Class GameSettingsChangeEvent

java.lang.Object
java.util.EventObject
megamek.common.event.GameEvent
megamek.common.event.GameSettingsChangeEvent
All Implemented Interfaces:
Serializable

public class GameSettingsChangeEvent extends GameEvent
Instances of this class are sent when Game settings are changed
See Also:
  • Field Details

    • mapSettingsOnlyChange

      protected boolean mapSettingsOnlyChange
  • Constructor Details

    • GameSettingsChangeEvent

      public GameSettingsChangeEvent(Object source)
  • Method Details

    • fireEvent

      public void fireEvent(GameListener gl)
      Description copied from class: GameEvent
      Sub-classed events implement this method to call their specific method on a GameListener instance that their event has been fired.
      Specified by:
      fireEvent in class GameEvent
      Parameters:
      gl - GameListener recipient.
    • getEventName

      public String getEventName()
      Specified by:
      getEventName in class GameEvent
    • isMapSettingsOnlyChange

      public boolean isMapSettingsOnlyChange()
    • setMapSettingsOnlyChange

      public void setMapSettingsOnlyChange(boolean mapSettingsOnlyChange)