Class Dropship
- All Implemented Interfaces:
Serializable,ICarryable,Transporter,InGameObject,CombatRole,ForceAssignable,ITechnology,ITurnOrdered,PhaseUpdated,RoundUpdated,ActiveHeatSinkController,BTObject,Deployable,IAero,IBomber,Targetable
- Since:
- Jun 17, 2007
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class megamek.common.units.Entity
Entity.InvalidSourceBuildReasonNested classes/interfaces inherited from interface megamek.common.equipment.ICarryable
ICarryable.CarriedObjectDamageAllocation -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intPrimitive DropShips may be constructed with no docking collar, or with a pre-boom collar.protected static final TechAdvancementprotected static final TechAdvancementFields inherited from class megamek.common.units.SmallCraft
LOC_HULLFields inherited from class megamek.common.units.Aero
AERO_EFFECTIVE_ELEVATION, CIVILIAN, COCKPIT_COMMAND_CONSOLE, COCKPIT_PRIMITIVE, COCKPIT_SHORT_STRING, COCKPIT_SMALL, COCKPIT_STANDARD, COCKPIT_STRING, COCKPIT_TA, CRIT_AVIONICS, CRIT_BOMB, CRIT_CARGO, CRIT_CIC, CRIT_CONTROL, CRIT_CREW, CRIT_DOCK_COLLAR, CRIT_DOOR, CRIT_ENGINE, CRIT_FCS, CRIT_FUEL_TANK, CRIT_GEAR, CRIT_GRAV_DECK, CRIT_HEATSINK, CRIT_KF_BOOM, CRIT_KF_DRIVE, CRIT_LEFT_THRUSTER, CRIT_LIFE_SUPPORT, CRIT_NONE, CRIT_RIGHT_THRUSTER, CRIT_SENSOR, CRIT_WEAPON, CRIT_WEAPON_BROAD, damThresh, designType, extBombChoices, HEAT_DOUBLE, HEAT_SINGLE, intBombChoices, LOC_AFT, LOC_FUSELAGE, LOC_LEFT_WING, LOC_NOSE, LOC_RIGHT_WING, LOC_WINGS, maxExtBombPoints, maxIntBombPoints, MILITARY, RAM_AWAY_DIR, RAM_AWAY_OBL, RAM_TOWARD_DIR, RAM_TOWARD_OBL, TA_ASF, TA_ASF_PRIMITIVE, usedInternalBombsFields inherited from class megamek.common.units.Entity
_isEMId, abandonmentAnnouncedRound, ALTERNATE_MASC_FAILURE, ALTERNATE_MASC_FAILURE_ENHANCED, altitude, ammoList, armorTechLevel, armorTechRating, armorTonnage, armorType, armsFlipped, aTracker, baVDNINeedsFeedbackMessage, BLOOD_STALKER_TARGET_CLEARED, bMASCWentUp, bombList, boobyTrapInitiated, bSuperchargerWentUp, C3_NETWORK_ID_SEPARATOR, c3CompanyMasterIndex, c3Master, c3NetIdString, camouflage, canUnstickByJumping, carcass, chassis, clanChassisName, climbing, climbingLevelsChosen, consecutiveRHSUses, convertingNow, coolFromExternal, crits, damageThisPhase, damageThisRound, dangling, delta_distance, designValid, destroyed, displacementAttack, DMG_CRIPPLED, DMG_HEAVY, DMG_LIGHT, DMG_MODERATE, DMG_NONE, dodging, DOES_NOT_TRACK_HEAT, done, doomed, eiShutdown, elevation, empInterferenceHeat, empInterferenceRounds, empShutdownRounds, engineHitsThisPhase, engineTechRating, equipmentList, ETYPE_AERO, ETYPE_AEROSPACE_FIGHTER, ETYPE_ARMLESS_MEK, ETYPE_BATTLEARMOR, ETYPE_BATTLEFIELD_SUPPORT_ASSET, ETYPE_BIPED_MEK, ETYPE_BUILDING_ENTITY, ETYPE_COMBAT_VEHICLE_ESCAPE_POD, ETYPE_CONV_FIGHTER, ETYPE_DROPSHIP, ETYPE_FIGHTER_SQUADRON, ETYPE_FIXED_WING_SUPPORT, ETYPE_GUN_EMPLACEMENT, ETYPE_HANDHELD_WEAPON, ETYPE_INFANTRY, ETYPE_JUMPSHIP, ETYPE_LAND_AIR_MEK, ETYPE_LARGE_SUPPORT_TANK, ETYPE_MEK, ETYPE_MEKWARRIOR, ETYPE_PROTOMEK, ETYPE_QUAD_MEK, ETYPE_QUADVEE, ETYPE_SMALL_CRAFT, ETYPE_SPACE_STATION, ETYPE_SUPER_HEAVY_TANK, ETYPE_SUPPORT_TANK, ETYPE_SUPPORT_VTOL, ETYPE_TANK, ETYPE_TELEMISSILE, ETYPE_TRIPOD_MEK, ETYPE_VTOL, ETYPE_WARSHIP, externalId, facing, failedEquipmentList, fell, findingClub, firingSolutions, fluff, game, gotPavementOrRoadBonus, GRAPPLE_BOTH, GRAPPLE_LEFT, GRAPPLE_RIGHT, hardenedArmorDamaged, hasDamagedRHS, hasExternalSearchlight, heat, heatBuildup, heatFromExternal, heatSinkCoolantFailureFactor, hiddenActivationPhase, hullDown, icon, id, iGame, illuminated, iNarcPods, incomingGuidedAttacks, infernos, initialBV, inReverse, isC3ecmAffected, isCarefulStanding, isHidden, isJumpingNow, jumpMP, killerId, lastTarget, lastTargetDisplayName, layingMines, LOC_DESTROYED, LOC_NONE, locationBlownOff, locationBlownOffThisPhase, m_lNarcedBy, m_lPendingNarc, madePointblankShot, manualBV, manualShutdown, MASC_FAILURE, MAX_C3_NODES, MAX_C3i_NODES, MAX_NOVA_CEWS_NODES, military, miscList, mixedTech, model, moved, movedLastRound, movementMode, mpUsed, mpUsedLastRound, mulId, narcPods, nCrew, nMarines, nMASCLevel, nPassenger, nSuperchargerLevel, OBSOLETE_UNKNOWN_MARKER, omni, owner, ownerId, pendingAbandon, pendingINarcPods, pendingNarcPods, previousMovementMode, prone, published, reckless, reportedVDNIFeedbackThisPhase, rhsWentUp, rolledForEngineExplosion, searchlightIsActive, searchlightOverride, sec_facing, secondaryPositions, selfDestructedThisTurn, selfDestructing, selfDestructInitiated, sensorContacts, shutDown, shutdownByBATaser, shutDownThisPhase, source, spotting, STARTING_ANY_NONE, startupThisPhase, struck, structuralTechRating, structureTechLevel, structureType, stuckInSwamp, TA_ARMORED_COMPONENT, TA_MIXED_TECH, TA_OMNI, TA_PATCHWORK_ARMOR, taggedBy, targetBay, taserFeedBackRounds, taserInterference, taserInterferenceHeat, taserInterferenceRounds, taserShutdownRounds, techFaction, techLevel, tmTracker, totalWeaponList, traitorId, twistedPhase, underwaterRounds, unjammingRAC, UNLIMITED_JUMP_DOWN, usedMASC, usedRHSLastTurn, usedSearchlight, usedSupercharger, useManualBV, vectors, walkMP, weaponBayList, weaponGroupList, weaponList, weight, wigeBonus, yearFields inherited from interface megamek.common.units.IBomber
ALT_BOMB_ATTACK, DIVE_BOMB_ATTACK, SPACE_BOMB_ATTACKFields inherited from interface megamek.common.interfaces.ITechnology
DATE_ES, DATE_NONE, DATE_PSFields inherited from interface megamek.common.units.Targetable
