Package megamek.common.weapons
Class TeleMissile
java.lang.Object
megamek.common.turns.TurnOrdered
megamek.common.units.Entity
megamek.common.units.Aero
megamek.common.weapons.TeleMissile
- All Implemented Interfaces:
Serializable,ICarryable,Transporter,InGameObject,CombatRole,ForceAssignable,ITechnology,ITurnOrdered,PhaseUpdated,RoundUpdated,ActiveHeatSinkController,BTObject,Deployable,IAero,IBomber,Targetable
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class megamek.common.units.Entity
Entity.InvalidSourceBuildReasonNested classes/interfaces inherited from interface megamek.common.equipment.ICarryable
ICarryable.CarriedObjectDamageAllocation -
Field Summary
FieldsFields inherited from class megamek.common.units.Aero
AERO_EFFECTIVE_ELEVATION, CIVILIAN, COCKPIT_COMMAND_CONSOLE, COCKPIT_PRIMITIVE, COCKPIT_SHORT_STRING, COCKPIT_SMALL, COCKPIT_STANDARD, COCKPIT_STRING, COCKPIT_TA, CRIT_AVIONICS, CRIT_BOMB, CRIT_CARGO, CRIT_CIC, CRIT_CONTROL, CRIT_CREW, CRIT_DOCK_COLLAR, CRIT_DOOR, CRIT_ENGINE, CRIT_FCS, CRIT_FUEL_TANK, CRIT_GEAR, CRIT_GRAV_DECK, CRIT_HEATSINK, CRIT_KF_BOOM, CRIT_KF_DRIVE, CRIT_LEFT_THRUSTER, CRIT_LIFE_SUPPORT, CRIT_NONE, CRIT_RIGHT_THRUSTER, CRIT_SENSOR, CRIT_WEAPON, CRIT_WEAPON_BROAD, damThresh, designType, extBombChoices, HEAT_DOUBLE, HEAT_SINGLE, intBombChoices, LOC_AFT, LOC_FUSELAGE, LOC_LEFT_WING, LOC_NOSE, LOC_RIGHT_WING, LOC_WINGS, maxExtBombPoints, maxIntBombPoints, MILITARY, RAM_AWAY_DIR, RAM_AWAY_OBL, RAM_TOWARD_DIR, RAM_TOWARD_OBL, TA_ASF, TA_ASF_PRIMITIVE, usedInternalBombsFields inherited from class megamek.common.units.Entity
_isEMId, abandonmentAnnouncedRound, ALTERNATE_MASC_FAILURE, ALTERNATE_MASC_FAILURE_ENHANCED, altitude, ammoList, armorTechLevel, armorTechRating, armorTonnage, armorType, armsFlipped, asewAffectedTurns, aTracker, baVDNINeedsFeedbackMessage, BLOOD_STALKER_TARGET_CLEARED, bMASCWentUp, bombList, boobyTrapInitiated, bSuperchargerWentUp, C3_NETWORK_ID_SEPARATOR, c3CompanyMasterIndex, c3Master, c3NetIdString, camouflage, canUnstickByJumping, carcass, chassis, clanChassisName, climbing, climbingLevelsChosen, consecutiveRHSUses, convertingNow, coolFromExternal, crits, damageThisPhase, damageThisRound, dangling, delta_distance, designValid, destroyed, displacementAttack, DMG_CRIPPLED, DMG_HEAVY, DMG_LIGHT, DMG_MODERATE, DMG_NONE, dodging, DOES_NOT_TRACK_HEAT, done, doomed, eiShutdown, elevation, empInterferenceHeat, empInterferenceRounds, empShutdownRounds, engineHitsThisPhase, engineTechRating, equipmentList, ETYPE_AERO, ETYPE_AEROSPACE_FIGHTER, ETYPE_ARMLESS_MEK, ETYPE_BATTLEARMOR, ETYPE_BATTLEFIELD_SUPPORT_ASSET, ETYPE_BIPED_MEK, ETYPE_BUILDING_ENTITY, ETYPE_COMBAT_VEHICLE_ESCAPE_POD, ETYPE_CONV_FIGHTER, ETYPE_DROPSHIP, ETYPE_FIGHTER_SQUADRON, ETYPE_FIXED_WING_SUPPORT, ETYPE_GUN_EMPLACEMENT, ETYPE_HANDHELD_WEAPON, ETYPE_INFANTRY, ETYPE_JUMPSHIP, ETYPE_LAND_AIR_MEK, ETYPE_LARGE_SUPPORT_TANK, ETYPE_MEK, ETYPE_MEKWARRIOR, ETYPE_PROTOMEK, ETYPE_QUAD_MEK, ETYPE_QUADVEE, ETYPE_SMALL_CRAFT, ETYPE_SPACE_STATION, ETYPE_SUPER_HEAVY_TANK, ETYPE_SUPPORT_TANK, ETYPE_SUPPORT_VTOL, ETYPE_TANK, ETYPE_TELEMISSILE, ETYPE_TRIPOD_MEK, ETYPE_VTOL, ETYPE_WARSHIP, externalId, facing, failedEquipmentList, fell, findingClub, firingSolutions, fluff, game, gotPavementOrRoadBonus, GRAPPLE_BOTH, GRAPPLE_LEFT, GRAPPLE_RIGHT, hardenedArmorDamaged, hasDamagedRHS, hasExternalSearchlight, heat, heatBuildup, heatFromExternal, heatSinkCoolantFailureFactor, hiddenActivationPhase, hullDown, icon, id, iGame, illuminated, iNarcPods, incomingGuidedAttacks, infernos, initialBV, inReverse, isC3ecmAffected, isCarefulStanding, isHidden, isJumpingNow, jumpMP, killerId, lastTarget, lastTargetDisplayName, layingMines, LOC_DESTROYED, LOC_NONE, locationBlownOff, locationBlownOffThisPhase, m_lNarcedBy, m_lPendingNarc, madePointblankShot, manualBV, manualShutdown, MASC_FAILURE, MAX_C3_NODES, MAX_C3i_NODES, MAX_NOVA_CEWS_NODES, military, miscList, mixedTech, model, moved, movedLastRound, movementMode, mpUsed, mpUsedLastRound, mulId, narcPods, nCrew, nMarines, nMASCLevel, nPassenger, nSuperchargerLevel, OBSOLETE_UNKNOWN_MARKER, omni, owner, ownerId, pendingAbandon, pendingINarcPods, pendingNarcPods, previousMovementMode, prone, published, reckless, reportedVDNIFeedbackThisPhase, rhsWentUp, rolledForEngineExplosion, searchlightIsActive, searchlightOverride, sec_facing, secondaryPositions, selfDestructedThisTurn, selfDestructing, selfDestructInitiated, sensorContacts, shutDown, shutdownByBATaser, shutDownThisPhase, source, spotting, STARTING_ANY_NONE, startupThisPhase, struck, structuralTechRating, structureTechLevel, structureType, stuckInSwamp, TA_ARMORED_COMPONENT, TA_MIXED_TECH, TA_OMNI, TA_PATCHWORK_ARMOR, taggedBy, targetBay, taserFeedBackRounds, taserInterference, taserInterferenceHeat, taserInterferenceRounds, taserShutdownRounds, techFaction, techLevel, tmTracker, totalWeaponList, traitorId, twistedPhase, underwaterRounds, unjammingRAC, UNLIMITED_JUMP_DOWN, usedMASC, usedRHSLastTurn, usedSearchlight, usedSupercharger, useManualBV, vectors, walkMP, weaponBayList, weaponGroupList, weaponList, weight, wigeBonus, yearFields inherited from interface megamek.common.units.IBomber
ALT_BOMB_ATTACK, DIVE_BOMB_ATTACK, SPACE_BOMB_ATTACKFields inherited from interface megamek.common.interfaces.ITechnology
DATE_ES, DATE_NONE, DATE_PSFields inherited from interface megamek.common.units.Targetable
