Package megamek.client.ui.clientGUI
Class GUIPreferences
java.lang.Object
megamek.common.preference.PreferenceStoreProxy
megamek.client.ui.clientGUI.GUIPreferences
- All Implemented Interfaces:
IPreferenceStore
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Colorstatic final Colorstatic final Colorstatic final Stringstatic final Colorstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final intstatic final Stringstatic final Stringstatic final Stringprotected static GUIPreferencesstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final intstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic Stringstatic Stringstatic Stringstatic Stringstatic Stringstatic Stringstatic Stringstatic Stringstatic Stringstatic Stringstatic Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final intstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final StringFields inherited from class megamek.common.preference.PreferenceStoreProxy
storeFields inherited from interface megamek.common.preference.IPreferenceStore
BOOLEAN_DEFAULT, DOUBLE_DEFAULT, FALSE, FLOAT_DEFAULT, INT_DEFAULT, LONG_DEFAULT, STRING_DEFAULT, TRUE -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionString[]booleanfloatintbooleanbooleanbooleanbooleanintintbooleanbooleanintintbooleanintDeprecated, for removal: This API element is subject to removal in a future version.intintintintDeprecated, for removal: This API element is subject to removal in a future version.intbooleanintgetColorForHeat(int heat) getColorForHeat(int heat, Color defaultColor) getColorForMovement(EntityMovementType movementType) getColorForMovement(EntityMovementType movementType, boolean isMASCOrSuperCharger, boolean isBackwards) protected StringgetColorString(Color colour) booleanintintbooleanbooleanbooleanbooleanbooleanbooleanintbooleanDeprecated, for removal: This API element is subject to removal in a future version.booleanbooleanbooleangetFocus()intintbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanintintintintbooleanintbooleanbooleanintbooleanintbooleanbooleanbooleanDeprecated, for removal: This API element is subject to removal in a future version.floatbooleanbooleanbooleanstatic GUIPreferencesbooleanbooleanintDeprecated, for removal: This API element is subject to removal in a future version.intbooleanbooleanintbooleanDeprecated, for removal: This API element is subject to removal in a future version.booleanDeprecated, for removal: This API element is subject to removal in a future version.booleanDeprecated, for removal: This API element is subject to removal in a future version.booleanDeprecated, for removal: This API element is subject to removal in a future version.booleanDeprecated, for removal: This API element is subject to removal in a future version.booleanDeprecated, for removal: This API element is subject to removal in a future version.booleanDeprecated, for removal: This API element is subject to removal in a future version.intintbooleanDeprecated, for removal: This API element is subject to removal in a future version.intintintintintintintintDeprecated, for removal: This API element is subject to removal in a future version.booleanintintintintFile[]intintintintintbooleanintintintbooleanbooleanbooleanbooleanbooleanintintbooleanbooleanbooleanbooleanbooleanbooleanintintintintbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanReturns the size and position of a saved named window.booleanintintintbooleanintintintintDeprecated, for removal: This API element is subject to removal in a future version.intintintintintbooleanintintbooleanbooleanintintintintbooleanintDeprecated, for removal: This API element is subject to removal in a future version.Returns the player's sensor families in preference order, most preferred first.booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanintgetTabOrder(String name) Returns the tab order for a given saved name (for example: the name of a window).booleanintintintbooleanbooleanintintintintintintintbooleanbooleanintintbooleanintintintintintintintintintintintintintintintintintintintintintintintintintbooleanintbooleanintintbooleanintintintintstatic