TYPE_BLDG_IGNITE, TYPE_BLDG_TAG, TYPE_BUILDING, TYPE_ENTITY, TYPE_FLARE_DELIVER, TYPE_FUEL_TANK, TYPE_FUEL_TANK_IGNITE, TYPE_HEX_AERO_BOMB, TYPE_HEX_ARTILLERY, TYPE_HEX_BOMB, TYPE_HEX_CLEAR, TYPE_HEX_EXTINGUISH, TYPE_HEX_IGNITE, TYPE_HEX_SCREEN, TYPE_HEX_TAG, TYPE_I_NARC_POD, TYPE_MINEFIELD_CLEAR, TYPE_MINEFIELD_DELIVER, TYPE_SATURATION, TYPE_SEARCHLIGHT -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaddSystemTechAdvancement(CompositeTechLevel techLevel) Incorporate dates for components that are not in the equipment list, such as engines and structure.booleanCan this entity change secondary facing at all?booleancanHide()A DropShip is far too large to be hidden (hidden units, TW pg 259).booleanDepsite being VSTOL in other respects, aerodyne dropships are explicitly forbidden from vertical landings in atmosphere.booleanDetermines whether salvage operations can be performed in space scenarios.booleanDepsite being VSTOL in other respects, aerodyne dropships are explicitly forbidden from vertical takeoff in atmosphere.intclipSecondaryFacing(int dir) Return the nearest valid direction to "torso twist" inintgetASEWAffected(int arc) Returns the number of rounds a specified firing arc is affected by an ASEW missileintDeprecated, for removal: This API element is subject to removal in a future version.static StringgetCollarName(int type) Deprecated, for removal: This API element is subject to removal in a future version.static TechAdvancementintreturn - the base construction option tech advancementdoublegetCost(CalculationReport calcReport, boolean ignoreAmmo) Calculates and returns the C-bill cost of the unit.intWhat's the range of the ECM equipment?longdoubleintCalculates a "generic" Battle Value that is based on the average of all units of this type and tonnage.intintgetLocationAbbr(int loc) Returns the abbreviated name of the location specified.doubleReturns a multiplier that combines multiplicative construction cost modifiers for this Entity.intReturns the recovery time for this entity in minutes.doubleUsed by SmallCraft and Jumpship and their child classes.intintgetWalkMP(MPCalculationSetting mpCalculationSetting) booleanAll military dropships automatically have ECM if in spaceintheight()Return the height of this dropship above the terrain.booleanbooleanReturns true when this object is a DropShip.booleanbooleanisLocationProhibited(Coords c, int testBoardId, int currElevation) Returns true when the given location cannot legally be entered or deployed into by this unit at the given elevation or altitude.booleanReturns true when this object is a SmallCraft (not a DropShip).booleanisValidSecondaryFacing(int dir) Can this dropship "torso twist" in the given direction?booleanloadWeapon(WeaponMounted mounted, AmmoMounted mountedAmmo) need to check bay location before loading ammovoidnewRound(int roundNumber) Start a new roundvoidUtility function that handles situations where a facing change has some kind of permanent effect on the entity.doubleSome primitive aerospace units have their fuel efficiency reduced by a factor based on construction year.rollHitLocation(int table, int side) Rolls up a hit locationvoidsetAltitude(int altitude) voidsetASEWAffected(int arc, int turns) Sets the number of rounds a specified firing arc is affected by an ASEW missilevoidsetBoomType(int boomType) Deprecated, for removal: This API element is subject to removal in a future version.voidsetCollarType(int collarType) voidsetDamageDockCollar(boolean b) voidsetDamageKFBoom(boolean b) voidsetFacing(int facing) Sets the primary facing.voidsetPosition(Coords position) booleanUsed to identify a target that tracks heat buildup (Meks, ASFs, and small craft).booleanMethods inherited from class megamek.common.units.SmallCraft
addNOtherCrew, addPassengers, autoSetMaxBombPoints, calculateWalk, getArcsWithGuns, getArmorWeight, getBodyLocation, getBVTypeModifier, getEscapePods, getLaunchedEscapePods, getLaunchedLifeBoats, getLifeBoats, getLocationAbbreviations, getLocationNames, getMaxEngineHits, getNBattleArmor, getNCrew, getNGunners, getNMarines, getNOfficers, getNOtherCrew, getNOtherPassenger, getNPassenger, getPassengers, getTotalCommGearTons, getTotalOtherCrew, getTotalPassengers, getWeaponArc, hasPatchworkArmor, hasWeaponInArc, isAutoEject, isBomber, isChassisFamiliarityEligible, isCrewProtected, isLargeAerospace, isPrimitive, locations, setEscapePods, setLaunchedEscapePods, setLaunchedLifeBoats, setLifeBoats, setNBattleArmor, setNCrew, setNGunners, setNMarines, setNOfficers, setNOtherPassenger, setNPassengerMethods inherited from class megamek.common.units.Aero
addClanCase, addEntityBonuses, addEquipment, addEscapeCraft, areWingsHit, autoSetCapArmor, autoSetFatalThresh, autoSetInternal, autoSetSI, autoSetThresh, availableBombLocation, canCharge, canDFA, canEjectCrew, canGoDown, canLoad, canRam, canSpot, chooseSideRam, clearBombChoices, didAccDecNow, didAccLast, didFailManeuver, doDisbandDamage, doomedInAtmosphere, doomedInSpace, fuelTankHit, getActiveAMS, getActiveSinks, getActiveSinksNextRound, getAltLoss, getAltLossThisRound, getArmorRemainingPercent, getAvionicsHits, getAvionicsMisrepaired, getAvionicsMisReplaced, getBadCriticalSlots, getCap0Armor, getCapArmor, getCICHits, getClusterMods, getCockpitTechAdvancement, getCockpitTechAdvancement, getCockpitType, getCockpitTypeString, getCockpitTypeString, getCriticalEffect, getCurrentDamage, getCurrentFuel, getCurrentThrust, getCurrentVelocity, getCurrentVelocityActual, getDesignType, getECCMBonus, getECCMRoll, getECCMStrength, getECCMTarget, getElevation, getEngineCritHeat, getEngineHits, getEnginesLostRound, getEscapeCraft, getExitAltitude, getExtBombChoices, getFatalThresh, getFCSHits, getFlyingOffDirection, getForwardArc, getFuel, getFuelTonnage, getHeatCapacity, getHeatCapacityWithWater, getHeatSinkHits, getHeatSinks, getHeatType, getHighestThresh, getIgnoredCrewHits, getIntBombChoices, getInternalRemainingPercent, getLandingGearMod, getLandingGearPartialRepairs, getLeftThrustHits, getLifeBoatsLeft, getMarineCount, getMarines, getMaxBombPoints, getMaxElevationChange, getMaxExtBombPoints, getMaxIntBombPoints, getMovementAbbr, getMovementString, getNextVelocity, getNoOfSlots, getNoseArmor, getOHeatSinks, getOppositeLocation, getOriginalFuel, getOSI, getPodHeatSinks, getPodsLeft, getPotCrit, getRearArc, getRightThrustHits, getRunMP, getSensorHits, getSI, getSpriteDrawPriority, getStealthModifier, getStraightMoves, getThresh, getTransferLocation, getUsedInternalBombs, getWeaponGroups, getWhoFirst, groupWeaponsByLocation, hasArmoredEngine, hasCase, hasCommandConsoleBonus, hasEjectSeat, hasLifeSupport, implicitClanCASE, increaseUsedInternalBombs, initializeSI, initializeThresh, isAero, isAeroSensorDestroyed, isCondEjectAmmo, isCondEjectFuel, isCondEjectSIDest, isCrippled, isCrippled, isDmgHeavy, isDmgLight, isDmgModerate, isEjecting, isFlyingOff, isGearHit, isImmobile, isNightwalker, isOutControl, isOutControlHeat, isOutControlTotal, isRandomMove, isRepairable, isRolled, isSecondaryArcWeapon, isSpheroid, isStealthActive, isStealthOn, isSTOL, isVSTOL, reduceMPByBombLoad, resetAltLoss, resetAltLossThisRound, rollHitLocation, setAccDecNow, setAccLast, setActiveSinksNextRound, setAltLoss, setAltLossThisRound, setArmorType, setArmorType, setAutoEject, setAvionicsHits, setCapArmor, setCICHits, setCockpitType, setCondEjectAmmo, setCondEjectFuel, setCondEjectSIDest, setCritThresh, setCurrentDamage, setCurrentFuel, setCurrentVelocity, setDesignType, setDestroyed, setECCMRoll, setEjecting, setEngine, setEngineHits, setEnginesLostRound, setExitAltitude, setExtBombChoices, setFailedManeuver, setFCSHits, setFlyingOff, setFuel, setFuelTankHit, setFuelTonnage, setGearHit, setHeatSinks, setHeatType, setIgnoredCrewHits, setIntBombChoices, setLeftThrustHits, setLifeSupport, setNextVelocity, setOHeatSinks, setOmni, setOSI, setOutControl, setOutControlHeat, setPodHeatSinks, setPotCrit, setRandomMove, setRightThrustHits, setRolled, setSensorHits, setSI, setSpheroid, setStraightMoves, setThresh, setUsedInternalBombs, setVSTOL, setWhoFirst, setWingsHit, sideTableRam, updateSensorOptions, victoryReport, wasCritThreshMethods inherited from class megamek.common.units.Entity