TYPE_BLDG_IGNITE, TYPE_BLDG_TAG, TYPE_BUILDING, TYPE_ENTITY, TYPE_FLARE_DELIVER, TYPE_FUEL_TANK, TYPE_FUEL_TANK_IGNITE, TYPE_HEX_AERO_BOMB, TYPE_HEX_ARTILLERY, TYPE_HEX_BOMB, TYPE_HEX_CLEAR, TYPE_HEX_EXTINGUISH, TYPE_HEX_IGNITE, TYPE_HEX_SCREEN, TYPE_HEX_TAG, TYPE_I_NARC_POD, TYPE_MINEFIELD_CLEAR, TYPE_MINEFIELD_DELIVER, TYPE_SATURATION, TYPE_SEARCHLIGHT -
Constructor Summary
ConstructorsConstructorDescriptionTeleMissile(Entity originalRide, int damageValue, int armorValue, double weight, AmmoType.AmmoTypeEnum type, int capMisMod) -
Method Summary
Modifier and TypeMethodDescriptionvoidbooleancanRam()checkThrustSI(int thrust, EntityMovementType overallMoveType) checkThrustSITotal(int thrust, EntityMovementType overallMoveType) Checks if the specified thrust value exceeds the current structural integrity (SI) of the entity and computes any necessary modifiers or notes for the resulting piloting roll.intdoBattleValueCalculation(boolean ignoreC3, boolean ignoreSkill, CalculationReport calculationReport) Calculates and returns the Battle Value of this unit taking into account the parameters.intintlongintCalculates a "generic" Battle Value that is based on the average of all units of this type and tonnage.String[]String[]intintgetRunMP(MPCalculationSetting mpCalculationSetting) intgetThresh(int loc) intgetWalkMP(MPCalculationSetting mpCalculationSetting) booleanvoidinitializeThresh(int loc) booleanAn entity is eligible for firing if it's not taking some kind of action that prevents it from firing, such as a full-round physical attack or sprinting.booleanDeprecated, for removal: This API element is subject to removal in a future version.booleanintReturns the number of locations in the entityrollHitLocation(int table, int side) Rolls up a hit locationvoidsetCritMod(int m) voidsetDamageValue(int dv) voidsetOriginalRideId(int originalRideId) voidsetOutContact(boolean b) voidsetThresh(int val, int loc) Methods inherited from class megamek.common.units.Aero
addClanCase, addEntityBonuses, addEquipment, addEscapeCraft, addSystemTechAdvancement, areWingsHit, autoSetCapArmor, autoSetFatalThresh, autoSetInternal, autoSetMaxBombPoints, autoSetSI, availableBombLocation, calculateWalk, canChangeSecondaryFacing, canCharge, canDFA, canEjectCrew, canGoDown, canLoad, canSpot, chooseSideRam, clearBombChoices, clipSecondaryFacing, didAccDecNow, didAccLast, didFailManeuver, doDisbandDamage, doomedInAtmosphere, doomedInSpace, fuelTankHit, getActiveAMS, getActiveSinks, getActiveSinksNextRound, getAltLoss, getAltLossThisRound, getArmorRemainingPercent, getAvionicsHits, getAvionicsMisrepaired, getAvionicsMisReplaced, getBadCriticalSlots, getBodyLocation, getBVTypeModifier, getCap0Armor, getCapArmor, getCICHits, getClusterMods, getCockpitTechAdvancement, getCockpitTechAdvancement, getCockpitType, getCockpitTypeString, getCockpitTypeString, getConstructionTechAdvancement, getCost, getCritDamageString, getCriticalEffect, getCurrentDamage, getCurrentFuel, getCurrentThrust, getCurrentVelocity, getCurrentVelocityActual, getDesignType, getECCMBonus, getECCMRoll, getECCMStrength, getECCMTarget, getECMRange, getElevation, getEngineCritHeat, getEngineHits, getEnginesLostRound, getEscapeCraft, getEscapePods, getExitAltitude, getExtBombChoices, getFatalThresh, getFCSHits, getFlyingOffDirection, getForwardArc, getFuel, getFuelPointsPerTon, getFuelTonnage, getHeatCapacity, getHeatCapacityWithWater, getHeatSinkHits, getHeatSinks, getHeatType, getHighestThresh, getIgnoredCrewHits, getIntBombChoices, getInternalRemainingPercent, getLandingGearMod, getLandingGearPartialRepairs, getLaunchedEscapePods, getLaunchedLifeBoats, getLeftThrustHits, getLifeBoats, getLifeBoatsLeft, getMarineCount, getMarines, getMaxBombPoints, getMaxElevationChange, getMaxEngineHits, getMaxExtBombPoints, getMaxIntBombPoints, getMovementAbbr, getMovementString, getNBattleArmor, getNCrew, getNextVelocity, getNGunners, getNMarines, getNOfficers, getNoOfSlots, getNoseArmor, getNPassenger, getOHeatSinks, getOppositeLocation, getOriginalFuel, getOSI, getPodHeatSinks, getPodsLeft, getPotCrit, getPriceMultiplier, getRearArc, getRightThrustHits, getSensorHits, getSI, getSpriteDrawPriority, getStealthModifier, getStraightMoves, getStrategicFuelUse, getTotalCommGearTons, getTransferLocation, getUnitType, getUsedInternalBombs, getWeaponArc, getWeaponGroups, getWhoFirst, groupWeaponsByLocation, hasArmoredEngine, hasCase, hasCommandConsoleBonus, hasEjectSeat, hasLifeSupport, implicitClanCASE, increaseUsedInternalBombs, initializeSI, isAero, isAeroSensorDestroyed, isAutoEject, isBomber, isCondEjectAmmo, isCondEjectFuel, isCondEjectSIDest, isCrewProtected, isCrippled, isCrippled, isDmgHeavy, isDmgLight, isDmgModerate, isEjecting, isFlyingOff, isGearHit, isImmobile, isLocationProhibited, isNightwalker, isOutControl, isOutControlHeat, isPrimitive, isRandomMove, isRepairable, isRolled, isSecondaryArcWeapon, isSpheroid, isStealthActive, isStealthOn, isSTOL, isValidSecondaryFacing, isVSTOL, newRound, primitiveFuelFactor, reduceMPByBombLoad, resetAltLoss, resetAltLossThisRound, rollHitLocation, setAccDecNow, setAccLast, setActiveSinksNextRound, setAltLoss, setAltLossThisRound, setArmorType, setArmorType, setAutoEject, setAvionicsHits, setCapArmor, setCICHits, setCockpitType, setCondEjectAmmo, setCondEjectFuel, setCondEjectSIDest, setCritThresh, setCurrentDamage, setCurrentFuel, setCurrentVelocity, setDesignType, setDestroyed, setECCMRoll, setEjecting, setEngine, setEngineHits, setEnginesLostRound, setExitAltitude, setExtBombChoices, setFailedManeuver, setFCSHits, setFlyingOff, setFuel, setFuelTankHit, setFuelTonnage, setGearHit, setHeatSinks, setHeatType, setIgnoredCrewHits, setIntBombChoices, setLaunchedEscapePods, setLaunchedLifeBoats, setLeftThrustHits, setLifeSupport, setNextVelocity, setOHeatSinks, setOmni, setOSI, setOutControl, setOutControlHeat, setPodHeatSinks, setPotCrit, setRandomMove, setRightThrustHits, setRolled, setSensorHits, setSI, setSpheroid, setStraightMoves, setUsedInternalBombs, setVSTOL, setWhoFirst, setWingsHit, sideTableRam, tracksHeat, updateSensorOptions, victoryReport, wasCritThreshMethods inherited from class megamek.common.units.Entity
