EquipmentType
megamek.common.equipment.WeaponType
megamek.common.weapons.Weapon
megamek.common.weapons.AmmoWeapon
megamek.common.weapons.flamers.VehicleFlamerWeapon
megamek.common.weapons.flamers.clan.CLHeavyFlamer
- All Implemented Interfaces:
Serializable,ITechnology
- Since:
- Sep 23, 2011
- See Also:
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Field Summary
Fields inherited from class megamek.common.weapons.Weapon
MODE_AC_RAPID, MODE_AC_SINGLE, MODE_AMS_MANUAL, MODE_AMS_OFF, MODE_AMS_ON, MODE_CAP_LASER_AAA, MODE_CAP_MISSILE_BEARING_EXT, MODE_CAP_MISSILE_BEARING_LONG, MODE_CAP_MISSILE_BEARING_MED, MODE_CAP_MISSILE_BEARING_SHORT, MODE_CAP_MISSILE_TELE_OPERATED, MODE_CAP_MISSILE_WAYPOINT, MODE_CAP_MISSILE_WAYPOINT_BEARING_EXT, MODE_CAP_MISSILE_WAYPOINT_BEARING_LONG, MODE_CAP_MISSILE_WAYPOINT_BEARING_MED, MODE_CAP_MISSILE_WAYPOINT_BEARING_SHORT, MODE_CAPITAL_BRACKET_40, MODE_CAPITAL_BRACKET_60, MODE_CAPITAL_BRACKET_80, MODE_FLAMER_DAMAGE, MODE_FLAMER_HEAT, MODE_GAUSS_POWERED_DOWN, MODE_GAUSS_POWERED_UP, MODE_INDIRECT_HEAT, MODE_MISSILE_INDIRECT, MODE_NORMAL, MODE_POINT_DEFENSE, MODE_PPC_CHARGE, MODE_RAC_FIVE_SHOT, MODE_RAC_FOUR_SHOT, MODE_RAC_SIX_SHOT, MODE_RAC_THREE_SHOT, MODE_RAC_TWO_SHOT, MODE_UAC_ULTRAFields inherited from class megamek.common.equipment.WeaponType
AIRBORNE_WEAPON_RANGES, ammoType, atClass, baDamageClass, BF_CLASS_AC, BF_CLASS_CAPITAL, BF_CLASS_CAPITAL_MISSILE, BF_CLASS_FLAK, BF_CLASS_IATM, BF_CLASS_LRM, BF_CLASS_MML, BF_CLASS_REL, BF_CLASS_SRM, BF_CLASS_STANDARD, BF_CLASS_SUBCAPITAL, BF_CLASS_TORPEDO, capital, CLASS_AC, CLASS_AMS, CLASS_AR10, CLASS_ARTILLERY, CLASS_ATM, CLASS_CAPITAL_AC, CLASS_CAPITAL_GAUSS, CLASS_CAPITAL_LASER, CLASS_CAPITAL_MD, CLASS_CAPITAL_MISSILE, CLASS_CAPITAL_PPC, CLASS_GAUSS, CLASS_LASER, CLASS_LBX_AC, CLASS_LRM, CLASS_MML, CLASS_MORTAR, CLASS_MRM, CLASS_NONE, CLASS_PLASMA, CLASS_POINT_DEFENSE, CLASS_PPC, CLASS_PULSE_LASER, CLASS_ROCKET_LAUNCHER, CLASS_SCREEN, CLASS_SRM, CLASS_SUB_CAPITAL_CANNON, CLASS_TELE_MISSILE, CLASS_THUNDERBOLT, damage, DAMAGE_ARTILLERY, DAMAGE_BY_CLUSTER_TABLE, DAMAGE_SPECIAL, DAMAGE_VARIABLE, damageLong, damageMedium, damageShort, explosionDamage, extAV, extremeRange, F_AC, F_AERO_WEAPON, F_ALT_BOMB, F_AMS, F_AMS_BAY, F_ANTI_SHIP, F_ARTEMIS_COMPATIBLE, F_ARTILLERY, F_ATM, F_AUTO_TARGET, F_B_POD, F_BA_INDIVIDUAL, F_BA_WEAPON, F_BALLISTIC, F_BOMB_WEAPON, F_BOMBAST_LASER, F_BURST_FIRE, F_C3M, F_C3MBS, F_CRUISE_MISSILE, F_CWS, F_DIRECT_FIRE, F_DIVE_BOMB, F_DOUBLE_ONE_SHOT, F_ENERGY, F_ER_FLAMER, F_EXTINGUISHER, F_FLAMER, F_GAUSS, F_HAG, F_HEAT_AS_DICE, F_HVAC, F_HYPER, F_INCENDIARY_NEEDLES, F_INDIRECT_FIRE, F_INF_AA, F_INF_ARCHAIC, F_INF_BURST, F