activateRadicalHS, addAttackedByThisTurn, addBeenDetectedBy, addBeenSeenBy, addBomb, addBomb, addConditionBonuses, addCoolantFailureAmount, addCritical, addCritical, addCritical, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addEquipment, addFailedEquipment, addFiringSolution, addGhostTargetDefensiveBonus, addGhostTargetOffensiveBonus, addGroundAttackedByThisTurn, addIMPHits, addIntrinsicTransporters, addKill, addOffBoardObserver, addPassedThrough, addPilotingModifierForTerrain, addPilotingModifierForTerrain, addPilotingModifierForTerrain, addPilotingModifierForTerrain, addRoofRack, addSensorContact, addTargetedBySwarm, addTechComponent, addTowedUnit, addTransporter, addTransporter, addTsempHitThisTurn, addWeaponGroup, antiTSMVulnerable, applyDamage, applyGravityEffectsOnMP, applyMagneticPulse, armorStringFor, assignAMS, assignTMAMS, assignWeaponQuirk, attachINarcPod, attachNarcPod, braceLocation, C3MasterIs, calcElevation, calcElevation, calculateBattleValue, calculateBattleValue, calculateBattleValue, calculateBattleValue, calculateFreeC3MNodes, calculateFreeC3Nodes, canActivateBloodStalker, canAnnounceAbandon, canAssaultDrop, canAssist, canBePickedUp, canBrace, canEscape, canFall, canFall, canFireWeapon, canFlee, canFlee, canFleeFrom, canFleeInState, canFlipArms, canGoDown, canGoHullDown, canGoUp, canInitiateInfantryVsInfantryCombat, canLayDemolitionCharges, canLayMine, canLoad, canLoad, canonUnitWithInvalidBuild, canPerformGroundSalvageOperations, canPickupCarryableObject, canPickupGroundObject, canReinforceInfantryVsInfantry, canShutdownEi, canTow, canTransferCriticalSlots, canUnjamRAC, canUnstickByJumping, changeHeatBuildup, checkBogDown, checkDislodgeSwarmers, checkForMASCFailure, checkForSuperchargerFailure, checkGetUp, checkGunningIt, checkLandingInHeavyWoods, checkLandingOnBlackIce, checkLandingOnIce, checkLandingWithDamage, checkLandingWithPrototypeJJ, checkMovedTooFast, checkMovementInBuilding, checkRecklessMove, checkRubbleMove, checkRunningWithDamage, checkSideSlip, checkSkid, checkSprintingWithMASCAndSupercharger, checkSprintingWithMASCXorSupercharger, checkTurnModeFailure, checkUnstall, checkUsingOverdrive, checkWaterMove, checkWaterMove, chooseSide, clearAttackedByThisTurn, clearBombs, clearDestroyedNarcPods, clearDetectedBy, clearFiringSolutions, clearHeatBreakdown, clearInfantryCombatState, clearNarcAndiNarcPods, clearPartialRepairs, clearSeenBy, clearSensorContacts, climbMode, countEquipment, countForStrengthSum, countMisc, countPartialRepairs, countQuirks, countQuirks, countWeaponQuirks, countWorkingMisc, countWorkingMisc, countWorkingMisc, crewCanLeave, critStateCount, damage, damageBayDoor, damagedJumpJets, damageDockCollar, damageDoorRecovery, damagedSCMCritCount, damageSystem, damageSystem, deactivateRadicalHS, deployOffBoard, destroy, destroyLocation, destroyLocation, destroyOneSearchlight, destroyRetractableBlade, disconnectUnit, doBattleValueCalculation, doCheckEngineStallRoll, doomedInExtremeTemp, doomedInVacuum, doomedOnGround, dropCarriedObject, dropCarriedObject, dropGroundObjects, elevationOccupied, elevationOccupied, endOfTurnCargoInteraction, entityIsQuad, equals, extendBlade, factionTechLevel, findTargetedDisplacement, firstArmorIndex, fixElevation, formatHeat, gameOptions, generalName, generateDisplayName, generateShortName, getAbandonmentAnnouncedRound, getActiveSensor, getActiveSubEntities, getActiveUMUCount, getActiveVibrobladeHeat, getActiveVibrobladeHeat, getAllGyroCodeName, getAllowedPhysicalAttacks, getAllTowedUnits, getAllUMUCount, getAlreadyTwisted, getAlternateCost, getAltitude, getAmmo, getAmmo, getAmmo, getAnyTypeMaxJumpMP, getArmedMPBoosters, getArmor, getArmor, getArmor, getArmoredComponentTechAdvancement, getArmorForReal, getArmorForReal, getArmorString, getArmorString, getArmorTechLevel, getArmorTechRating, getArmorType, getArmorWeight, getArmsFlipped, getASEWAffected, getAttackedByThisTurn, getAttackingEntity, getBAPRange, getBARRating, getBase64Icon, getBaseAvailability, getBaseChassisFireConWeight, getBaseChassisValue, getBaseEngineValue, getBasePilotingRoll, getBasePilotingRoll, getBay, getBayByAmmo, getBayById, getBayLoadedUnitIds, getBayPersonnel, getBlockedFiringLocations, getBloodStalkerTarget, getBlueShieldRounds, getBoardId, getBoardLocation, getBombLoadout, getBombLoadout, getBombs, getBombs, getBoobyTrap, getBoobyTrapDamage, getBraceMPCost, getBvCalculator, getC3ecmAffected, getC3iNextUUIDAsString, getC3Master, getC3MasterId, getC3MasterIsUUIDAsString, getC3NetId, getC3Top, getC3UUIDAsString, getCamouflage, getCamouflageOrElse, getCamouflageOrElse, getCamouflageOrElseOwners, getCargoMpReduction, getCarriedObject, getCarriedObjects, getChassis, getClanChassisName, getClimbingLevelsChosen, getClubs, getCollarById, getCommonDate, getCommonDateRange, getConnectedUnits, getConsecutiveRHSUses, getConversionMode, getCoolantFailureAmount, getCost, getCrew, getCritical, getCriticalSlots, getCustomWeaponOrder, getCustomWeaponOrder, getDamagedCriticalSlots, getDamageLevel, getDamageLevel, getDamageReductionFromModularArmor, getDefaultPickupLocations, getDependentLocation, getDeployRound, getDisplacementAttack, getDisplayName, getDistinctCarriedObjects, getDockingCollars, getDocks, getDocks, getDropCargoLocationMap, getDroppableUnits, getDuplicateMarker, getEarliestTechDate, getEarliestTechDateAndEra, getECCMInfo, getECMInfo, getECMStrength, getEMPInterferenceRounds, getEMPShutdownRounds, getEmptyCriticalSlots, getEngine, getEngineTechRating, getEngineType, getEntityMajorTypeName, getEntityTypeName, getEquipment, getEquipment, getEquipmentForWeaponQuirk, getEquipmentNum, getEquipmentType, getEvasionBonus, getExteriorUnitAt, getExternalBombLoadout, getExternalId, getExternalIdAsString, getExternalUnits, getExtinctionDate, getExtinctionDate, getExtinctionRange, getExtraC3BV, getExtraCommGearTons, getExtremeRangeModifier, getFacing, getFacingName, getFailedEquipment, getFighterBays, getFiringSolutions, getFleeZone, getFluff, getFluffImage, getForceGeneratorAvailability, getForceId, getForceString, getFreeC3iUUID, getFreeNC3UUID, getFullChassis, getGame, getGaveKillCredit, getGhostTargetDefensiveBonus, getGhostTargetOffensiveBonus, getGhostTargetOverride, getGhostTargetRoll, getGhostTargetRollMoS, getGoodCriticalSlots, getGrappled, getGrappleSide, getGroundAttackedByThisTurn, getGyroType, getHeading, getHeat, getHeatBreakdown, getHeatCapacity, getHeatFiringModifier, getHeatInArc, getHeatMPReduction, getHeight, getHiddenActivationPhase, getHitchCarrying, getHitchLocations, getHitCriticalSlots, getHittableCriticalSlots, getIcon, getId, getImpLastTurn, getImpMpReduction, getImpToHitModifier, getINarcPodsAttached, getIndividualWeaponList, getInfantryCombatTargetId, getInfantryCombatTurnCount, getInitialBV, getInternal, getInternal, getInternalBombLoadout, getInternalForReal, getInternalString, getIntroductionDate, getIntroductionDate, getIntroductionDateAndEra, getInvalidSourceBuildReasons, getIsJumpingNow, getJumpHeat, getJumpMP, getJumpMP, getJumpMPWithTerrain, getJumpType, getKillerId, getKillNumber, getKills, getLabArmorTonnage, getLabTotalArmorPoints, getLastTarget, getLastTargetDisplayName, getLaunchableDropships, getLaunchableFighters, getLaunchableSmallCraft, getLoadedKeepers, getLoadedTrailers, getLoadedUnits, getLocationAbbr, getLocationDamage, getLocationFromAbbr, getLocationName, getLocationName, getLocationStatus, getLongRangeModifier, getLOSRangeModifier, getMagneticPulseRounds, getManualBV, getMASC, getMASCTarget, getMASCTurns, getMaxElevationDown, getMaxElevationDown, getMaxWeaponRange, getMaxWeaponRange, getMechanicalJumpBoosterMP, getMechanicalJumpBoosterMP, getMediumRangeModifier, getMisc, getMisc, getMiscEquipment, getMissionRoles, getMixedTechAdvancement, getModel, getMotiveSideMod, getMovedBackwards, getMovementBeforeSkidPSRModifier, getMovementMode, getMovementModeAsString, getMPBoosters, getMPBoosters, getMpUsedLastRound, getMulId, getNC3NextUUIDAsString, getNeuralInterfaceMode, getNewRoundNovaNetworkString, getNextSensor, getNumberOfCriticalSlots, getNumberOfCriticalSlots, getNumberOfCriticalSlots, getNumberOfCriticalSlots, getNumberOfShields, getOArmor, getOArmor, getOArmor, getObsoleteQuirkValue, getObsoleteRepairModifier, getObsoleteResaleModifier, getObsoleteYear, getObsoleteYearForModifiers, getObsoleteYears, getOccupiedCoords, getOccupiedHex, getOffBoardDirection, getOffBoardDistance, getOInternal, getOInternal, getOmniAdvancement, getOmniAdvancement, getOriginalBuildYear, getOriginalChassis, getOriginalJumpMP, getOriginalJumpMP, getOriginalModel, getOriginalNovaC3NetId, getOriginalRunMP, getOriginalUnitFileUUID, getOriginalWalkMP, getOwner, getOwnerId, getPartialRepairs, getPassedThrough, getPassedThroughBoardId, getPassedThroughFacing, getPassengerCapacityWithoutBayCrew, getPatchworkArmorAdvancement, getPendingVariableRangeTargetingMode, getPickedUpMekWarriors, getPickupLocationMap, getPlayerPickedPassThrough, getPodMountedTroopCarryingSpace, getPosition, getPowerAmplifierWeight, getPriorPosition, getProductionDate, getProductionDate, getProductionDateRange, getPrototypeDate, getPrototypeDate, getPrototypeRangeDate, getPublished, getPublishedSources, getQuirkIniBonus, getQuirkList, getQuirks, getRecoveryTurn, getReintroductionDate, getReintroductionDate, getRemovalCondition, getRetreatedDirection, getRole, getRunHeat, getRunMP, getRunMPasString, getRunMPasString, getRunMPWithoutMASC, getRunningGravityLimit, getsAutoExternalSearchlight, getSearchlightOverride, getSecondaryFacing, getSecondaryPositions, getSelfDestructedThisTurn, getSelfDestructing, getSelfDestructInitiated, getSensorCheck, getSensorContacts, getSensors, getShortName, getShortNameRaw, getShortRangeModifier, getSource, getSources, getSpotTargetId, getSprintHeat, getSprintMP, getSprintMP, getSprintMPWithOneMASC, getSprintMPWithoutMASC, getStandingHeat, getStartingAnyNWx, getStartingAnyNWx, getStartingAnyNWy, getStartingAnyNWy, getStartingAnySEx, getStartingAnySEx, getStartingAnySEy, getStartingAnySEy, getStartingOffset, getStartingOffset, getStartingPos, getStartingPos, getStartingWidth, getStartingWidth, getStaticTechLevel, getStrength, getStructuralTechRating, getStructureTechLevel, getStructureType, getSubEntities, getSuperCharger, getSuperchargerTarget, getSuperchargerTurns, getSwarmAttackerId, getSwarmTargetId, getTaggedBy, getTargetBay, getTargetedBySwarm, getTargetType, getTaserFeedBackRounds, getTaserInterference, getTaserInterferenceHeat, getTaserInterferenceRounds, getTaserShutdownRounds, getTCPInitiativeBonus, getTechBase, getTechBaseDescription, getTechBaseDescriptions, getTechFaction, getTechLevel, getTechLevelYear, getTechLevelYears, getTechRating, getTilesetModeString, getTMTracker, getTonnage, getTotalAmmoOfType, getTotalArmor, getTotalInternal, getTotalMunitionsOfType, getTotalOArmor, getTotalOInternal, getTotalWeaponList, getTowedBy, getTowing, getTractor, getTraitorId, getTransferLocation, getTransportBays, getTransportId, getTransports, getTroopCarryingSpace, getTrooperAtLocation, getTsempEffect, getTsempHitsThisTurn, getUnitFileUUID, getUnitNumber, getUnitsUnloadableFromBays, getUnitsUnloadableFromNonBays, getUnloadableUnits, getUnused, getUnused, getUnusedString, getUnusedString, getUseManualBV, getValidBraceLocations, getValidHalfWeightPickupLocations, getVariableRangeTargetingMode, getVariableRangeTargetingModifier, getVector, getVectors, getVelocity, getVibroClaws, getWalkHeat, getWalkMP, getWeapon, getWeaponBayList, getWeaponFiringHeight, getWeaponFiringPosition, getWeaponGroupList, getWeaponList, getWeaponListWithHHW, getWeapons, getWeaponSortOrder, getWeight, getWeightClass, getWeightClassName, getWhoCanDetect, getWhoCanSee, getYear, hasAbility, hasAbility, hasActivatedRadicalHS, hasActiveBlueShield, hasActiveDNI, hasActiveECCM, hasActiveECM, hasActiveEiCockpit, hasActiveNovaCEWS, hasAimModeTargComp, hasAnyC3System, hasAnyTypeNarcPodsAttached, hasArcFired, hasArmoredChassis, hasArtillery, hasBadLegs, hasBAP, hasBAP, hasBARArmor, hasBattleArmorHandles