activateRadicalHS, addAttackedByThisTurn, addBeenDetectedBy, addBeenSeenBy, addBomb, addBomb, addConditionBonuses, addCoolantFailureAmount, addCritical, addCritical, addCritical, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addFailedEquipment, addFiringSolution, addGhostTargetDefensiveBonus, addGhostTargetOffensiveBonus, addGroundAttackedByThisTurn, addIMPHits, addIntrinsicTransporters, addKill, addOffBoardObserver, addPassedThrough, addPilotingModifierForTerrain, addPilotingModifierForTerrain, addPilotingModifierForTerrain, addPilotingModifierForTerrain, addRoofRack, addSensorContact, addTargetedBySwarm, addTechComponent, addTowedUnit, addTransporter, addTransporter, addTsempHitThisTurn, addWeaponGroup, antiTSMVulnerable, applyDamage, applyGravityEffectsOnMP, applyMagneticPulse, armorStringFor, assignAMS, assignTMAMS, assignWeaponQuirk, attachINarcPod, attachNarcPod, braceLocation, C3MasterIs, calcElevation, calcElevation, calculateBattleValue, calculateBattleValue, calculateBattleValue, calculateBattleValue, calculateFreeC3MNodes, calculateFreeC3Nodes, canActivateBloodStalker, canAnnounceAbandon, canAssaultDrop, canAssist, canBePickedUp, canBrace, canEscape, canFall, canFall, canFireWeapon, canFlee, canFlee, canFleeFrom, canFleeInState, canFlipArms, canGoDown, canGoHullDown, canGoUp, canHide, canInitiateInfantryVsInfantryCombat, canLayDemolitionCharges, canLayMine, canLoad, canLoad, canonUnitWithInvalidBuild, canPerformGroundSalvageOperations, canPerformSpaceSalvageOperations, canPickupCarryableObject, canPickupGroundObject, canReinforceInfantryVsInfantry, canShutdownEi, canTow, canTransferCriticalSlots, canUnjamRAC, canUnstickByJumping, changeHeatBuildup, checkBogDown, checkDislodgeSwarmers, checkForMASCFailure, checkForSuperchargerFailure, checkGetUp, checkGunningIt, checkLandingInHeavyWoods, checkLandingOnBlackIce, checkLandingOnIce, checkLandingWithDamage, checkLandingWithPrototypeJJ, checkMovedTooFast, checkMovementInBuilding, checkRecklessMove, checkRubbleMove, checkRunningWithDamage, checkSideSlip, checkSkid, checkSprintingWithMASCAndSupercharger, checkSprintingWithMASCXorSupercharger, checkTurnModeFailure, checkUnstall, checkUsingOverdrive, checkWaterMove, checkWaterMove, chooseSide, clearAttackedByThisTurn, clearBombs, clearDestroyedNarcPods, clearDetectedBy, clearFiringSolutions, clearHeatBreakdown, clearInfantryCombatState, clearNarcAndiNarcPods, clearPartialRepairs, clearSeenBy, clearSensorContacts, climbMode, countEquipment, countForStrengthSum, countMisc, countPartialRepairs, countQuirks, countQuirks, countWeaponQuirks, countWorkingMisc, countWorkingMisc, countWorkingMisc, crewCanLeave, critStateCount, damage, damageBayDoor, damagedJumpJets, damageDockCollar, damageDoorRecovery, damagedSCMCritCount, damageSystem, damageSystem, deactivateRadicalHS, defaultCrewType, deployOffBoard, destroy, destroyLocation, destroyLocation, destroyOneSearchlight, destroyRetractableBlade, disconnectUnit, doCheckEngineStallRoll, doomedInExtremeTemp, doomedInVacuum, doomedOnGround, dropCarriedObject, dropCarriedObject, dropGroundObjects, elevationOccupied, elevationOccupied, endOfTurnCargoInteraction, entityIsQuad, equals, extendBlade, factionTechLevel, findTargetedDisplacement, firstArmorIndex, fixElevation, formatHeat, gameOptions, generalName, generateDisplayName, generateShortName, getAbandonmentAnnouncedRound, getActiveSensor, getActiveSubEntities, getActiveUMUCount, getActiveVibrobladeHeat, getActiveVibrobladeHeat, getAllGyroCodeName, getAllowedPhysicalAttacks, getAllTowedUnits, getAllUMUCount, getAlreadyTwisted, getAlternateCost, getAltitude, getAmmo, getAmmo, getAmmo, getAnyTypeMaxJumpMP, getArmedMPBoosters, getArmor, getArmor, getArmor, getArmoredComponentTechAdvancement, getArmorForReal, getArmorForReal, getArmorString, getArmorString, getArmorTechLevel, getArmorTechRating, getArmorType, getArmorWeight, getArmorWeight, getArmsFlipped, getASEWAffected, getAttackedByThisTurn, getAttackingEntity, getBAPRange, getBARRating, getBase64Icon, getBaseAvailability, getBaseChassisFireConWeight, getBaseChassisValue, getBaseEngineValue, getBasePilotingRoll, getBasePilotingRoll, getBay, getBayByAmmo, getBayById, getBayLoadedUnitIds, getBayPersonnel, getBlockedFiringLocations, getBloodStalkerTarget, getBlueShieldRounds, getBoardId, getBoardLocation, getBombLoadout, getBombLoadout, getBombs, getBombs, getBoobyTrap, getBoobyTrapDamage, getBraceMPCost, getBvCalculator, getC3ecmAffected, getC3iNextUUIDAsString, getC3Master, getC3MasterId, getC3MasterIsUUIDAsString, getC3NetId, getC3Top, getC3UUIDAsString, getCamouflage, getCamouflageOrElse, getCamouflageOrElse, getCamouflageOrElseOwners, getCargoMpReduction, getCarriedObject, getCarriedObjects, getChassis, getClanChassisName, getClimbingLevelsChosen, getClubs, getCollarById, getCommonDate, getCommonDateRange, getConnectedUnits, getConsecutiveRHSUses, getConversionMode, getCoolantFailureAmount, getCost, getCrew, getCritical, getCriticalSlots, getCustomWeaponOrder, getCustomWeaponOrder, getDamagedCriticalSlots, getDamageLevel, getDamageLevel, getDamageReductionFromModularArmor, getDefaultPickupLocations, getDependentLocation, getDeployRound, getDisplacementAttack, getDisplayName, getDistinctCarriedObjects, getDockingCollars, getDocks, getDocks, getDropCargoLocationMap, getDroppableUnits, getDuplicateMarker, getEarliestTechDate, getEarliestTechDateAndEra, getECCMInfo, getECMInfo, getECMStrength, getEMPInterferenceRounds, getEMPShutdownRounds, getEmptyCriticalSlots, getEngine, getEngineTechRating, getEngineType, getEntityMajorTypeName, getEntityTypeName, getEquipment, getEquipment, getEquipmentForWeaponQuirk, getEquipmentNum, getEquipmentType, getEvasionBonus, getExteriorUnitAt, getExternalBombLoadout, getExternalId, getExternalIdAsString, getExternalUnits, getExtinctionDate, getExtinctionDate, getExtinctionRange, getExtraC3BV, getExtraCommGearTons, getExtremeRangeModifier, getFacing, getFacingName, getFailedEquipment, getFighterBays, getFiringSolutions, getFleeZone, getFluff, getFluffImage, getForceGeneratorAvailability, getForceId, getForceString, getFreeC3iUUID, getFreeNC3UUID, getFullChassis, getGame, getGaveKillCredit, getGhostTargetDefensiveBonus, getGhostTargetOffensiveBonus, getGhostTargetOverride, getGhostTargetRoll, getGhostTargetRollMoS, getGoodCriticalSlots, getGrappled, getGrappleSide, getGroundAttackedByThisTurn, getGyroType, getHeading, getHeat, getHeatBreakdown, getHeatCapacity, getHeatFiringModifier, getHeatInArc, getHeatMPReduction, getHeight, getHiddenActivationPhase, getHitchCarrying, getHitchLocations, getHitCriticalSlots, getHittableCriticalSlots, getHQIniBonus, getIcon, getId, getImpLastTurn, getImpMpReduction, getImpToHitModifier, getINarcPodsAttached, getIndividualWeaponList, getInfantryCombatTargetId, getInfantryCombatTurnCount, getInitialBV, getInternal, getInternal, getInternalBombLoadout, getInternalForReal, getInternalString, getIntroductionDate, getIntroductionDate, getIntroductionDateAndEra, getInvalidSourceBuildReasons, getIsJumpingNow, getJumpHeat, getJumpMP, getJumpMP, getJumpMPWithTerrain, getJumpType, getKillerId, getKillNumber, getKills, getLabArmorTonnage, getLabTotalArmorPoints, getLastTarget, getLastTargetDisplayName, getLaunchableDropships, getLaunchableFighters, getLaunchableSmallCraft, getLoadedKeepers, getLoadedTrailers, getLoadedUnits, getLocationAbbr, getLocationAbbr, getLocationDamage, getLocationFromAbbr, getLocationName, getLocationName, getLocationStatus, getLongRangeModifier, getLOSRangeModifier, getMagneticPulseRounds, getManualBV, getMASC, getMASCTarget, getMASCTurns, getMaxElevationDown, getMaxElevationDown, getMaxWeaponRange, getMaxWeaponRange, getMechanicalJumpBoosterMP, getMechanicalJumpBoosterMP, getMediumRangeModifier, getMisc, getMisc, getMiscEquipment, getMissionRoles, getMixedTechAdvancement, getModel, getMotiveSideMod, getMovedBackwards, getMovementBeforeSkidPSRModifier, getMovementMode, getMovementModeAsString, getMPBoosters, getMPBoosters, getMpUsedLastRound, getMulId, getNC3NextUUIDAsString, getNeuralInterfaceMode, getNewRoundNovaNetworkString, getNextSensor, getNumberOfCriticalSlots, getNumberOfCriticalSlots, getNumberOfCriticalSlots, getNumberOfCriticalSlots, getNumberOfShields, getOArmor, getOArmor, getOArmor, getObsoleteQuirkValue, getObsoleteRepairModifier, getObsoleteResaleModifier, getObsoleteYear, getObsoleteYearForModifiers, getObsoleteYears, getOccupiedCoords, getOccupiedHex, getOffBoardDirection, getOffBoardDistance, getOInternal, getOInternal, getOmniAdvancement, getOmniAdvancement, getOriginalBuildYear, getOriginalChassis, getOriginalJumpMP, getOriginalJumpMP, getOriginalModel, getOriginalNovaC3NetId, getOriginalRunMP, getOriginalUnitFileUUID, getOriginalWalkMP, getOwner, getOwnerId, getPartialRepairs, getPassedThrough, getPassedThroughBoardId, getPassedThroughFacing, getPassengerCapacityWithoutBayCrew, getPatchworkArmorAdvancement, getPendingVariableRangeTargetingMode, getPickedUpMekWarriors, getPickupLocationMap, getPlayerPickedPassThrough, getPodMountedTroopCarryingSpace, getPosition, getPowerAmplifierWeight, getPriorPosition, getProductionDate, getProductionDate, getProductionDateRange, getPrototypeDate, getPrototypeDate, getPrototypeRangeDate, getPublished, getPublishedSources, getQuirkIniBonus, getQuirkList, getQuirks, getRecoveryTime, getRecoveryTurn, getReintroductionDate, getReintroductionDate, getRemovalCondition, getRetreatedDirection, getRole, getRunHeat, getRunMP, getRunMPasString, getRunMPasString, getRunMPWithoutMASC, getRunningGravityLimit, getsAutoExternalSearchlight, getSearchlightOverride, getSecondaryFacing, getSecondaryPositions, getSelfDestructedThisTurn, getSelfDestructing, getSelfDestructInitiated, getSensorCheck, getSensorContacts, getSensors, getShortName, getShortNameRaw, getShortRangeModifier, getSource, getSources, getSpotTargetId, getSprintHeat, getSprintMP, getSprintMP, getSprintMPWithOneMASC, getSprintMPWithoutMASC, getStandingHeat, getStartingAnyNWx, getStartingAnyNWx, getStartingAnyNWy, getStartingAnyNWy, getStartingAnySEx, getStartingAnySEx, getStartingAnySEy, getStartingAnySEy, getStartingOffset, getStartingOffset, getStartingPos, getStartingPos, getStartingWidth, getStartingWidth, getStaticTechLevel, getStrength, getStructuralTechRating, getStructureTechLevel, getStructureType, getSubEntities, getSuperCharger, getSuperchargerTarget, getSuperchargerTurns, getSwarmAttackerId, getSwarmTargetId, getTaggedBy, getTargetBay, getTargetedBySwarm, getTargetType, getTaserFeedBackRounds, getTaserInterference, getTaserInterferenceHeat, getTaserInterferenceRounds, getTaserShutdownRounds, getTCPInitiativeBonus, getTechBase, getTechBaseDescription, getTechBaseDescriptions, getTechFaction, getTechLevel, getTechLevelYear, getTechLevelYears, getTechRating, getTilesetModeString, getTMTracker, getTonnage, getTotalAmmoOfType, getTotalArmor, getTotalInternal, getTotalMunitionsOfType, getTotalOArmor, getTotalOInternal, getTotalWeaponList, getTowedBy, getTowing, getTractor, getTraitorId, getTransferLocation, getTransportBays, getTransportId, getTransports, getTroopCarryingSpace, getTrooperAtLocation, getTsempEffect, getTsempHitsThisTurn, getUnitFileUUID, getUnitNumber, getUnitsUnloadableFromBays, getUnitsUnloadableFromNonBays, getUnloadableUnits, getUnused, getUnused, getUnusedString, getUnusedString, getUseManualBV, getValidBraceLocations, getValidHalfWeightPickupLocations, getVariableRangeTargetingMode, getVariableRangeTargetingModifier, getVector, getVectors, getVelocity, getVibroClaws, getWalkHeat, getWalkMP, getWeapon, getWeaponBayList, getWeaponFiringHeight, getWeaponFiringPosition, getWeaponGroupList, getWeaponList, getWeaponListWithHHW, getWeapons, getWeaponSortOrder, getWeight, getWeightClass, getWeightClassName, getWhoCanDetect, getWhoCanSee, getYear, hasAbility, hasAbility, hasActivatedRadicalHS, hasActiveBlueShield, hasActiveDNI, hasActiveECCM, hasActiveECM, hasActiveECM, hasActiveEiCockpit, hasActiveNovaCEWS, hasAimModeTargComp, hasAnyC3System, hasAnyTypeNarcPodsAttached, hasArcFired, hasArmoredChassis, hasArtillery, hasBadLegs, hasBAP, hasBAP, hasBARArmor, hasBattleArmorHandles, hasBoobyTrap, hasBoostedC3, hasC3, hasC3i, hasC3M, hasC3MM, hasC3S, hasCASEII, hasCASEII, hasDamagedRHS, hasDetectedEntity, hasDisplacementAttack, hasDNICockpitMod, hasDNIImplant, hasDNIInducedHardToPilot, hasDroneOs, hasECM, hasEiCockpit, hasEmbeddedIcon, hasEMPInterferenceHeat, hasEngine, hasEntityScopedPreEndDeclaration, hasEnvironmentalSealing, hasETypeFlag, hasExternalSearchlight, hasFallen, hasFiredTsemp, hasFiringSolutionFor, hasFleeZone, hasFlotationHull, hasFrontMountedBulldozer, hasFrontMountedSaw, hasFunctionalArmAES, hasFunctionalLegAES, hasGhostTargetEquipment, hasGhostTargets, hasHardenedArmor, hasHarJelIn, hashCode, hasHierarchicalC3, hasHipCrit, hasINarcPodsAttached, hasInfernoAmmo, hasLegActuatorCrit, hasLinkedMGA, hasLoweredShield, hasLoweredShield, hasMinesweeper, hasMisc, hasMisc, hasMisc, hasModularArmor, hasModularArmor, hasMulId, hasNarcPodsAttached, hasNavalC3, hasNhC3, hasNoDefenseShield, hasNovaCEWS, hasObsoleteQuirk, hasOccupiedHex, hasOriginalBuildYear, hasPatchworkArmor, hasQuirk, hasRaisedShield, hasRaisedShield, hasRearArmor, hasRearMountedBulldozer, hasRHSWentUp, hasSCM, hasSearchlight, hasSeenEntity, hasSensorContactFor, hasShield, hasSystem, hasTAG, hasTargComp, hasTCPAimedShotCapability, hasUMU, hasUndamagedCriticalSlots, hasUnloadedUnitsFromBays, hasUsedRHSLastTurn, hasVariableRangeTargeting, hasViableWeapons, hasVibroblades, hasWorkingBackhoe, hasWorkingBulldozer, hasWorkingMisc, hasWorkingMisc, hasWorkingMisc, hasWorkingMisc, hasWorkingRadicalHS, hasWorkingSCM, hasWorkingSystem, height, hitAllCriticalSlots, incrementInfantryCombatTurnCount, incrementMASCAndSuperchargerLevels, initializeArmor, initializeInternal, initMilitary, initTechAdvancement, isAbandoned, isActive, isActive, isActiveOption, isAeroLandedOnGroundMap, isAirborne, isAirborneAeroOnGroundMap, isAirborneVTOLorWIGE, isAssaultDropInProgress, isAttackingThisTurn, isBATaserShutdown, isBoardable, isBoardProhibited, isBoardProhibited, isBoobyTrapInitiated, isBracing, isC3CompanyCommander, isC3IndependentMaster, isCanon, isCapitalFighter, isCapitalFighter, isCapitalScale, isCaptured, isCarcass, isCarefulStand, isCarryableObject, isChainWhipGrappled, isChameleonShieldActive, isChameleonShieldOn, isCharging, isClan, isClanArmor, isClearingMinefield, isClearingWoods, isClimbing, isCommander, isConvertingNow, isDangling, isDeployed, isDesignValid, isDestroyed, isDetectedByEnemy, isDone, isDoomed, isDropping, isEiShutdown, isEjectionPossible, isElevationValid, isEligibleFor, isEligibleForArtyAutoHitHexes, isEligibleForInfantryVsInfantry, isEligibleForMovement, isEligibleForOffboard, isEligibleForPavementOrRoadBonus, isEligibleForPhysical, isEligibleForPreEndDeclarations, isEligibleForTargetingPhase, isEnemyOf, isEvading, isEverSeenByEnemy, isFindingClub, isFiredTsempThisTurn, isFirefighter, isGhostTargetCapable, isGrappleAttacker, isGrappledThisRound, isGyroDestroyed, isHardenedArmorDamaged, isHidden, isHullDown, isIlluminated, isImmobile, isImmobileForJump, isImpEcmAffected, isINarcedBy, isINarcedWith, isInBuilding, isInDemolishableStructureHex, isInfantryCombatAttacker, isInfantryCombatWantsWithdrawal, isIntroLevel, isInvulnerable, isJumpingWithMechanicalBoosters, isLargeCraft, isLayingMines, isLoadableThisTurn, isLocationBad, isLocationBlownOff, isLocationBlownOffThisPhase, isLocationDeadly, isLocationDeadly, isLocationDoomed, isLocationProhibited, isLocationProhibited, isLocationProhibited, isLocationProhibited, isLocationTrulyDestroyed, isMakingDfa, isMakingVTOLGroundAttack, isManualShutdown, isMASCUsed, isMilitary, isMixedTech, isNarcedBy, isNaval, isNeuralInterfaceEnabled, isNeuralInterfaceFullTracking, isNOE, isNonCanonBySource, isNonCanonBySource, isNotCrewedEntityType, isNuclearHardened, isNullSigActive, isNullSigOn, isObsoleteInYear, isOffBoard, isOffBoardObserved, isOmni, isOnAtmosphericGroundMap, isPartOfFighterSquadron, isPendingAbandon, isPermanentlyImmobilized, isPodMountedTransport, isPowerReverse, isProne, isPushing, isRamming, isReckless, isSalvage, isSelectableThisTurn, isSensorReturn, isShutDown, isShutDownThisPhase, isSpaceborne, isSpotting, isStalled, isStartupThisPhase, isStuck, isSufferingEMI, isSuperchargerUsed, isSuperHeavy, isSurfaceNaval, isTargetable, isTargetOfDisplacementAttack, isTractor, isTrailer, isTransported, isTrapped, isUncrewed, isUnderwater, isUnjammingRAC, isUnloadedThisTurn, isUnofficial, isUsingManAce, isUsingSearchlight, isVisibleToEnemy, isVoidSigActive, isVoidSigOn, isWeaponBlockedAt, isWeaponBlockedByTowing, isWeaponOrderChanged, isWeaponValidForPhase, itemOppositeTech, joinLocationAbbr, load, load, load, load, loadAllWeapons, loadDefaultCustomWeaponOrder, loadedUnitsHaveActiveECM, loadQuirks, loadWeapon, loadWeapon, loadWeaponWithSameAmmo, loadWeaponWithSameAmmo, locationHasCase, locationIsLeg, madePointblankShot, maxGroundObjectTonnage, modifyPhysicalDamageForMeleeSpecialist, needsRollToStand, newPhase, newRoundNovaNetSwitch, newRoundVariableRangeSwitch, nextConversionMode, onSameC3NetworkAs, onSameC3NetworkAs, ownerHasDemolitionCharge, passedOver, passedThrough, passedThroughPrevious, passedWithin, performManualShutdown, performManualStartup, pickUp, pickupCarryableObject, postProcessFacingChange, processPickupStep, processPickupStepEntity, recalculateTechAdvancement, recordedTechLevel, recover, refreshLocations, regenerateUnitFileUUID, relHeight, reloadEmptyWeapons, removeAllINarcPods, removeAllTransporters, removeCriticalSlots, removeFiringSolution, removeINarcPod, removeMisc, removePartialCoverHits, removeSensorContact, removeTowedUnit, removeTransporter, resetBayDoors, resetBays, resetBombAttacks, resetCoolantFailureAmount, resetFiringArcs, resetPickedUpMekWarriors, resetTransporter, restore, rollMovementInBuilding, scmCritStateCount, setAbandonmentAnnouncedRound, setAlreadyTwisted, setAltitude, setArcFired, setArmor, setArmor, setArmor, setArmorTechLevel, setArmorTechLevel, setArmorTechRating, setArmorTechRating, setArmorTonnage, setArmorType, setArmorType, setArmorType, setArmsFlipped, setArmsFlipped, setASEWAffected, setAssaultDropInProgress, setBARRating, setBARRating, setBaseChassisFireConWeight, setBATaserShutdown, setBloodStalkerTarget, setBoardId, setBoobyTrapInitiated, setBraceLocation, setC3ecmAffected, setC3iNextUUIDAsString, setC3Master, setC3Master, setC3MasterIsUUIDAsString, setC3NetId, setC3NetId, setC3NetIdSelf, setC3UUID, setC3UUIDAsString, setCamouflage, setCanon, setCanUnstickByJumping, setCaptured, setCarcass, setCarefulStand, setCarriedObjects, setChassis, setClanChassisName, setClearingMinefield, setClearingWoods, setClimbing, setClimbingLevelsChosen, setClimbMode, setCommander, setConsecutiveRHSUses, setConversionMode, setConvertingNow, setCrew, setCritical, setCustomWeaponOrder, setCustomWeaponOrder, setDangling, setDeployed, setDeployRound, setDesignValid, setDetectedByEnemy, setDisplacementAttack, setDisplayName, setDone, setDoomed, setDuplicateMarker, setEiShutdown, setElevation, setEMI, setEMPInterference, setEMPShutdownRounds, setEngineTechRating, setEngineTechRating, setEvading, setEverSeenByEnemy, setExternalId, setExternalIdAsString, setExternalSearchlight, setFacing, setFallen, setFindingClub, setFiredTsempThisTurn, setFleeZone, setForceGeneratorAvailability, setForceId, setForceString, setGame, setGameOptions, setGrappled, setGrappledThisRound, setGrappleSide, setHardenedArmorDamaged, setHasDamagedRHS, setHasFiredTsemp, setHidden, setHiddenActivationPhase, setHullDown, setIcon, setId, setIGame, setIlluminated, setImpLastTurn, setInfantryCombatAttacker, setInfantryCombatTargetId, setInfantryCombatTurnCount, setInfantryCombatWantsWithdrawal, setInitialBV, setInternal, setInternal, setInvalidSourceBuildReasons, setIsJumpingNow, setJumpingWithMechanicalBoosters, setLandedAssaultDrop, setLastTarget, setLastTargetDisplayName, setLayingMines, setLoadedKeepers, setLoadedThisTurn, setLocationBlownOff, setLocationBlownOffThisPhase, setLocationStatus, setLocationStatus, setMadePointblankShot, setMagneticPulseHit, setManualBV, setManualShutdown, setMASCUsed, setMissionRoles, setMixedTech, setModel, setMovedBackwards, setMovementMode, setMulId, setNC3NextUUIDAsString, setNCrew, setNeverDeployed, setNewRoundNovaNetworkString, setNextSensor, setNMarines, setNPassenger, setOffBoard, setOriginalBuildYear, setOriginalJumpMP, setOriginalWalkMP, setOwner, setOwnerId, setPassedThrough, setPassedThroughBoardId, setPassedThroughFacing, setPendingAbandon, setPendingVariableRangeTargetingMode, setPlayerPickedPassThrough, setPosition, setPosition, setPowerReverse, setProne, setPublished, setPublishedSources, setQuirks, setRamming, setRapidFire, setReckless, setRecoveryTurn, setRemovalCondition, setRetreatedDirection, setSalvage, setSearchlightOverride, setSearchlightState, setSecondaryFacing, setSecondaryFacing, setSelfDestructedThisTurn, setSelfDestructing, setSelfDestructInitiated, setShutDown, setShutDownThisPhase, setSource, setSources, setSpotTargetId, setSpotting, setStartingAnyNWx, setStartingAnyNWy, setStartingAnySEx, setStartingAnySEy, setStartingOffset, setStartingPos, setStartingWidth, setStartupThisPhase, setStruck, setStructuralTechRating, setStructuralTechRating, setStructureTechLevel, setStructureType, setStructureType, setStuck, setSuperchargerUsed, setSwarmAttackerId, setSwarmTargetId, setTaggedBy, setTargetBay, setTaserFeedback, setTaserInterference, setTaserShutdownRounds, setTechFaction, setTechLevel, setTowedBy, setTowing, setTractor, setTraitorId, setTransportId, setTsempEffect, setTurnInterrupted, setUnitFileUUID, setUnitNumber, setUnitRole, setUnjammingRAC, setUnloaded, setUsedRHSLastTurn, setUsedSearchlight, setUseManualBV, setVariableRangeTargetingMode, setVectors, setVisibleToEnemy, setWeaponHit, setWeaponOrderChanged, setWeaponSortOrder, setWeight, setWhoCanDetect, setWhoCanSee, setWigeLiftoffHover, setYear, shouldDeploy, shouldOffBoardDeploy, shouldUseEdge, sideTable, sideTable, sideTable, sideTable, sideTableRam, slotNumber, specificName, statusToString, statusToString, statusToString, storeOriginalUnitData, storeSavedUnitData, taserShutdown, toggleConversionMode, toString, towUnit, turnWasInterrupted, unload, updateBays, updateDuplicateMarkerAfterDelete, usedSearchlight, usedTag, usesTurnMode, usesWeaponBays, wasLoadedThisTurn, wasNeverDeployed, wasStruck, weaponFired, weaponFiredFrom, whichBay, wigeLiftoffHoverMethods inherited from class megamek.common.turns.TurnOrdered
clearInitiative, generateTurnOrder, getAeroTurns, getDropshipTurns, getEvenTurns, getInitCompensationBonus, getInitiative, getJumpshipTurns, getMultiTurns, getNormalTurns, getOtherTurns, getSmallCraftTurns, getSpaceStationTurns, getTeleMissileTurns, getWarshipTurns, incrementAeroTurns, incrementDropshipTurns, incrementEvenTurns, incrementJumpshipTurns, incrementMultiTurns, incrementOtherTurns, incrementSmallCraftTurns, incrementSpaceStationTurns, incrementTeleMissileTurns, incrementWarshipTurns, resetAeroTurns, resetDropshipTurns, resetEvenTurns, resetInitiativeCompensation, resetJumpshipTurns, resetMultiTurns, resetOtherTurns, resetSmallCraftTurns, resetSpaceStationTurns, resetTeleMissileTurns, resetWarshipTurns, rollInitAndResolveTies, rollInitAndResolveTies, rollInitiative, rollInitiative, setInitCompensationBonus, setInitiativeMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface megamek.common.units.BTObject
hasAerodyneSpheroidDistinction, isAerodyne, isAerospace, isAerospaceFighter, isAerospaceSV, isBattleArmor, isBattlefieldSupportAsset, isBattleMek, isCombatVehicle, isConventionalFighter, isConventionalInfantry, isDropShip, isFighter, isFixedWingSupport, isGround, isHandheldWeapon, isIndustrialMek, isInfantry, isJumpShip, isLargeAerospace, isMek, isObjectiveMarker, isProtoMek, isQuadMek, isSingleUnit, isSmallCraft, isSpaceStation, isSupportVehicle, isTripodMek, isUnitGroup, isVehicle, isWarShipMethods inherited from interface megamek.common.interfaces.CombatRole
hasRoleMethods inherited from interface megamek.common.interfaces.ForceAssignable
partOfForceMethods inherited from interface megamek.common.units.IAero
canLandHorizontally, canLandVertically, canTakeOffHorizontally, canTakeOffVertically, checkDown, checkHover, checkManeuver, checkRolls, checkStall, checkVelocityDouble, checkVerticalTakeOff, getAltitude, getFuelUsed, getLandingControlRoll, getLandingControlRoll, getLandingCoords, getLandingLength, getTakeOffLength, hasRoomForHorizontalLanding, hasRoomForHorizontalLanding, hasRoomForHorizontalTakeOff, hasRoomForLanding, hasRoomForLanding, hasRoomForVerticalLanding, hasRoomForVerticalLanding, height, isAirborne, isSpaceborne, land, liftOff, requiresFuel, rollArcs, taxingAeroProhibitedTerrains, updateWeaponGroups, useFuelMethods inherited from interface megamek.common.units.IBomber
applyBombs, clearBombs, getBombChoices, getBombPoints, getBombPoints, getBombs, getExternalBombPoints, getInternalBombsDamageTotal, getMaxExtBombSize, getMaxIntBombSize, getVTOLBombTarget, isVTOLBombing, setBombChoices, setVTOLBombTargetMethods inherited from interface megamek.common.equipment.ICarryable
getCarriedObjectDamageAllocation, targetForArmHitToHitCarriedObjectMethods inherited from interface megamek.common.game.InGameObject
hasOwnerMethods inherited from interface megamek.common.interfaces.ITechnology
calcEraAvailability, calcEraAvailability, calcYearAvailability, calcYearAvailability, calcYearAvailability, findMinimumRulesLevel, findMinimumRulesLevel, getAdvancedRange, getAdvancedRange, getCodeFromIOAbbr, getCodeFromMMAbbr, getCommonDate, getEraAvailabilityName, getEraAvailabilityName, getExperimentalRange, getExperimentalRange, getExtinctionDate, getExtinctionRange, getFullRatingName, getFullRatingName, getIntroductionDate, getProductionDate, getPrototypeDate, getReintroductionDate, getSimpleLevel, getSimpleLevel, getSimpleLevel, getStandardRange, getStandardRange, getTechLevel, getTechLevel, getTechRatingName, isAvailableIn, isAvailableIn, isAvailableIn, isExtinct, isExtinct, isExtinct, isLegal, isLegalMethods inherited from interface megamek.common.units.Targetable
isBuildingEntityOrGunEmplacement, isHexBeingBombed, isOnBoardMethods inherited from interface megamek.common.equipment.Transporter
alwaysDamageCargoIfTransportHit, canTow, getCarryables, getNameForRecordSheets, getNumberLoadedThisTurn, getNumberUnloadedThisTurn, getTransporterType, hardpointCost, setEntity
