Package megamek.common.equipment
Class BombMounted
java.lang.Object
megamek.common.equipment.Mounted<AmmoType>
megamek.common.equipment.AmmoMounted
megamek.common.equipment.BombMounted
- All Implemented Interfaces:
Serializable,PhaseUpdated,RoundUpdated
- See Also:
-
Field Summary
Fields inherited from class megamek.common.equipment.Mounted
baseDamageAbsorptionRate, baseDamageCapacity, damageTaken, EQUIP_OFF_DIAGNOSTIC_LOGGER, MINE_ACTIVE, MINE_COMMAND_DETONATED, MINE_CONVENTIONAL, MINE_EMP, MINE_INFERNO, MINE_NONE, MINE_VIBRABOMB, MODE_NONE, MODE_OFF, MODE_ON, switchedReason -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class megamek.common.equipment.AmmoMounted
changeAmmoType, getExplosionDamage, getTonnage, isGroundBomb, isHalfLoadAmmo, isOneShot, isOneShotAmmo, setAmmoCapacity, setHalfLoadAmmoMethods inherited from class megamek.common.equipment.Mounted
adaptToGameOptions, allLocations, bayComponentsToString, canFire, canFire, canInstantSwitch, countQuirks, createMounted, curMode, directionalMountDebug, equipmentIndex, getArmorValue, getBaMountLoc, getBaseDesc, getBaseShotsLeft, getCalledShot, getChargeState, getCost, getCrossLinkedBy, getCurrentHeat, getDesc, getDirectionalMountFacing, getEntity, getEquipmentNum, getFacing, getFoundCrits, getHittableShotsLeft, getLinked, getLinkedBy, getLocation, getMissingTrooperString, getMode, getModesCount, getName, getNumCriticalSlots, getNumShots, getNWeapons, getOriginalShots, getQuirkList, getQuirks, getSecondLocation, getShortName, getSize, getSwitchedReason, getTonnage, getUsableShotsLeft, hasChargedCapacitor, hasChargedOrChargingCapacitor, hasDirectional360TorsoMount, hasDirectionalTorsoMount, hasModes, hasModeType, hasQuirk, hasUsableShotsLeft, is, isAmmoUsable, isAMSused, isAnyMissingTroopers, isAPMMounted, isArmored, isAutocannonHit, isBodyMounted, isBombMounted, isBreached, isCrippled, isDestroyed, isDirectionalMountAlreadyFlipped, isDirectionalMountLocked, isDirectionalMountRear, isDumping, isDWPMounted, isFired, isHit, isHomingAmmoInHomingMode, isHotLoaded, isInBearingsOnlyMode, isInoperable, isInternalBomb, isInWaypointLaunchMode, isJammed, isMekTurretMounted, isMissing, isMissingForTrooper, isModeSwitchable, isModeTurnedOff, isModeTurnedOffNextRound, isOmniPodMounted, isOperable, isPendingDump, isPintleTurretMounted, isRapidFire, isReady, isReady, isRearMounted, isRepairable, isSplit, isSplitable, isSponsonTurretMounted, isSquadSupportWeapon, isTSEMPDowntime, isTurret, isUsedThisRound, isWeaponGroup, jammedThisPhase, modeNextRound, newPhase, newRound, pendingMode, relevantToTargetingComputer, resetJam, restore, setAMSused, setAPMMounted, setArmored, setArmorValue, setAutocannonHit, setBaMountLoc, setBombMounted, setBreached, setByShot, setChargeState, setCrossLinked, setDestroyed, setDirectionalMountFacing, setDirectionalMountLocked, setDirectionalMountRear, setDumping, setDWPMounted, setFacing, setFired, setFoundCrits, setHit, setHotLoad, setInternalBomb, setJammed, setLinked, setLocation, setLocation, setMekTurretMounted, setMissing, setMissingForTrooper, setMode, setMode, setModeImmediately, setModesForMapType, setModeSwitchable, setNWeapons, setOmniPodMounted, setOriginalShots, setPendingDump, setPintleTurretMounted, setQuirks, setRapidFire, setRepairable, setSecondLocation, setSecondLocation, setShotsLeft, setSize, setSplit, setSponsonTurretMounted, setSquadSupportWeapon, setSwitchedReason, setTSEMPDowntime, setType, setUsedThisRound, setWeaponGroup, switchChargeLevel, switchMode, toString, usedInPhase