Interface RoundUpdated

All Known Implementing Classes:
AbstractBuildingEntity, Aero, AeroSpaceFighter, AmmoMounted, BattleArmor, BattlefieldSupportAsset, BipedMek, BombMounted, BuildingEntity, CombatVehicleEscapePod, ConvFighter, ConvInfantry, Dropship, EjectedCrew, Entity, EscapePods, FighterSquadron, FixedWingSupport, GunEmplacement, HandheldWeapon, Infantry, InfantryWeaponMounted, InfernoTracker, Jumpship, LandAirMek, LargeSupportTank, Mek, MekWarrior, MekWithArms, MiscMounted, MobileStructure, Mounted, ProtoMek, QuadMek, QuadVee, SmallCraft, SpaceStation, SuperHeavyTank, SupportTank, SupportVTOL, Tank, TeleMissile, TripodMek, VTOL, Warship, WeaponMounted

public interface RoundUpdated
Defines things that need to be updated each round.
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    newRound(int roundNumber)
     
  • Method Details

    • newRound

      void newRound(int roundNumber)