Stringstatic booleanisSupportedLookAndFeel(UIManager.LookAndFeelInfo lookAndFeelInfo) booleanprotected ColorvoidsetAllyUnitColor(Color col) voidsetAOHexShadows(boolean state) voidsetAsCardFont(String asCardFont) voidsetAsCardSize(float size) voidsetAttackArrowTransparency(int i) voidsetAutoCenter(boolean b) voidsetAutoDeclareSearchlight(boolean state) voidsetAutoEndFiring(boolean state) voidsetAutoSelectNextUnit(boolean autoSelectNextUnit) voidsetBoardEditLoadHeight(int i) voidsetBoardEditLoadWidth(int i) voidsetBoardEdRndStart(boolean b) voidvoidsetBoardSaveIncludeLicense(boolean includeLicense) Deprecated, for removal: This API element is subject to removal in a future version.voidsetBoardSpaceTextColor(Color color) voidsetBoardTextColor(Color color) voidvoidvoidsetBotCommandsEnabled(boolean state) voidsetBotCommandsHeight(int i) Deprecated, for removal: This API element is subject to removal in a future version.voidsetBotCommandsLocation(int location) Sets the bot commands panel location.voidsetBotCommandsPosX(int i) voidsetBotCommandsPosY(int i) voidsetBotCommandsWidth(int i) Deprecated, for removal: This API element is subject to removal in a future version.voidsetBuildingTextColor(Color color) voidsetButtonsPerRow(int i) voidsetCautionColor(Color color) voidvoidsetCoordsEnabled(boolean b) Deprecated, for removal: This API element is subject to removal in a future version.voidsetCustomUnitHeight(int state) voidsetCustomUnitWidth(int state) voidsetDarkenMapAtNight(boolean b) voidsetDefault(String name, Color color) voidsetDefaultWeaponSortOrder(WeaponSortOrder weaponSortOrder) voidsetDemolitionChargeColor(Color color) voidsetDemolitionChargeHazardOutline(boolean state) voidsetDockMultipleOnYAxis(Boolean state) voidsetDockOnLeft(Boolean state) voidsetDrawFacingArrowsOnMiniMap(boolean state) voidsetDrawSensorRangeOnMiniMap(boolean state) voidsetECMTransparency(int i) voidsetEnemyUnitColor(Color col) voidsetEntityOwnerLabelColor(boolean i) Deprecated, for removal: This API element is subject to removal in a future version.voidsetFieldOfFireExtremeColor(Color color) voidsetFieldOfFireLongColor(Color color) voidsetFieldOfFireMinColor(Color color) voidsetFieldOfFireShortColor(Color color) voidsetFireDisplayTabDuringFiringPhases(boolean b) voidsetFireSolutionCanSeeColor(Color color) voidsetFireSolutionNoSeeColor(Color color) voidsetFloatingIso(boolean state) voidvoidvoidsetForceDisplayBtnArmor(boolean value) voidsetForceDisplayBtnC3(boolean value) voidsetForceDisplayBtnDamageDesc(boolean value) voidsetForceDisplayBtnECM(boolean value) voidsetForceDisplayBtnHeat(boolean value) voidsetForceDisplayBtnID(boolean value) voidsetForceDisplayBtnMisc(boolean value) voidsetForceDisplayBtnMP(boolean value) voidsetForceDisplayBtnPilot(boolean value) voidsetForceDisplayBtnQuirks(boolean value) voidsetForceDisplayBtnRole(boolean value) voidsetForceDisplayBtnTonnage(boolean value) voidsetForceDisplayBtnWeapons(boolean value) voidsetForceDisplayEnabled(boolean b) voidsetForceDisplayPosX(int i) voidsetForceDisplayPosY(int i) voidsetForceDisplaySizeHeight(int i) voidsetForceDisplaySizeWidth(int i) voidsetFovDarken(boolean state) voidsetFovDarkenAlpha(int i) voidsetFovGrayscale(boolean state) voidsetFovHighlight(boolean state) voidsetFovHighlightAlpha(int i) voidvoidvoidsetFovSpottingMode(boolean state) voidsetFovStripes(int i) voidsetGameSummaryBoardView(boolean state) voidsetGameSummaryMinimap(boolean state) voidsetGetFocus(boolean state) voidsetGifGameSummaryMinimap(boolean state) Deprecated, for removal: This API element is subject to removal in a future version.since 0.51.01, usesetGifGameSummaryRecording(GifRecordingMode); mapstruetoGifRecordingMode.ALWAYSandfalsetoGifRecordingMode.NEVER.voidvoidsetHexInclines(boolean state) voidsetHighPerformanceGraphics(boolean value) voidsetHighQualityGraphics(boolean state) voidsetIsometricEnabled(boolean b) voidsetLevelHighlight(boolean state) voidsetLowFoliageColor(Color color) voidsetMapSheetColor(Color color) voidsetMapZoomIndex(int