Class InfantryVsInfantryCombatDisplay
java.lang.Object
java.awt.Component
java.awt.Container
javax.swing.JComponent
javax.swing.JPanel
megamek.client.ui.widget.SkinnedJPanel
megamek.client.ui.panels.phaseDisplay.AbstractPhaseDisplay
megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplay
megamek.client.ui.panels.phaseDisplay.ActionPhaseDisplay
megamek.client.ui.panels.phaseDisplay.AttackPhaseDisplay
megamek.client.ui.panels.phaseDisplay.InfantryVsInfantryCombatDisplay
- All Implemented Interfaces:
ActionListener,ImageObserver,MenuContainer,Serializable,EventListener,Accessible,BoardViewListener,KeyBindReceiver,GameListener,IPreferenceChangeListener,Distractable
- See Also:
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enumNested classes/interfaces inherited from class megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplay
StatusBarPhaseDisplay.CommandComparator, StatusBarPhaseDisplay.PhaseCommandNested classes/interfaces inherited from class javax.swing.JPanel
JPanel.AccessibleJPanelNested classes/interfaces inherited from class javax.swing.JComponent
JComponent.AccessibleJComponentNested classes/interfaces inherited from class java.awt.Container
Container.AccessibleAWTContainerNested classes/interfaces inherited from class java.awt.Component
Component.AccessibleAWTComponent, Component.BaselineResizeBehavior, Component.BltBufferStrategy, Component.FlipBufferStrategy -
Field Summary
FieldsFields inherited from class megamek.client.ui.panels.phaseDisplay.AttackPhaseDisplay
attacks, NO_EXCLUDED_LOCATIONFields inherited from class megamek.client.ui.panels.phaseDisplay.ActionPhaseDisplay
butSkipTurn, clientgui, currentEntity, gameFields inherited from class megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplay
buttonsPerGroup, buttonsPerRow, clientGUI, currentButtonGroup, GUIP, MIN_BUTTON_SIZE, numButtonGroups, panButtons, panStatusFields inherited from class megamek.client.ui.panels.phaseDisplay.AbstractPhaseDisplay
butDone, DONE_BUTTON_WIDTHFields inherited from class javax.swing.JComponent
listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOWFields inherited from class java.awt.Component
accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENTFields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidvoidclear()Clears the actions of this phase.voidvoidprotected List<MegaMekButton> Returns the list of buttons that should be displayed.protected Stringcalled by updateDonePanel to populate the label text of the Done button.protected Stringcalled by updateDonePanel to populate the label text of the NoAction button.voidhexMoused(BoardViewEvent event) Sent when user clicks, double clicks or drags hex.voidhexSelected(BoardViewEvent event) Sent when Hex is selected through a call to the select method (this is not a mouse click event, although many mouse clicks lead to the hex being selected).voidready()Tells the display to finish the current player turn and send all planned actions to the server.voidStop just ignoring events and actually stop listening to them.protected voidset button that should be displayed.protected voidset button tool tips that should be displayed.protected voidsetReinforceInfantryCombatEnabled(boolean enabled) Enables or disables the reinforce infantry combat buttonvoidsetTarget(Targetable newTarget) Sets the current target and updates button statesprotected voidsetWithdrawInfantryCombatEnabled(boolean enabled) Enables or disables the withdraw infantry combat buttonvoidtarget(Targetable t) Sets the current target and updates displayvoidunitSelected(BoardViewEvent event) Sent when Unit is selected.protected voidUpdates button states based on current game stateMethods inherited from class megamek.client.ui.panels.phaseDisplay.AttackPhaseDisplay
addAttack, addAttack, clearAttacks, declareSecondaryFacing, flipDirectionalMount, pendingDirectionalMountFacings, refreshTargetAfterMountChange, removeAllAttacks, removeAttack, rotateRearTurret, rotateSelectedMount, setFlipMountEnabled, setRotateRearTurretEnabled, setRotateTurretEnabled, setRotateTurretLabel, updateDonePanel, updateFlipMount, updateRotateTurretMethods inherited from class megamek.client.ui.panels.phaseDisplay.ActionPhaseDisplay
checkNagForCrushingBuildings, checkNagForDishonor, checkNagForMASC, checkNagForMechanicalJumpFallDamage, checkNagForNoAction, checkNagForNoUnJamRAC, checkNagForOverheat, checkNagForPSR, checkNagForSprint, checkNagForWiGELanding, checkNagLaunchDoors, clearMarkedHexes, clearMovementSprites, currentEntity, getCurrentEntity, initDonePanelForNewTurn, needNagForCrushingBuildings, needNagForDishonor, needNagForLaunchDoors, needNagForMASC, needNagForMechanicalJumpFallDamage, needNagForNoAction, needNagForNoUnJamRAC, needNagForOther, needNagForOverheat, needNagForPSR, needNagForSprint, needNagForWiGELanding, performDoneNoAction, preferenceChange, setupDonePanel, shouldReceiveDoneKeyCommand, updateDonePanelButtonsMethods inherited from class megamek.client.ui.panels.phaseDisplay.StatusBarPhaseDisplay
addToDonePanel, createButton, createToolTip, extendTimer, getRemainingPlayerWithTurns, isTimerExpired, playerNameOrUnknown, setStatusBarText, setStatusBarWithNotDonePlayers, setupButtonPanel, setupStatusBar, shouldReceiveKeyCommands, startTimer, stopTimerMethods inherited from class megamek.client.ui.panels.phaseDisplay.AbstractPhaseDisplay
boardHexHighlighted, finishedMovingUnits, firstLOSHex, gameBoardChanged, gameBoardNew, gameClientFeedbackRequest, gameEnd, gameEntityChange, gameEntityNew, gameEntityNewOffboard, gameEntityRemove, gameMapQuery, gameNewAction, gamePlayerChange, gamePlayerChat, gamePlayerConnected, gamePlayerDisconnected, gameReport, gameSettingsChange, gameVictory, getButDone, getClientGUI, hexCursor, isIgnoringEvents, isMyTurn, secondLOSHex, sendDone, setIgnoringEventsMethods inherited from class megamek.client.ui.widget.SkinnedJPanel