, hasBoobyTrap, hasBoostedC3, hasC3, hasC3i, hasC3M, hasC3MM, hasC3S, hasCASEII, hasCASEII, hasDamagedRHS, hasDetectedEntity, hasDisplacementAttack, hasDNICockpitMod, hasDNIImplant, hasDNIInducedHardToPilot, hasDroneOs, hasECM, hasEiCockpit, hasEmbeddedIcon, hasEMPInterferenceHeat, hasEngine, hasEntityScopedPreEndDeclaration, hasEnvironmentalSealing, hasETypeFlag, hasExternalSearchlight, hasFallen, hasFiredTsemp, hasFiringSolutionFor, hasFleeZone, hasFlotationHull, hasFrontMountedBulldozer, hasFrontMountedSaw, hasFunctionalArmAES, hasFunctionalLegAES, hasGhostTargetEquipment, hasGhostTargets, hasHardenedArmor, hasHarJelIn, hashCode, hasHierarchicalC3, hasHipCrit, hasINarcPodsAttached, hasInfernoAmmo, hasLegActuatorCrit, hasLinkedMGA, hasLoweredShield, hasLoweredShield, hasMinesweeper, hasMisc, hasMisc, hasMisc, hasModularArmor, hasModularArmor, hasMulId, hasNarcPodsAttached, hasNavalC3, hasNhC3, hasNoDefenseShield, hasNovaCEWS, hasObsoleteQuirk, hasOccupiedHex, hasOriginalBuildYear, hasQuirk, hasRaisedShield, hasRaisedShield, hasRearArmor, hasRearMountedBulldozer, hasRHSWentUp, hasSCM, hasSearchlight, hasSeenEntity, hasSensorContactFor, hasShield, hasStealth, hasSystem, hasTAG, hasTargComp, hasTCPAimedShotCapability, hasUMU, hasUndamagedCriticalSlots, hasUnloadedUnitsFromBays, hasUsedRHSLastTurn, hasVariableRangeTargeting, hasViableWeapons, hasVibroblades, hasWorkingBackhoe, hasWorkingBulldozer, hasWorkingMisc, hasWorkingMisc, hasWorkingMisc, hasWorkingMisc, hasWorkingRadicalHS, hasWorkingSCM, hasWorkingSystem, hitAllCriticalSlots, incrementInfantryCombatTurnCount, incrementMASCAndSuperchargerLevels, initializeArmor, initializeInternal, initMilitary, initTechAdvancement, isAbandoned, isActive, isActive, isActiveOption, isAeroLandedOnGroundMap, isAirborne, isAirborneAeroOnGroundMap, isAirborneVTOLorWIGE, isAssaultDropInProgress, isAttackingThisTurn, isBATaserShutdown, isBoardable, isBoardProhibited, isBoardProhibited, isBoobyTrapInitiated, isBracing, isC3CompanyCommander, isC3IndependentMaster, isCanon, isCapitalFighter, isCapitalFighter, isCapitalScale, isCaptured, isCarcass, isCarefulStand, isCarryableObject, isChainWhipGrappled, isChameleonShieldActive, isChameleonShieldOn, isCharging, isClan, isClanArmor, isClearingMinefield, isClearingWoods, isClimbing, isCommander, isConvertingNow, isDangling, isDeployed, isDesignValid, isDestroyed, isDetectedByEnemy, isDone, isDoomed, isDropping, isEiShutdown, isEjectionPossible, isElevationValid, isEligibleFor, isEligibleForArtyAutoHitHexes, isEligibleForFiring, isEligibleForInfantryVsInfantry, isEligibleForMovement, isEligibleForOffboard, isEligibleForPavementOrRoadBonus, isEligibleForPhysical, isEligibleForPreEndDeclarations, isEligibleForTargetingPhase, isEnemyOf, isEvading, isEverSeenByEnemy, isFindingClub, isFiredTsempThisTurn, isFirefighter, isGhostTargetCapable, isGrappleAttacker, isGrappledThisRound, isGyroDestroyed, isHardenedArmorDamaged, isHidden, isHullDown, isIlluminated, isImmobile, isImmobileForJump, isImpEcmAffected, isINarcedBy, isINarcedWith, isInBuilding, isInDemolishableStructureHex, isInfantryCombatAttacker, isInfantryCombatWantsWithdrawal, isIntroLevel, isInvulnerable, isJumpingWithMechanicalBoosters, isLargeCraft, isLayingMines, isLoadableThisTurn, isLocationBad, isLocationBlownOff, isLocationBlownOffThisPhase, isLocationDeadly, isLocationDeadly, isLocationDoomed, isLocationProhibited, isLocationProhibited, isLocationProhibited, isLocationProhibited, isLocationTrulyDestroyed, isMakingDfa, isMakingVTOLGroundAttack, isManualShutdown, isMASCUsed, isMilitary, isMixedTech, isNarcedBy, isNaval, isNeuralInterfaceEnabled, isNeuralInterfaceFullTracking, isNOE, isNonCanonBySource, isNonCanonBySource, isNotCrewedEntityType, isNuclearHardened, isNullSigActive, isNullSigOn, isObsoleteInYear, isOffBoard, isOffBoardObserved, isOmni, isOnAtmosphericGroundMap, isPartOfFighterSquadron, isPendingAbandon, isPermanentlyImmobilized, isPodMountedTransport, isPowerReverse, isProne, isPushing, isRamming, isReckless, isSalvage, isSelectableThisTurn, isSensorReturn, isShutDown, isShutDownThisPhase, isSpaceborne, isSpotting, isStalled, isStartupThisPhase, isStuck, isSufferingEMI, isSuperchargerUsed, isSuperHeavy, isSurfaceNaval, isTargetable, isTargetOfDisplacementAttack, isTractor, isTrailer, isTransported, isTrapped, isUncrewed, isUnderwater, isUnjammingRAC, isUnloadedThisTurn, isUnofficial, isUsingManAce, isUsingSearchlight, isVisibleToEnemy, isVoidSigActive, isVoidSigOn, isWeaponBlockedAt, isWeaponBlockedByTowing, isWeaponOrderChanged, isWeaponValidForPhase, itemOppositeTech, joinLocationAbbr, load, load, load, load, loadAllWeapons, loadDefaultCustomWeaponOrder, loadedUnitsHaveActiveECM, loadQuirks, loadWeapon, loadWeaponWithSameAmmo, loadWeaponWithSameAmmo, locationHasCase, locationIsLeg, madePointblankShot, maxGroundObjectTonnage, modifyPhysicalDamageForMeleeSpecialist, needsRollToStand, newPhase, newRoundNovaNetSwitch, newRoundVariableRangeSwitch, nextConversionMode, onSameC3NetworkAs, onSameC3NetworkAs, ownerHasDemolitionCharge, passedOver, passedThrough, passedThroughPrevious, passedWithin, performManualShutdown, performManualStartup, pickUp, pickupCarryableObject, processPickupStep, processPickupStepEntity, recalculateTechAdvancement, recordedTechLevel, recover, refreshLocations, regenerateUnitFileUUID, relHeight, reloadEmptyWeapons, removeAllINarcPods, removeAllTransporters, removeCriticalSlots, removeFiringSolution, removeINarcPod, removeMisc, removePartialCoverHits, removeSensorContact, removeTowedUnit, removeTransporter, resetBayDoors, resetBays, resetBombAttacks, resetCoolantFailureAmount, resetFiringArcs, resetPickedUpMekWarriors, resetTransporter, restore, rollMovementInBuilding, scmCritStateCount, setAbandonmentAnnouncedRound, setAlreadyTwisted, setArcFired, setArmor, setArmor, setArmor, setArmorTechLevel, setArmorTechLevel, setArmorTechRating, setArmorTechRating, setArmorTonnage, setArmorType, setArmorType, setArmorType, setArmsFlipped, setArmsFlipped, setASEWAffected, setAssaultDropInProgress, setBARRating, setBARRating, setBaseChassisFireConWeight, setBATaserShutdown, setBloodStalkerTarget, setBoardId, setBoobyTrapInitiated, setBraceLocation, setC3ecmAffected, setC3iNextUUIDAsString, setC3Master, setC3Master, setC3MasterIsUUIDAsString, setC3NetId, setC3NetId, setC3NetIdSelf, setC3UUID, setC3UUIDAsString, setCamouflage, setCanon, setCanUnstickByJumping, setCaptured