Package megamek.client.ui.clientGUI.boardview.sprite
package megamek.client.ui.clientGUI.boardview.sprite
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ClassesClassDescriptionContains common functionality for wreck sprites (currently isometric and regular)Sprite and info for angle attack.Displays a bridge-under-construction indicator on the hex where Bridge-Building Engineers are raising a bridge (TO:AUE).Marks a bridge hex whose section was rebuilt in-game by Bridge-Building Engineers (the unofficial bridge-repair option) with a small amber hazard-stripe badge, so players can tell a field-repaired section (which carries the kit's lower CF) from an original bridge at a glance.Sprite and info for a C3 network.Represents structure CF warnings for entities during deployment and movement phase that will collapse if the entity lands-on or is deployed on that structure.Sprite for a cursor.Displays a trench overlay on the hex of an infantry platoon that is digging in or dug in (TO:AR p.106).Sprite for an entity.This sprite is used to paint the field of fire for weapons.Sprite for displaying generic firing information.A Sprite for a flare, as the name indicates.The Flight Path Indicator Sprite paints a path in front of an aerospace movement path and indicates the turn status and remaining velocity by showing the length of path the flight must follow and when the unit can turn.Sprite and info for an aero flyover route.Displays a fortification-under-construction indicator on the hex where Trench/Fieldworks Engineers - or a vehicle with fieldworks equipment - are building a fortified hex (TO:AUE p.153).Represents cargo that can be picked up from the ground.An ancestor class for all Sprites that can be enclosed within a single hex.Sprite for displaying information about where a unit can move to.Sprite for displaying information about movement modifier that can be achieved by provided MovePath.Sprite and info for movement vector (AT2 advanced movement).Displays a rubble-clearing-in-progress indicator on the hex a bulldozer vehicle is clearing (TacOps).Displays a circular saw blade indicator on hexes that are being cleared by saws.Everything in the main map view is either the board or it's a sprite displayed on top of the board.Sprite for a step in a movement path.Sprite for an wreck.