zoomIndex) voidsetMasterVolume(int state) voidsetMekInFirst(boolean b) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekInSecond(boolean b) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekSelectorIncludeBV(boolean includeBV) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekSelectorIncludeCost(boolean includeCost) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekSelectorIncludeLevel(boolean includeLevel) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekSelectorIncludeModel(boolean includeModel) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekSelectorIncludeName(boolean includeName) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekSelectorIncludeTons(boolean includeTons) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekSelectorIncludeYear(boolean includeYear) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekSelectorPosX(int i) voidsetMekSelectorPosY(int i) voidsetMekSelectorRulesLevels(String rulesLevels) voidsetMekSelectorShowAdvanced(boolean showAdvanced) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMekSelectorSizeHeight(int i) voidsetMekSelectorSizeWidth(int i) voidsetMekSelectorSortColumn(int columnId) voidsetMekSelectorSortOrder(String order) voidsetMekSelectorSplitPos(int i) voidsetMekSelectorUnitType(int unitType) voidsetMekSelectorWeightClass(int weightClass) voidvoidvoidsetMinimapEnabled(boolean b) voidsetMinimapHeightDisplayMode(int zoom) voidsetMinimapPosX(int i) voidsetMinimapPosY(int i) voidsetMiniMapSymbolsDisplayMode(int i) voidsetMinimapZoom(int zoom) voidvoidvoidsetMiniReportEnabled(boolean b) voidsetMiniReportLocation(int i) Deprecated, for removal: This API element is subject to removal in a future version.voidsetMiniReportPosX(int i) voidsetMiniReportPosY(int i) voidsetMiniReportShowFilter(boolean b) voidsetMiniReportShowKeywords(boolean b) voidsetMiniReportShowPlayers(boolean b) voidsetMiniReportShowSprites(boolean b) voidsetMiniReportShowUnits(boolean b) voidsetMiniReportSizeHeight(int i) voidsetMiniReportSizeWidth(int i) voidsetMmSymbol(boolean state) voidsetMouseWheelZoom(boolean b) voidsetMouseWheelZoomFlip(boolean b) voidsetMoveBackColor(Color color) voidsetMoveDefaultClimbMode(boolean b) voidsetMoveDefaultColor(Color color) voidsetMoveDisplayTabDuringMovePhases(boolean b) voidsetMoveEnvelope(boolean state) voidsetMoveFontSize(int i) voidsetMoveFontStyle(int i) voidvoidsetMoveIllegalColor(Color color) voidsetMoveJumpColor(Color color) voidsetMoveMASCColor(Color color) voidsetMovePathPersistenceOnMiniMap(int rounds) voidsetMoveRunColor(Color color) voidsetMoveSprintColor(Color color) voidsetMyUnitColor(Color col) voidsetNagForAutoEject(boolean shouldNag) voidsetNagForCrushingBuildings(boolean b) voidsetNagForDishonor(boolean b) voidsetNagForDoomed(boolean b) voidsetNagForDoomedMove(boolean shouldNag) voidsetNagForLaunchDoors(boolean b) voidsetNagForMapEdReadme(boolean b) voidsetNagForMASC(boolean b) voidsetNagForMechanicalJumpFallDamage(boolean b) voidsetNagForNoAction(boolean b) voidsetNagForNoUnJamRAC(boolean b) voidsetNagForOddSizedBoard(boolean value) voidsetNagForOverheat(boolean b) voidsetNagForPSR(boolean b) voidsetNagForReadme(boolean b) voidsetNagForSprint(boolean b) voidsetNagForWiGELanding(boolean b) voidsetNamedWindowSizeAndPosition(String name, Window component) Saves the size and position of a named window.voidsetOkColor(Color color) voidsetPaintBorders(boolean state) voidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidsetPlayerListEnabled(boolean b) voidsetPlayerListPosX(int i) voidsetPlayerListPosY(int i) voidsetPlayersRemainingToShow(int i) voidsetPrecautionColor(Color color) voidsetRandomArmySetting(String key, String value) The army generator's last-used settings, so the dialog reopens on the choices the player made rather than resetting to nothing.voidsetRATSelectedRAT(String selectedRat) voidsetReportFontType(String font) voidsetReportInfoColo(Color color) voidsetReportLinkColor(Color color) voidsetReportMissColor(Color color) voidsetReportSuccessColor(Color color) voidsetRndArmyPosX(int i) voidsetRndArmyPosY(int