Class AbstractRandomArmyDialog
java.lang.Object
java.awt.Component
java.awt.Container
java.awt.Window
java.awt.Dialog
javax.swing.JDialog
megamek.client.ui.dialogs.randomArmy.AbstractRandomArmyDialog
- All Implemented Interfaces:
ImageObserver,MenuContainer,Serializable,Accessible,RootPaneContainer,WindowConstants
- Direct Known Subclasses:
MMLForceBuilderRandomArmyDialog,MMMainMenuRandomArmyDialog,RandomArmyDialog
This class is the framework for the random army dialog that is most prominently used in MM's lobby. Subclasses of it
can be used anywhere. It requires the data/names and data/rat folders for full functionality. Subclasses can generate
a button panel that allows interaction with the results (see the present subclasses for examples). Subclasses or
callers can also supply GameOptions that influence some of the generators.
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class javax.swing.JDialog
JDialog.AccessibleJDialogNested classes/interfaces inherited from class java.awt.Dialog
Dialog.AccessibleAWTDialog, Dialog.ModalExclusionType, Dialog.ModalityTypeNested classes/interfaces inherited from class java.awt.Window
Window.AccessibleAWTWindow, Window.TypeNested classes/interfaces inherited from class java.awt.Container
Container.AccessibleAWTContainerNested classes/interfaces inherited from class java.awt.Component
Component.AccessibleAWTComponent, Component.BaselineResizeBehavior, Component.BltBufferStrategy, Component.FlipBufferStrategy -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected UnitTableModelprotected final ForceGeneratorViewUiprotected ForceGenerationOptionsPanelprotected final JFrameprotected UnitTableModelprotected static final intprotected final JTabbedPaneFields inherited from class javax.swing.JDialog
accessibleContext, rootPane, rootPaneCheckingEnabledFields inherited from class java.awt.Dialog
DEFAULT_MODALITY_TYPEFields inherited from class java.awt.Component
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENTFields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTHFields inherited from interface javax.swing.WindowConstants
DISPOSE_ON_CLOSE, DO_NOTHING_ON_CLOSE, EXIT_ON_CLOSE, HIDE_ON_CLOSE -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaddToChosenUnits(MekSummary unit) protected voidClears all rolled results from all of the tabs.protected abstract JComponentOverride to add buttons or other components to the bottom of the dialog.protected GenerationContextWhat the units on the current tab were rolled for.voidsetGameOptions(GameOptions newOptions) voidsetVisible(boolean show) protected voidMethods inherited from class javax.swing.JDialog
addImpl, createRootPane, dialogInit, getAccessibleContext, getContentPane, getDefaultCloseOperation, getGlassPane, getGraphics, getJMenuBar, getLayeredPane, getRootPane, getTransferHandler, isDefaultLookAndFeelDecorated, isRootPaneCheckingEnabled, paramString, processWindowEvent, remove, repaint, setContentPane, setDefaultCloseOperation, setDefaultLookAndFeelDecorated, setGlassPane, setJMenuBar, setLayeredPane, setLayout, setRootPane, setRootPaneCheckingEnabled, setTransferHandler, updateMethods inherited from class java.awt.Dialog
addNotify, getModalityType, getTitle, hide, isModal, isResizable, isUndecorated, setBackground, setModal, setModalityType, setOpacity, setResizable, setShape, setTitle, setUndecorated, show, toBackMethods inherited from class java.awt.Window
addPropertyChangeListener, addPropertyChangeListener, addWindowFocusListener, addWindowListener, addWindowStateListener, applyResourceBundle, applyResourceBundle, createBufferStrategy, createBufferStrategy, dispose, getBackground, getBufferStrategy, getFocusableWindowState, getFocusCycleRootAncestor, getFocusOwner, getFocusTraversalKeys, getIconImages, getInputContext, getListeners, getLocale, getModalExclusionType, getMostRecentFocusOwner, getOpacity, getOwnedWindows, getOwner, getOwnerlessWindows, getShape, getToolkit, getType, getWarningString, getWindowFocusListeners, getWindowListeners, getWindows, getWindowStateListeners, isActive, isAlwaysOnTop, isAlwaysOnTopSupported, isAutoRequestFocus, isFocusableWindow, isFocusCycleRoot, isFocused, isLocationByPlatform, isOpaque, isShowing, isValidateRoot, pack, paint, postEvent, processEvent, processWindowFocusEvent, processWindowStateEvent, removeNotify, removeWindowFocusListener, removeWindowListener, removeWindowStateListener, reshape, setAlwaysOnTop, setAutoRequestFocus, setBounds, setBounds, setCursor, setFocusableWindowState, setFocusCycleRoot, setIconImage, setIconImages, setLocation, setLocation, setLocationByPlatform, setLocationRelativeTo, setMinimumSize, setModalExclusionType, setSize, setSize, setType, toFrontMethods inherited from class java.awt.Container
add, add, add, add, add, addContainerListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalPolicy, getInsets, getLayout, getMaximumSize, getMinimumSize, getMousePosition, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, print, printComponents, processContainerEvent, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, transferFocusDownCycle, validate, validateTreeMethods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, disableEvents, dispatchEvent, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, prepareImage, prepareImage, printAll, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, requestFocusInWindow, resize, resize, revalidate, setComponentOrientation, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setMaximumSize, setMixingCutoutShape, setName, setPreferredSize, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle
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Field Details
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TAB_FORCE_GENERATOR
protected static final int TAB_FORCE_GENERATOR- See Also:
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parentFrame
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tabbedPane
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forceGeneratorPanel
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formationPanel
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chosenUnitsModel
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rolledUnitsModel
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Constructor Details
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AbstractRandomArmyDialog
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Method Details
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setGameOptions
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createButtonsPanel
Override to add buttons or other components to the bottom of the dialog. The returned component is added when setVisible(true) is called for the first time; it is added as BorderLayout.SOUTH and is therefore stretched to the width of the dialog.- Returns:
- A button panel for the dialog
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getGenerationContext
What the units on the current tab were rolled for. Only three tabs ask the player for a faction, a command and a year; the rest roll off a table that knows none of it, and report the Inner Sphere at large for the game year rather than claiming a choice the player never made.The tab that produced the units decides this. Reading it from a fixed panel would attribute one tab's faction to another tab's units.
- Returns:
- the context, never
null
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updateYear
protected void updateYear() -
setVisible
public void setVisible(boolean show) - Overrides:
setVisiblein classDialog
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clearData
protected void clearData()Clears all rolled results from all of the tabs. -
addToChosenUnits
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