, setCarcass, setCarefulStand, setCarriedObjects, setChassis, setClanChassisName, setClearingMinefield, setClearingWoods, setClimbing, setClimbingLevelsChosen, setClimbMode, setCommander, setConsecutiveRHSUses, setConversionMode, setConvertingNow, setCrew, setCritical, setCustomWeaponOrder, setCustomWeaponOrder, setDangling, setDeployed, setDeployRound, setDesignValid, setDetectedByEnemy, setDisplacementAttack, setDisplayName, setDone, setDoomed, setDuplicateMarker, setEiShutdown, setElevation, setEMI, setEMPInterference, setEMPShutdownRounds, setEngineTechRating, setEngineTechRating, setEvading, setEverSeenByEnemy, setExternalId, setExternalIdAsString, setExternalSearchlight, setFallen, setFindingClub, setFiredTsempThisTurn, setFleeZone, setForceGeneratorAvailability, setForceId, setForceString, setGame, setGameOptions, setGrappled, setGrappledThisRound, setGrappleSide, setHardenedArmorDamaged, setHasDamagedRHS, setHasFiredTsemp, setHidden, setHiddenActivationPhase, setHullDown, setIcon, setId, setIGame, setIlluminated, setImpLastTurn, setInfantryCombatAttacker, setInfantryCombatTargetId, setInfantryCombatTurnCount, setInfantryCombatWantsWithdrawal, setInitialBV, setInternal, setInternal, setInvalidSourceBuildReasons, setIsJumpingNow, setJumpingWithMechanicalBoosters, setLandedAssaultDrop, setLastTarget, setLastTargetDisplayName, setLayingMines, setLoadedKeepers, setLoadedThisTurn, setLocationBlownOff, setLocationBlownOffThisPhase, setLocationStatus, setLocationStatus, setMadePointblankShot, setMagneticPulseHit, setManualBV, setManualShutdown, setMASCUsed, setMissionRoles, setMixedTech, setModel, setMovedBackwards, setMovementMode, setMulId, setNC3NextUUIDAsString, setNeverDeployed, setNewRoundNovaNetworkString, setNextSensor, setOffBoard, setOriginalBuildYear, setOriginalJumpMP, setOriginalWalkMP, setOwner, setOwnerId, setPassedThrough, setPassedThroughBoardId, setPassedThroughFacing, setPendingAbandon, setPendingVariableRangeTargetingMode, setPlayerPickedPassThrough, setPosition, setPowerReverse, setProne, setPublished, setPublishedSources, setQuirks, setRamming, setRapidFire, setReckless, setRecoveryTurn, setRemovalCondition, setRetreatedDirection, setSalvage, setSearchlightOverride, setSearchlightState, setSecondaryFacing, setSecondaryFacing, setSelfDestructedThisTurn, setSelfDestructing, setSelfDestructInitiated, setShutDown, setShutDownThisPhase, setSource, setSources, setSpotTargetId, setSpotting, setStartingAnyNWx, setStartingAnyNWy, setStartingAnySEx, setStartingAnySEy, setStartingOffset, setStartingPos, setStartingWidth, setStartupThisPhase, setStruck, setStructuralTechRating, setStructuralTechRating, setStructureTechLevel, setStructureType, setStructureType, setStuck, setSuperchargerUsed, setSwarmAttackerId, setSwarmTargetId, setTaggedBy, setTargetBay, setTaserFeedback, setTaserInterference, setTaserShutdownRounds, setTechFaction, setTechLevel, setTowedBy, setTowing, setTractor, setTraitorId, setTransportId, setTsempEffect, setTurnInterrupted, setUnitFileUUID, setUnitNumber, setUnitRole, setUnjammingRAC, setUnloaded, setUsedRHSLastTurn, setUsedSearchlight, setUseManualBV, setVariableRangeTargetingMode, setVectors, setVisibleToEnemy, setWeaponHit, setWeaponOrderChanged, setWeaponSortOrder, setWeight, setWhoCanDetect, setWhoCanSee, setWigeLiftoffHover, setYear, shouldDeploy, shouldOffBoardDeploy, shouldUseEdge, sideTable, sideTable, sideTable, sideTable, sideTableRam, slotNumber, specificName, statusToString, statusToString, statusToString, storeOriginalUnitData, storeSavedUnitData, taserShutdown, toggleConversionMode, toString, towUnit, turnWasInterrupted, unload, updateBays, updateDuplicateMarkerAfterDelete, usedSearchlight, usedTag, usesTurnMode, wasLoadedThisTurn, wasNeverDeployed, wasStruck, weaponFired, weaponFiredFrom, whichBay, wigeLiftoffHoverMethods inherited from class megamek.common.turns.TurnOrdered
clearInitiative, generateTurnOrder, getAeroTurns, getDropshipTurns, getEvenTurns, getInitCompensationBonus, getInitiative, getJumpshipTurns, getMultiTurns, getNormalTurns, getOtherTurns, getSmallCraftTurns, getSpaceStationTurns, getTeleMissileTurns, getWarshipTurns, incrementAeroTurns, incrementDropshipTurns, incrementEvenTurns, incrementJumpshipTurns, incrementMultiTurns, incrementOtherTurns, incrementSmallCraftTurns, incrementSpaceStationTurns, incrementTeleMissileTurns, incrementWarshipTurns, resetAeroTurns, resetDropshipTurns, resetEvenTurns, resetInitiativeCompensation, resetJumpshipTurns, resetMultiTurns, resetOtherTurns, resetSmallCraftTurns, resetSpaceStationTurns, resetTeleMissileTurns, resetWarshipTurns, rollInitAndResolveTies, rollInitAndResolveTies, rollInitiative, rollInitiative, setInitCompensationBonus, setInitiativeMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface megamek.common.units.BTObject
hasAerodyneSpheroidDistinction, isAerodyne, isAerospace, isAerospaceFighter, isAerospaceSV, isBattleArmor, isBattlefieldSupportAsset, isBattleMek, isCombatVehicle, isConventionalFighter, isConventionalInfantry, isFighter, isFixedWingSupport, isGround, isHandheldWeapon, isIndustrialMek, isInfantry, isJumpShip, isMek, isObjectiveMarker, isProtoMek, isQuadMek, isSingleUnit, isSpaceStation, isSupportVehicle, isTripodMek, isUnitGroup, isVehicle, isWarShipMethods inherited from interface megamek.common.interfaces.CombatRole
hasRoleMethods inherited from interface megamek.common.interfaces.ForceAssignable
partOfForceMethods inherited from interface megamek.common.units.IAero
canLandHorizontally, canTakeOffHorizontally, checkDown, checkHover, checkManeuver, checkRolls, checkStall, checkThrustSI, checkThrustSITotal, checkVelocityDouble, checkVerticalTakeOff, getAltitude, getFuelUsed, getLandingControlRoll, getLandingControlRoll, getLandingCoords, getTakeOffLength, hasRoomForHorizontalLanding, hasRoomForHorizontalLanding, hasRoomForHorizontalTakeOff, hasRoomForLanding, hasRoomForLanding, hasRoomForVerticalLanding, isAirborne, isSpaceborne, land, liftOff, requiresFuel, rollArcs, taxingAeroProhibitedTerrains, updateWeaponGroups, useFuelMethods inherited from interface megamek.common.units.IBomber
applyBombs, clearBombs, getBombChoices, getBombPoints, getBombPoints, getBombs, getExternalBombPoints, getInternalBombsDamageTotal, getMaxExtBombSize, getMaxIntBombSize, getVTOLBombTarget, isVTOLBombing, setBombChoices, setVTOLBombTargetMethods inherited from interface megamek.common.equipment.ICarryable