i) voidsetRndArmySizeHeight(int i) voidsetRndArmySizeWidth(int i) voidsetRndArmySplitPos(int i) voidsetRoundsInAirEnabled(boolean b) voidsetRoundsInAirPosX(int i) voidsetRoundsInAirPosY(int i) voidsetRulerCompareVisible(boolean visible) voidsetRulerDiagramVisible(boolean visible) voidsetRulerPosX(int i) voidsetRulerPosY(int i) voidsetRulerSizeHeight(int i) voidsetRulerSizeWidth(int i) voidsetSaveLobbyOnStart(boolean value) Deprecated, for removal: This API element is subject to removal in a future version.voidsetSbfSheetHeaderFont(String font) voidsetSbfSheetValueFont(String font) voidsetScrollSensitivity(int i) Deprecated, for removal: This API element is subject to removal in a future version.voidsetSensorPreferenceOrder(List<SensorFamily> sensorPreferenceOrder) Stores the sensor families in preference order, most preferred first.voidsetSensorRangeColor(Color color) voidsetShadowMap(boolean state) voidsetShowArmorMiniVisTT(boolean state) voidsetShowArtilleryDriftArrows(boolean b) voidsetShowArtilleryDrifts(boolean b) voidsetShowArtilleryMisses(boolean b) voidsetShowBombDrifts(boolean b) voidsetShowBombMisses(boolean b) voidsetShowCFWarnings(boolean b) voidsetShowDamageDecal(boolean b) voidsetShowDamageLevel(boolean b) voidsetShowFieldOfFire(boolean state) voidsetShowFiringSolutions(boolean state) voidsetShowMapHexPopup(boolean state) Deprecated, for removal: This API element is subject to removal in a future version.voidsetShowMapSheets(boolean b) voidsetShowMoveStep(boolean state) voidsetShowObjectiveOverlays(boolean state) voidsetShowPilotPortraitTT(boolean state) voidsetShowPlanetaryConditionsOverlay(boolean b) Deprecated, for removal: This API element is subject to removal in a future version.voidsetShowSensorRange(boolean state) voidsetShowUnimplementedQuirks(boolean state) voidsetShowUnimplementedSpas(boolean state) voidsetShowUnitDisplayNamesOnMinimap(boolean state) voidsetShowUnitOverview(boolean b) voidsetShowWpsInTT(boolean state) voidsetShowWpsLocinTT(boolean state) voidsetShowWrecks(boolean state) voidvoidsetSoftCenter(boolean b) voidvoidvoidvoidsetSoundMuteChat(boolean state) voidsetSoundMuteMyTurn(boolean state) voidsetSoundMuteOthersTurn(boolean state) voidsetSplitPaneALocation(int i) voidsetSummaryFont(String summaryFont) voidsetTabOrder(String name, List<String> order) Saves the tab order for a given name (for example: the name of a window).voidsetTeamColoring(boolean bt) voidsetTMMPipMode(int i) voidsetToastDripSeconds(int i) voidsetToastDurationSeconds(int seconds) voidsetToastEnabled(boolean state) voidsetToastReportEvents(boolean state) voidsetTooltipDelay(int i) voidsetTooltipDismissDelay(int i) voidsetTooltipDistSuppression(int i) voidvoidsetTraceOverlayOriginX(int i) voidsetTraceOverlayOriginY(int i) voidsetTraceOverlayScale(int i) voidsetTraceOverlayTransparency(int i) voidsetTranslucentHiddenUnits(boolean b) voidsetTurnDetailsOverlay(boolean state) voidsetUITheme(String s) voidvoidvoidsetUnitDisplayEnabled(boolean b) voidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidsetUnitDisplayLocation(int i) Deprecated, for removal: This API element is subject to removal in a future version.voidvoidvoidvoidvoidvoidsetUnitDisplayNontabbedPosX(int i) voidsetUnitDisplayNontabbedPosY(int i) voidvoidvoidsetUnitDisplayPosX(int i) voidsetUnitDisplayPosY(int i) voidsetUnitDisplaySizeHeight(int i) voidsetUnitDisplaySizeWidth(int i) voidsetUnitDisplaySplitA1Loc(int i) voidsetUnitDisplaySplitABCLoc(int i) voidsetUnitDisplaySplitB1Loc(int i) voidsetUnitDisplaySplitBCLoc(int i) voidsetUnitDisplaySplitC2Loc(int i) voidsetUnitDisplayStartTabbed(boolean state) voidvoidsetUnitLabelBorder(boolean i) voidvoidvoidsetUnitOverviewTextColor(Color color) voidvoidsetUnitSelectedColor(Color color) voidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidsetUnitValidColor(Color color) voidsetUseCamoOverlay(Boolean state) voidsetVisualRangeColor(Color color) voidsetWarningColor(Color color) voidsetWindowPosX(int i) voidsetWindowPosY(int i) voidsetWindowSizeHeight(int i) voidsetWindowSizeWidth(int i) booleanvoidvoidvoidvoidToggles the state of the user preference for the Keybinds overlay.voidvoidvoidvoidvoidvoidvoidvoidvoidMethods inherited from class megamek.common.preference.PreferenceStoreProxy