_INF_CLIMBING_CLAWS, F_INF_DISPOSABLE, F_INF_ENCUMBER, F_INF_NONPENETRATING, F_INF_POINT_BLANK, F_INF_SUPPORT, F_INFANTRY, F_INFANTRY_ATTACK, F_INFANTRY_ONLY, F_INFERNO, F_LARGE_MISSILE, F_LASER, F_LRM, F_M_POD, F_MASS_DRIVER, F_MEK_MORTAR, F_MEK_WEAPON, F_MG, F_MGA, F_MISSILE, F_MISSILE_HITS, F_MML, F_MORTAR_TYPE_INDIRECT, F_MRM, F_NARC, F_NO_AIM, F_NO_FIRES, F_ONE_SHOT, F_PD_BAY, F_PLASMA, F_PLASMA_MFUK, F_PPC, F_PPC_CAPACITOR_COMPATIBLE, F_PROTO_WEAPON, F_PROTOTYPE, F_PULSE, F_REPEATING, F_SOLO_ATTACK, F_SPACE_BOMB, F_SRM, F_TAG, F_TANK_WEAPON, F_TASER, F_TSEMP, F_VGL, F_VSP, heat, heatAdjustmentForBvCalculation, infDamageClass, longAV, longRange, maxRange, medAV, mediumRange, minimumRange, missileArmor, rackSize, RANGE_EXT, RANGE_LONG, RANGE_MED, RANGE_SHORT, S_IMPROVED, shortAV, shortRange, subCapital, waterExtremeRange, waterLongRange, waterMediumRange, waterShortRange, WEAPON_BURST_1D6, WEAPON_BURST_2D6, WEAPON_BURST_3D6, WEAPON_BURST_4D6, WEAPON_BURST_5D6, WEAPON_BURST_6D6, WEAPON_BURST_7D6, WEAPON_BURST_HALF_D6, WEAPON_CLUSTER_BALLISTIC, WEAPON_CLUSTER_MISSILE, WEAPON_CLUSTER_MISSILE_1D6, WEAPON_CLUSTER_MISSILE_2D6, WEAPON_CLUSTER_MISSILE_3D6, WEAPON_DIRECT_FIRE, WEAPON_NA, WEAPON_PLASMA, WEAPON_PULSEFields inherited from class megamek.common.equipment.EquipmentType
allTypes, bv, BV_VARIABLE, cost, COST_VARIABLE, CRITICAL_SLOTS_VARIABLE, criticalSlots, endTurnModes, explosive, flags, hittable, instantModeSwitch, internalName, lookupHash, modes, name, namesVector, omniFixedOnly, rulesRefs, shortName, sortingName, spreadable, structureAbbreviations, structureCosts, structureNames, svSlots, T_ARMOR_AEROSPACE, T_ARMOR_ALUM, T_ARMOR_ANTI_PENETRATIVE_ABLATION, T_ARMOR_BA_FIRE_RESIST, T_ARMOR_BA_MIMETIC, T_ARMOR_BA_REACTIVE, T_ARMOR_BA_REFLECTIVE, T_ARMOR_BA_STANDARD, T_ARMOR_BA_STANDARD_ADVANCED, T_ARMOR_BA_STANDARD_PROTOTYPE, T_ARMOR_BA_STEALTH, T_ARMOR_BA_STEALTH_BASIC, T_ARMOR_BA_STEALTH_IMP, T_ARMOR_BA_STEALTH_PROTOTYPE, T_ARMOR_BALLISTIC_REINFORCED, T_ARMOR_COMMERCIAL, T_ARMOR_EDP, T_ARMOR_FERRO_ALUM_PROTO, T_ARMOR_FERRO_FIBROUS, T_ARMOR_FERRO_FIBROUS_PROTO, T_ARMOR_FERRO_LAMELLOR, T_ARMOR_HARDENED, T_ARMOR_HEAT_DISSIPATING, T_ARMOR_HEAVY_ALUM, T_ARMOR_HEAVY_FERRO, T_ARMOR_HEAVY_INDUSTRIAL, T_ARMOR_IMPACT_RESISTANT, T_ARMOR_INDUSTRIAL, T_ARMOR_LC_FERRO_CARBIDE, T_ARMOR_LC_FERRO_IMP, T_ARMOR_LC_LAMELLOR_FERRO_CARBIDE, T_ARMOR_LIGHT_ALUM, T_ARMOR_LIGHT_FERRO, T_ARMOR_PATCHWORK, T_ARMOR_PRIMITIVE, T_ARMOR_PRIMITIVE_AERO, T_ARMOR_PRIMITIVE_FIGHTER, T_ARMOR_REACTIVE, T_ARMOR_REFLECTIVE, T_ARMOR_STANDARD, T_ARMOR_STANDARD_PROTOMEK, T_ARMOR_STEALTH, T_ARMOR_STEALTH_VEHICLE, T_ARMOR_SV_BAR_10, T_ARMOR_SV_BAR_2, T_ARMOR_