Package megamek.common.actions
package megamek.common.actions
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ClassDescriptionAbstract superclass for any action where an entity is attacking another entity.This is a base implementation for
EntityAction.Contains information necessary to carry out a "blood stalker" actionRam attack by an airborne LAM in air mek mode.ArtilleryAttackAction Holds the data needed for an artillery attack in flight.A BattleArmor uses its vibroclawsThe attacker grapples the target.The attacker brushes the target off.Represents an action where a unit calls an industrial elevator during the End Phase.Represents one unit charging another.The attacker makes a club attack on the target.Sets the facing of a weapon's Directional Torso Mount (BMM p.83).Disengagement action for offboard artilleryA redacted, team-safe summary of an enemy artillery round in flight.This interface is implemented by all actions that game units - not restricted to Entity! - can perform, such as attacks, charges or spotting.The entity tries to find a club.Deprecated, for removal: This API element is subject to removal in a future version.Action for Standard (TO:AR) ghost target assignment during the pre-firing phase.The attacker grapples the target.Represents an infantry vs.Action to INITIATE new infantry vs.The attacker kicks the target.The attacker kicks the target.Deprecated, for removal: This API element is subject to removal in a future version.Pheromone Gas Attack (IO pg 79) A Conventional Infantry unit with the Gas Effuser (Pheromone) cybernetic implant releases pheromone gas to impair enemy conventional infantry in the same hex.The attacking ProtoMek makes its combo physical attack action.The attacker punches the target.The attacker pushes the target.Represents one unit charging another.Action to REINFORCE existing infantry vs.Used for aiming a searchlight at a target.Explosive Suicide Implants attack action (IO pg 83).Represents one tele-controlled missile attackThe prone attacker thrashes at the target.Toxin Gas Attack (IO pg 79) A Conventional Infantry unit with the Gas Effuser (Toxin) cybernetic implant releases toxic gas to damage enemy conventional infantry in the same hex.The attacker kicks the target.Concrete implementation of and entity action for unloading entities that are stranded on immobile transports.Represents intention to fire a weapon at the target.Action to WITHDRAW from infantry vs.Represents a unit using a chainsaw or dual saw to clear woods from a hex.