addPreferenceChangeListener, getBoolean, getDefaultBoolean, getDefaultDouble, getDefaultFloat, getDefaultInt, getDefaultLong, getDefaultString, getDouble, getFloat, getInt, getLong, getString, hasProperty, putValue, removePreferenceChangeListener, setDefault, setDefault, setDefault, setDefault, setDefault, setDefault, setValue, setValue, setValue, setValue, setValue, setValue
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Field Details
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ADVANCED_MOVE_STEP_DELAY
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ADVANCED_CHATBOX2_BACKCOLOR
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ADVANCED_CHATBOX2_TRANSPARENCY
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ADVANCED_CHATBOX2_AUTO_SLIDE_DOWN
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ADVANCED_KEY_REPEAT_DELAY
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ADVANCED_KEY_REPEAT_RATE
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ADVANCED_SHOW_FPS
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ADVANCED_REVEAL_OBSCURED_ARTILLERY
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ADVANCED_SHOW_BOT_ARTILLERY_HEATMAP
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ADVANCED_NO_SAVE_NAG
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ADVANCED_SAVE_LOBBY_ON_START
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BOARD_MOVE_DEFAULT_CLIMB_MODE
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BOARD_MOVE_DEFAULT_COLOR
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BOARD_MOVE_ILLEGAL_COLOR
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BOARD_MOVE_JUMP_COLOR
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BOARD_MOVE_MASC_COLOR
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BOARD_MOVE_RUN_COLOR
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BOARD_MOVE_BACK_COLOR
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BOARD_MOVE_SPRINT_COLOR
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BOARD_MOVE_FONT_TYPE
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BOARD_MOVE_FONT_SIZE
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BOARD_MOVE_FONT_STYLE
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BOARD_FIRE_SOLUTION_CAN_SEE_COLOR
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BOARD_FIRE_SOLUTION_NO_SEE_COLOR
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BOARD_BUILDING_TEXT_COLOR
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BOARD_LOW_FOLIAGE_COLOR
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BOARD_TEXT_COLOR
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BOARD_SPACE_TEXT_COLOR
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BOARD_MAP_SHEET_COLOR
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BOARD_FIELD_OF_FIRE_MIN_COLOR
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BOARD_FIELD_OF_FIRE_SHORT_COLOR
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BOARD_FIELD_OF_FIRE_MEDIUM_COLOR
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BOARD_FIELD_OF_FIRE_LONG_COLOR
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BOARD_FIELD_OF_FIRE_EXTREME_COLOR
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BOARD_SENSOR_RANGE_COLOR
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BOARD_VISUAL_RANGE_COLOR
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BOARD_UNIT_SELECTED_COLOR
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BOARD_UNIT_VALID_COLOR
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BOARD_UNIT_TEXT_COLOR
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BOARD_DEMOLITION_CHARGE_COLOR
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BOARD_DEMOLITION_CHARGE_HAZARD_OUTLINE
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BOARD_ATTACK_ARROW_TRANSPARENCY
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BOARD_ECM_TRANSPARENCY