SV_BAR_3, T_ARMOR_SV_BAR_4, T_ARMOR_SV_BAR_5, T_ARMOR_SV_BAR_6, T_ARMOR_SV_BAR_7, T_ARMOR_SV_BAR_8, T_ARMOR_SV_BAR_9, T_ARMOR_UNKNOWN, T_STRUCTURE_COMPOSITE, T_STRUCTURE_ENDO_COMPOSITE, T_STRUCTURE_ENDO_PROTOTYPE, T_STRUCTURE_ENDO_STEEL, T_STRUCTURE_INDUSTRIAL, T_STRUCTURE_REINFORCED, T_STRUCTURE_STANDARD, T_STRUCTURE_UNKNOWN, TA_NONE, TA_STANDARD_STRUCTURE, tankSlots, techAdvancement, toHitModifier, tonnage, TONNAGE_VARIABLE, VARIABLE, YAML_VERSIONFields inherited from interface megamek.common.interfaces.ITechnology
DATE_ES, DATE_NONE, DATE_PS -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionintgetAlphaStrikeHeatDamage(int rangeband) Returns the weapon's AlphaStrike heat damage for AlphaStrike conversion.Methods inherited from class megamek.common.weapons.flamers.VehicleFlamerWeapon
getCorrectHandlerMethods inherited from class megamek.common.weapons.AmmoWeapon
checkAmmo, fireMethods inherited from class megamek.common.weapons.Weapon
adaptToGameOptionsMethods inherited from class megamek.common.equipment.WeaponType
addFlags, adjustBattleForceDamageForMinRange, canBeMountedOnBaDwp, getAlphaStrikeHeat, getAmmoType, getAtClass, getATRanges, getBADamageClass, getBattleForceClass, getBattleForceDamage, getBattleForceDamage, getBattleForceDamage, getBayType, getBayType, getBV, getCost, getDamage, getDamage, getExplosionDamage, getExtAV, getExtremeRange, getFireTN, getHeat, getHeatAdjustmentForBvCalculation, getInfantryDamageClass, getLongAV, getLongRange, getMaxRange, getMaxRange, getMaxRange, getMedAV, getMediumRange, getMinimumRange, getMissileArmor, getRackSize, getRanges, getRanges, getRoundExtAV, getRoundLongAV, getRoundMedAV, getRoundShortAV, getShortAV, getShortRange, getWExtremeRange, getWLongRange, getWMediumRange, getWRanges, getWShortRange, getYamlData, getYamlTypeName, hasFlag, hasIndirectFire, initializeTypes, isAlphaStrikeIndirectFire, isAlphaStrikePointDefense, isCapital, isSplittableOverCriticalSlots, isSubCapital, relevantToTargetingComputer, setAmmoType, setDamage, setLongRange, setMediumRange, setMinimumRange, setName, setRackSize, setShortRange, toStringMethods inherited from class megamek.common.equipment.EquipmentType
addEndTurnMode, addLookupName, addLookupName, addMode, addType, allTypes, clearLookupNames, clearModes, equals, get, get, getAllStructureCodeName, getAllTypes, getArmorFromName, getArmorType, getArmorTypeName, getArmorTypeName, getBaseAvailability, getBaseBV, getBaseCost, getBaseCriticalSlots, getBaseTonnage, getBV, getCommonDate, getCost, getDesc, getDesc, getEquipDateAsString, getExtinctionDate, getExtinctionDate, getExtinctionDate, getFlags, getInternalName, getIntroductionDate, getIntroductionDate, getIntroductionDate, getLookupCollisions, getMode, getModes, getModesCount, getModesCount, getName, getName, getNames, getNumCriticalSlots, getNumCriticalSlots, getProductionDate, getProductionDate, getPrototypeDate, getPrototypeDate, getRawCost, getReintroductionDate, getReintroductionDate, getReintroductionDate, getRulesRefs, getShortName, getShortName, getSortingName, getStaticTechLevel, getStructureCost, getStructureFromName, getStructureTechAdvancement, getStructureType, getStructureTypeAbbrev, getStructureTypeName, getStructureTypeName, getSupportVeeSlots, getTankSlots, getTechAdvancement, getTechBase, getTechLevel, getTechLevel, getTechLevels, getTechRating, getToHitModifier, getToHitModifierAtRange, getTonnage, getTonnage, getTonnage, getTonnage, hasAnyFlag, hasAnyFlag, hasFlag, hashCode, hasHitModifiersByRange, hasInstantModeSwitch, hasModes, hasModeType, is, isAnyOf, isArmorType, isC3Equipment, isClan, isEligibleForBeingArmored, isExplosive, isExplosive, isHittable, isIntroLevel, isMixedTech, isNextTurnModeSwitch, isOmniFixedOnly, isSpreadable, isStructureType, isUnofficial, isVariableBV, isVariableCost, isVariableCriticalSlots, isVariableSize, isVariableTonnage, matchesName, removeMode, setFlags, setInstantModeSwitch, setInternalName, setModes, variableMaxSize, variableStepSizeMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface megamek.common.interfaces.ITechnology
calcEraAvailability, calcEraAvailability, calcYearAvailability, calcYearAvailability, calcYearAvailability, findMinimumRulesLevel, findMinimumRulesLevel, getAdvancedRange, getAdvancedRange, getCodeFromIOAbbr, getCodeFromMMAbbr, getCommonDate, getEraAvailabilityName, getEraAvailabilityName, getExperimentalRange, getExperimentalRange, getExtinctionRange, getExtinctionRange, getFullRatingName, getFullRatingName, getProductionDate, getPrototypeDate, getSimpleLevel, getSimpleLevel, getSimpleLevel, getStandardRange, getStandardRange, getTechRatingName, isAvailableIn, isAvailableIn, isAvailableIn, isExtinct, isExtinct, isExtinct, isLegal, isLegal
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Constructor Details
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CLHeavyFlamer
public CLHeavyFlamer()
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Method Details
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getAlphaStrikeHeatDamage
public int getAlphaStrikeHeatDamage(int rangeband) Description copied from class:WeaponTypeReturns the weapon's AlphaStrike heat damage for AlphaStrike conversion. ASC p.124.- Overrides:
getAlphaStrikeHeatDamagein classWeaponType
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