Package megamek.common.board
package megamek.common.board
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ClassDescriptionType-safe, immutable, dimensions class for handling board sizes.Represents a location (i.e.Represents the type of game board (map).Validates sites for and places single-hex bridges that are constructed during a game, as opposed to bridges that are part of the board file.The reason a hex is or is not a valid bridge-repair site, so callers can explain a rejection to the player.The reason a bridge site is or is not buildable, so callers can explain a rejection to the player.Represents a set of cube coordinates in a hex grid.Coords stores x and y values.Represents a set of cube coordinates in a hex grid.This enum gives the meaning of an elevation or altitude that a unit can be deployed to.This is a data record for a possible deployment elevation together with a DeploymentElevationType that signals if the elevation is, e.g., on the ground, on a bridge or submerged.Represents the valid facings for deploying a multi-hex entity at a specific position and elevation.This class represents a single, targetable hex and floor of a building.