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BOARD_DARKEN_MAP_AT_NIGHT
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BOARD_TRANSLUCENT_HIDDEN_UNITS
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BOARD_TMM_PIP_MODE
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SHOW_ARTILLERY_MISSES
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SHOW_ARTILLERY_DRIFTS
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SHOW_ARTILLERY_DRIFT_ARROWS
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SHOW_BOMB_MISSES
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SHOW_BOMB_DRIFTS
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SHOW_DEPLOY_ZONES_ARTY_AUTO
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UNIT_OVERVIEW_TEXT_SHADOW_COLOR
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UNIT_OVERVIEW_CONDITION_SHADOW_COLOR
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PLANETARY_CONDITIONS_COLOR_TITLE
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PLANETARY_CONDITIONS_COLOR_TEXT
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PLANETARY_CONDITIONS_COLOR_COLD
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PLANETARY_CONDITIONS_COLOR_HOT
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PLANETARY_CONDITIONS_COLOR_BACKGROUND
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PLANETARY_CONDITIONS_SHOW_DEFAULTS
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PLANETARY_CONDITIONS_SHOW_HEADER
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PLANETARY_CONDITIONS_SHOW_LABELS
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PLANETARY_CONDITIONS_SHOW_VALUES
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PLANETARY_CONDITIONS_SHOW_INDICATORS
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PLANETARY_CONDITIONS_BACKGROUND_TRANSPARENCY
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TRACE_OVERLAY_TRANSPARENCY
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TRACE_OVERLAY_SCALE
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TRACE_OVERLAY_ORIGIN_X
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TRACE_OVERLAY_ORIGIN_Y
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TRACE_OVERLAY_IMAGE_FILE
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TOAST_ENABLED
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TOAST_DURATION_SECONDS
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TOAST_REPORT_EVENTS
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TOAST_DRIP_SECONDS
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PLAYERS_REMAINING_TO_SHOW
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BUTTONS_PER_ROW
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DOCK_ON_LEFT
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DOCK_MULTIPLE_ON_Y_AXIS
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USE_CAMO_OVERLAY
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SHOW_COORDS
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HIGH_QUALITY_GRAPHICS
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SHADOW_MAP
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INCLINES
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AO_HEX_SHADOWS
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LEVEL_HIGHLIGHT
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FLOATING_ISO
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MM_SYMBOL
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SOFT_CENTER
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AUTO_CENTER
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AUTO_SELECT_NEXT
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AUTO_END_FIRING
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AUTO_DECLARE_SEARCHLIGHT
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WARNING_COLOR
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CAUTION_COLOR
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PRECAUTION_COLOR
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OK_COLOR
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CUSTOM_UNIT_HEIGHT