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Field Details
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LOC_BODY
public static final int LOC_BODY- See Also:
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Constructor Details
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TeleMissile
public TeleMissile() -
TeleMissile
public TeleMissile(Entity originalRide, int damageValue, int armorValue, double weight, AmmoType.AmmoTypeEnum type, int capMisMod)
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Method Details
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isEligibleForFiring
public boolean isEligibleForFiring()Description copied from class:EntityAn entity is eligible for firing if it's not taking some kind of action that prevents it from firing, such as a full-round physical attack or sprinting.- Overrides:
isEligibleForFiringin classEntity
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rollHitLocation
Description copied from class:EntityRolls up a hit location- Overrides:
rollHitLocationin classAero
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setDamageValue
public void setDamageValue(int dv) -
getDamageValue
public int getDamageValue() -
getOriginalRideId
public int getOriginalRideId() -
setOriginalRideId
public void setOriginalRideId(int originalRideId) -
setThresh
public void setThresh(int val, int loc) -
getThresh
public int getThresh(int loc) -
autoSetThresh
public void autoSetThresh()- Overrides:
autoSetThreshin classAero
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initializeThresh
public void initializeThresh(int loc) - Overrides:
initializeThreshin classAero
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getLocationAbbreviations
- Overrides:
getLocationAbbreviationsin classAero
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getLocationNames
- Overrides:
getLocationNamesin classAero
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hasStealth
public boolean hasStealth()- Overrides:
hasStealthin classEntity- Returns:
- True if this unit has working stealth armor (not patchwork armor).
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doBattleValueCalculation
public int doBattleValueCalculation(boolean ignoreC3, boolean ignoreSkill, CalculationReport calculationReport) Description copied from class:EntityCalculates and returns the Battle Value of this unit taking into account the parameters. This method should be overridden by subclasses of Entity to provide a unit type specific calculation of the Battle Value. A report of the calculation should be written to the given calculationReport.- Overrides:
doBattleValueCalculationin classEntity- Parameters:
ignoreC3- When true, the BV contributions of any C3 computers are not addedignoreSkill- When true, the skill of the crew / pilot is not taken into account for BVcalculationReport- A CalculationReport to write the BV calculation to- Returns:
- The Battle Value of this unit calculated from its current state
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getGenericBattleValue
public int getGenericBattleValue()Description copied from class:EntityCalculates a "generic" Battle Value that is based on the average of all units of this type and tonnage. The purpose of this generic Battle Value is to allow a comparison of this unit's actual BV to that for units of its class. This can be used to balance forces without respect to unit or pilot quality.The generic BV values are calculated by a statistical elasticity model based on all data from the MegaMek database.
- Specified by:
getGenericBattleValuein classEntity- Returns:
- The generic Battle value for this unit based on its tonnage and type
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getWalkMP
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getRunMP
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checkThrustSI
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checkThrustSITotal
Description copied from interface:IAeroChecks if the specified thrust value exceeds the current structural integrity (SI) of the entity and computes any necessary modifiers or notes for the resulting piloting roll.If the entity has the "G Tolerance" ability, a bonus modifier is applied.
- If the thrust used is greater than the entity's SI, a modifier indicating "Thrust spent this turn exceeds current SI" is appended to the result.
- Otherwise, an indicator is added to show the SI was not exceeded.
- Parameters:
thrust- the thrust value used this turnoverallMoveType- the overall movement type for this piloting check- Returns:
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PilotingRollDataobject with all appropriate modifiers and notes
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isOutContact
Deprecated, for removal: This API element is subject to removal in a future version. -
setOutContact
public void setOutContact(boolean b) -
isOutControlTotal
public boolean isOutControlTotal()- Specified by:
isOutControlTotalin interfaceIAero- Overrides:
isOutControlTotalin classAero
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setCritMod
public void setCritMod(int m) -
getCritMod
public int getCritMod() -
locations
public int locations()Description copied from class:AeroReturns the number of locations in the entity -
canRam
public boolean canRam() -
getEntityType
public long getEntityType()- Overrides:
getEntityTypein classAero
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