getCarriedObjectDamageAllocation, targetForArmHitToHitCarriedObjectMethods inherited from interface megamek.common.game.InGameObject
hasOwnerMethods inherited from interface megamek.common.interfaces.ITechnology
calcEraAvailability, calcEraAvailability, calcYearAvailability, calcYearAvailability, calcYearAvailability, findMinimumRulesLevel, findMinimumRulesLevel, getAdvancedRange, getAdvancedRange, getCodeFromIOAbbr, getCodeFromMMAbbr, getCommonDate, getEraAvailabilityName, getEraAvailabilityName, getExperimentalRange, getExperimentalRange, getExtinctionDate, getExtinctionRange, getFullRatingName, getFullRatingName, getIntroductionDate, getProductionDate, getPrototypeDate, getReintroductionDate, getSimpleLevel, getSimpleLevel, getSimpleLevel, getStandardRange, getStandardRange, getTechLevel, getTechLevel, getTechRatingName, isAvailableIn, isAvailableIn, isAvailableIn, isExtinct, isExtinct, isExtinct, isLegal, isLegalMethods inherited from interface megamek.common.units.Targetable
isBuildingEntityOrGunEmplacement, isHexBeingBombed, isOnBoardMethods inherited from interface megamek.common.equipment.Transporter
alwaysDamageCargoIfTransportHit, canTow, getCarryables, getNameForRecordSheets, getNumberLoadedThisTurn, getNumberUnloadedThisTurn, getTransporterType, hardpointCost, setEntity
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Field Details
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COLLAR_STANDARD
public static final int COLLAR_STANDARDPrimitive DropShips may be constructed with no docking collar, or with a pre-boom collar.- See Also:
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COLLAR_PROTOTYPE
public static final int COLLAR_PROTOTYPE- See Also:
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COLLAR_NO_BOOM
public static final int COLLAR_NO_BOOM- See Also:
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BOOM_STANDARD
public static final int BOOM_STANDARD- See Also:
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BOOM_PROTOTYPE
public static final int BOOM_PROTOTYPE- See Also:
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TA_DROPSHIP
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TA_DROPSHIP_PRIMITIVE
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Constructor Details
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Dropship
public Dropship()
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Method Details
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canHide
public boolean canHide()A DropShip is far too large to be hidden (hidden units, TW pg 259). -
setASEWAffected
public void setASEWAffected(int arc, int turns) Sets the number of rounds a specified firing arc is affected by an ASEW missile- Parameters:
arc- - integer representing the desired firing arcturns- - integer specifying the number of end phases that the effects last through Technically, about 1.5 turns elapse per the rules for ASEW missiles in TO
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getASEWAffected
public int getASEWAffected(int arc) Returns the number of rounds a specified firing arc is affected by an ASEW missile- Parameters:
arc- - integer representing the desired firing arc
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tracksHeat
public boolean tracksHeat()Description copied from interface:TargetableUsed to identify a target that tracks heat buildup (Meks, ASFs, and small craft).- Specified by:
tracksHeatin interfaceTargetable- Overrides:
tracksHeatin classAero- Returns:
- Whether the target tracks heat buildup.
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getUnitType
public int getUnitType()- Overrides:
getUnitTypein classSmallCraft- See Also:
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isSmallCraft
public boolean isSmallCraft()Description copied from interface:BTObjectReturns true when this object is a SmallCraft (not a DropShip). Returns false for any type of unit group.- Specified by:
isSmallCraftin interfaceBTObject- Overrides:
isSmallCraftin classSmallCraft- Returns:
- True when this is a SmallCraft
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isDropShip
public boolean isDropShip()Description copied from interface:BTObjectReturns true when this object is a DropShip. Returns false for any type of unit group.- Returns:
- True when this is a DropShip
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defaultCrewType
- Overrides:
defaultCrewTypein classEntity
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isDockCollarDamaged
public boolean isDockCollarDamaged() -
getCollarType
public int getCollarType() -
setCollarType
public void setCollarType(int collarType) -
getCollarName
Deprecated, for removal: This API element is subject to removal in a future version. -
getCollarName
Deprecated, for removal: This API element is subject to removal in a future version. -
getCollarTA
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isKFBoomDamaged
public boolean isKFBoomDamaged() -
getBoomType
public int getBoomType() -
setBoomType
Deprecated, for removal: This API element is subject to removal in a future version. -
getCritDamageString
- Overrides:
getCritDamageStringin classAero
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isLocationProhibited
Description copied from class:EntityReturns true when the given location cannot legally be entered or deployed into by this unit at the given elevation or altitude. Also returns true when the location doesn't exist. Even when this method returns true, the location need not be deadly to the unit.- Overrides:
isLocationProhibitedin classAero- Parameters:
c- The position to testtestBoardId- The board to testcurrElevation- The elevation or altitude to test- Returns:
- True when the location is illegal to be in for this unit, regardless of elevation
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setDamageDockCollar
public void setDamageDockCollar(boolean b) -
setDamageKFBoom
public void setDamageKFBoom(boolean b) -
getFuelPointsPerTon
public double getFuelPointsPerTon()- Specified by:
getFuelPointsPerTonin interfaceIAero- Overrides:
getFuelPointsPerTonin classAero
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getStrategicFuelUse
public double getStrategicFuelUse()Description copied from class:AeroUsed by SmallCraft and Jumpship and their child classes.- Overrides:
getStrategicFuelUsein classSmallCraft- Returns:
- The tons of fuel burned in a day at 1G using strategic movement.