paintComponentMethods inherited from class javax.swing.JPanel
getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUIMethods inherited from class javax.swing.JComponent
addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printChildren, printComponent, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, updateMethods inherited from class java.awt.Container
add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTreeMethods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycleMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface megamek.common.event.GameListener
gamePlayerStrategicAction, gamePollChange, gameScriptedEvent, gameToast, gameUnitChange
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Field Details
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buttons
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target
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Constructor Details
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InfantryVsInfantryCombatDisplay
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Method Details
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setTarget
Sets the current target and updates button states -
removeAllListeners
public void removeAllListeners()Description copied from interface:DistractableStop just ignoring events and actually stop listening to them.- Specified by:
removeAllListenersin interfaceDistractable- Overrides:
removeAllListenersin classActionPhaseDisplay
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setButtons
protected void setButtons()Description copied from class:StatusBarPhaseDisplayset button that should be displayed.- Specified by:
setButtonsin classStatusBarPhaseDisplay
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setButtonsTooltips
protected void setButtonsTooltips()Description copied from class:StatusBarPhaseDisplayset button tool tips that should be displayed.- Specified by:
setButtonsTooltipsin classStatusBarPhaseDisplay
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getButtonList
Description copied from class:StatusBarPhaseDisplayReturns the list of buttons that should be displayed.- Specified by:
getButtonListin classStatusBarPhaseDisplay
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actionPerformed
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getDoneButtonLabel
Description copied from class:AttackPhaseDisplaycalled by updateDonePanel to populate the label text of the Done button. Usually wraps a call to Messages.getString(...Fire) but can be extended to add more details.- Specified by:
getDoneButtonLabelin classAttackPhaseDisplay- Returns:
- text for label
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getSkipTurnButtonLabel
Description copied from class:AttackPhaseDisplaycalled by updateDonePanel to populate the label text of the NoAction button. Usually wraps a call to Messages.getString(...Skip) but can be extended to add more details.- Specified by:
getSkipTurnButtonLabelin classAttackPhaseDisplay- Returns:
- text for label
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ready
public void ready()Description copied from class:AbstractPhaseDisplayTells the display to finish the current player turn and send all planned actions to the server. Planned actions are e.g. movement, attacks or deployment. Usually, the planned actions are all actions that, together, make up a single unit's turn, e.g. all weapon attacks of one unit.- Specified by:
readyin classAbstractPhaseDisplay
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clear
public void clear()Description copied from class:StatusBarPhaseDisplayClears the actions of this phase. Called usually when the ESC key is pressed.- Specified by:
clearin classStatusBarPhaseDisplay
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hexSelected
Description copied from interface:BoardViewListenerSent when Hex is selected through a call to the select method (this is not a mouse click event, although many mouse clicks lead to the hex being selected).- Specified by:
hexSelectedin interfaceBoardViewListener- Overrides:
hexSelectedin classAbstractPhaseDisplay- Parameters:
event- The select event- See Also:
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hexMoused
Description copied from interface:BoardViewListenerSent when user clicks, double clicks or drags hex.- Specified by:
hexMousedin interfaceBoardViewListener- Overrides:
hexMousedin classAbstractPhaseDisplay- Parameters:
event- an event
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unitSelected
Description copied from interface:BoardViewListenerSent when Unit is selected.- Specified by:
unitSelectedin interfaceBoardViewListener- Overrides:
unitSelectedin classAbstractPhaseDisplay- Parameters:
event- an event
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target
Sets the current target and updates display -
updateButtons
protected void updateButtons()Updates button states based on current game state -
setReinforceInfantryCombatEnabled
protected void setReinforceInfantryCombatEnabled(boolean enabled) Enables or disables the reinforce infantry combat button -
setWithdrawInfantryCombatEnabled
protected void setWithdrawInfantryCombatEnabled(boolean enabled) Enables or disables the withdraw infantry combat button -
gameTurnChange
- Specified by:
gameTurnChangein interfaceGameListener- Overrides:
gameTurnChangein classAbstractPhaseDisplay
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gamePhaseChange
- Specified by:
gamePhaseChangein interfaceGameListener- Overrides:
gamePhaseChangein classAbstractPhaseDisplay
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