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primitiveFuelFactor
public double primitiveFuelFactor()Description copied from class:AeroSome primitive aerospace units have their fuel efficiency reduced by a factor based on construction year.- Overrides:
primitiveFuelFactorin classSmallCraft- Returns:
- The primitive fuel factor for the build year.
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getConstructionTechAdvancement
Description copied from class:Entityreturn - the base construction option tech advancement- Overrides:
getConstructionTechAdvancementin classSmallCraft
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addSystemTechAdvancement
Description copied from class:EntityIncorporate dates for components that are not in the equipment list, such as engines and structure.- Overrides:
addSystemTechAdvancementin classAero
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getCost
Description copied from class:EntityCalculates and returns the C-bill cost of the unit. The parameter ignoreAmmo can be used to include or exclude ("dry cost") the cost of ammunition on the unit. A report for the cost calculation will be written to the given calcReport.- Overrides:
getCostin classSmallCraft- Parameters:
calcReport- A CalculationReport to write the report for the cost calculation toignoreAmmo- When true, the cost of ammo on the unit will be excluded from the cost- Returns:
- The cost in C-Bills of the 'Mek in question.
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getPriceMultiplier
public double getPriceMultiplier()Description copied from class:EntityReturns a multiplier that combines multiplicative construction cost modifiers for this Entity.This includes only modifiers that apply to an Entity's final, total cost (e.g. - the 1.25x modifier for being an omni-unit, or the 32.0x for being an aerodyne DropShip). It does NOT include multipliers that only apply to a sub-part of the unit (e.g. the weight based multiplier that applies to a vehicle's internal structure cost).
This allows MekHQ to scale the price of a Unit's Parts in a more appropriate manner.
Defaults to 1.0
- Overrides:
getPriceMultiplierin classSmallCraft
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loadWeapon
need to check bay location before loading ammo- Overrides:
loadWeaponin classSmallCraft
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getHQIniBonus
public int getHQIniBonus()- Overrides:
getHQIniBonusin classEntity- Returns:
- the initiative bonus this Entity grants for HQ
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hasActiveECM
public boolean hasActiveECM()All military dropships automatically have ECM if in space- Overrides:
hasActiveECMin classSmallCraft
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getECMRange
public int getECMRange()What's the range of the ECM equipment?- Overrides:
getECMRangein classSmallCraft- Returns:
- the
intrange of this unit's ECM. This value will beEntity.NONEif no ECM is active.
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height
public int height()Return the height of this dropship above the terrain.- Specified by:
heightin interfaceIAero- Overrides:
heightin classSmallCraft
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getWalkMP
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setPosition
- Overrides:
setPositionin classEntity
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setAltitude
public void setAltitude(int altitude) - Overrides:
setAltitudein classEntity
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setFacing
public void setFacing(int facing) Description copied from class:EntitySets the primary facing. -
getLandingLength
public int getLandingLength()- Specified by:
getLandingLengthin interfaceIAero- Overrides:
getLandingLengthin classSmallCraft
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hasRoomForVerticalLanding
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usesWeaponBays
public boolean usesWeaponBays()- Overrides:
usesWeaponBaysin classEntity- Returns:
- True if this unit is using weapons bays
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rollHitLocation
Description copied from class:EntityRolls up a hit location- Overrides:
rollHitLocationin classSmallCraft
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getLocationAbbr
Description copied from class:EntityReturns the abbreviated name of the location specified.- Overrides:
getLocationAbbrin classEntity
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getEntityType
public long getEntityType()- Overrides:
getEntityTypein classSmallCraft
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canChangeSecondaryFacing
public boolean canChangeSecondaryFacing()Description copied from class:EntityCan this entity change secondary facing at all?- Overrides:
canChangeSecondaryFacingin classAero
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isValidSecondaryFacing
public boolean isValidSecondaryFacing(int dir) Can this dropship "torso twist" in the given direction?- Overrides:
isValidSecondaryFacingin classAero
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clipSecondaryFacing
public int clipSecondaryFacing(int dir) Return the nearest valid direction to "torso twist" in- Overrides:
clipSecondaryFacingin classAero- Returns:
- the closest valid secondary facing.
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newRound
public void newRound(int roundNumber) Description copied from class:EntityStart a new round- Specified by:
newRoundin interfaceRoundUpdated- Overrides:
newRoundin classAero- Parameters:
roundNumber- theintnumber of the new round
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postProcessFacingChange
public void postProcessFacingChange()Utility function that handles situations where a facing change has some kind of permanent effect on the entity.- Overrides:
postProcessFacingChangein classEntity
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canLandVertically
public boolean canLandVertically()Depsite being VSTOL in other respects, aerodyne dropships are explicitly forbidden from vertical landings in atmosphere. -
canTakeOffVertically
public boolean canTakeOffVertically()Depsite being VSTOL in other respects, aerodyne dropships are explicitly forbidden from vertical takeoff in atmosphere. -
getGenericBattleValue
public int getGenericBattleValue()Description copied from class:EntityCalculates a "generic" Battle Value that is based on the average of all units of this type and tonnage. The purpose of this generic Battle Value is to allow a comparison of this unit's actual BV to that for units of its class. This can be used to balance forces without respect to unit or pilot quality.The generic BV values are calculated by a statistical elasticity model based on all data from the MegaMek database.
- Overrides:
getGenericBattleValuein classSmallCraft- Returns:
- The generic Battle value for this unit based on its tonnage and type
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getRecoveryTime
public int getRecoveryTime()Description copied from class:EntityReturns the recovery time for this entity in minutes.This method provides the base recovery time required for this entity type. The recovery time represents the duration needed to recover, repair, or prepare the entity after deployment or damage.
Subclasses should override this method to provide entity-specific recovery times based on their type, weight class, or other relevant characteristics.
Manual Reference: CamOps pg 214
- Overrides:
getRecoveryTimein classSmallCraft- Returns:
- The recovery time in minutes. The default implementation returns 60 minutes.
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canPerformSpaceSalvageOperations
public boolean canPerformSpaceSalvageOperations()Description copied from class:EntityDetermines whether salvage operations can be performed in space scenarios.The default implementation returns
false, indicating that salvage operations are not permitted. Subclasses should override this method to provide specific logic for determining salvage eligibility based on scenario conditions, campaign settings, or other relevant factors.- Overrides:
canPerformSpaceSalvageOperationsin classEntity- Returns:
trueif salvage operations can be performed,falseotherwise. The default implementation always returnsfalse.
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