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CUSTOM_UNIT_WIDTH
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SHOW_UNIMPLEMENTED_SPAS
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SHOW_UNIMPLEMENTED_QUIRKS
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FORCE_DISPLAY_POS_X
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FORCE_DISPLAY_POS_Y
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FORCE_DISPLAY_SIZE_HEIGHT
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FORCE_DISPLAY_SIZE_WIDTH
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FORCE_DISPLAY_AUTO_DISPLAY_REPORT_PHASE
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FORCE_DISPLAY_AUTO_DISPLAY_NON_REPORT_PHASE
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FORCE_DISPLAY_ENABLED
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FORCE_DISPLAY_BTN_ID
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FORCE_DISPLAY_BTN_PILOT
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FORCE_DISPLAY_BTN_MP
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FORCE_DISPLAY_BTN_HEAT
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FORCE_DISPLAY_BTN_WEAPONS
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FORCE_DISPLAY_BTN_DAMAGE_DESC
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FORCE_DISPLAY_BTN_ARMOR
- See Also:
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FORCE_DISPLAY_BTN_TONNAGE
- See Also:
-
FORCE_DISPLAY_BTN_ROLE
- See Also:
-
FORCE_DISPLAY_BTN_ECM
- See Also:
-
FORCE_DISPLAY_BTN_QUIRKS
- See Also:
-
FORCE_DISPLAY_BTN_C3
- See Also:
-
FORCE_DISPLAY_BTN_MISC
- See Also:
-
UNIT_DISPLAY_POS_X
- See Also:
-
UNIT_DISPLAY_POS_Y
- See Also:
-
UNIT_DISPLAY_NONTABBED_POS_X
- See Also:
-
UNIT_DISPLAY_NONTABBED_POS_Y
- See Also:
-
UNIT_DISPLAY_START_TABBED
- See Also:
-
UNIT_DISPLAY_SPLIT_ABC_LOC
- See Also:
-
UNIT_DISPLAY_SPLIT_BC_LOC
- See Also:
-
UNIT_DISPLAY_SPLIT_A1_LOC
- See Also:
-
UNIT_DISPLAY_SPLIT_B1_LOC
- See Also:
-
UNIT_DISPLAY_SPLIT_C1_LOC
- See Also:
-
UNIT_DISPLAY_SIZE_HEIGHT
- See Also:
-
UNIT_DISPLAY_SIZE_WIDTH
- See Also:
-
UNIT_DISPLAY_NONTABBED_SIZE_HEIGHT
- See Also:
-
UNIT_DISPLAY_NONTABBED_SIZE_WIDTH
- See Also:
-
UNIT_DISPLAY_AUTO_DISPLAY_REPORT_PHASE
- See Also:
-
UNIT_DISPLAY_AUTO_DISPLAY_NON_REPORT_PHASE
- See Also:
-
UNIT_DISPLAY_ENABLED
- See Also:
-
UNIT_DISPLAY_LOCATION
- See Also:
-
UNIT_DISPLAY_HEAT_COLOR_1
- See Also:
-
UNIT_DISPLAY_HEAT_COLOR_2
- See Also:
-
UNIT_DISPLAY_HEAT_COLOR_3
- See Also:
-
UNIT_DISPLAY_HEAT_COLOR_4
- See Also:
-
UNIT_DISPLAY_HEAT_COLOR_5
- See Also:
-
UNIT_DISPLAY_HEAT_COLOR_6
- See Also:
-
UNIT_DISPLAY_HEAT_COLOR_OVERHEAT
- See Also:
-
UNIT_DISPLAY_HEAT_VALUE_1
- See Also:
-
UNIT_DISPLAY_HEAT_VALUE_2
- See Also:
-
UNIT_DISPLAY_HEAT_VALUE_3
- See Also:
-
UNIT_DISPLAY_HEAT_VALUE_4
- See Also:
-
UNIT_DISPLAY_HEAT_VALUE_5
- See Also:
-
UNIT_DISPLAY_HEAT_VALUE_6
- See Also:
-
UNIT_DISPLAY_WEAPON_LIST_HEIGHT
- See Also:
-
UNIT_DISPLAY_MEK_ARMOR_LARGE_FONT_SIZE
- See Also:
-
UNIT_DISPLAY_MEK_ARMOR_MEDIUM_FONT_SIZE
- See Also:
-
UNIT_DISPLAY_MEK_ARMOR_SMALL_FONT_SIZE
- See Also:
-
UNIT_DISPLAY_MEK_LARGE_FONT_SIZE
- See Also:
-
UNIT_DISPLAY_MEK_MEDIUM_FONT_SIZE
- See Also:
-
UNIT_TOOLTIP_SEEN_BY_RESOLUTION
- See Also:
-
UNIT_TOOLTIP_ARMOR_MINI_UNITS_PER_BLOCK
- See Also:
-
UNIT_TOOLTIP_ARMOR_MINI_ARMOR_CHAR
- See Also:
-
UNIT_TOOLTIP_ARMOR_MINI_CAP_ARMOR_CHAR
- See Also:
-
UNIT_TOOLTIP_ARMOR_MINI_IS_CHAR
- See Also:
-
UNIT_TOOLTIP_ARMOR_MINI_CRITICAL_CHAR
- See Also:
-
UNIT_TOOLTIP_ARMOR_MINI_DESTROYED_CHAR
- See Also:
-
UNIT_TOOLTIP_ARMOR_MINI_COLOR_INTACT
- See Also:
-
UNIT_TOOLTIP_ARMOR_MINI_COLOR_PARTIAL_DMG
- See Also:
-
UNIT_TOOLTIP_ARMOR_MINI_COLOR_DAMAGED
- See Also:
-
UNIT_TOOLTIP_FONT_SIZE_MOD
- See Also:
-
UNIT_TOOLTIP_FG_COLOR
- See Also:
-
UNIT_TOOLTIP_LIGHT_FG_COLOR
- See Also:
-
UNIT_TOOLTIP_BUILDING_FG_COLOR
- See Also:
-
UNIT_TOOLTIP_ALT_FG_COLOR
- See Also:
-
UNIT_TOOLTIP_BLOCK_FG_COLOR
- See Also:
-
UNIT_TOOLTIP_TERRAIN_FG_COLOR
- See Also:
-
UNIT_TOOLTIP_BGCOLOR
- See Also:
-
UNIT_TOOLTIP_BUILDING_BGCOLOR
- See Also:
-
UNIT_TOOLTIP_ALT_BGCOLOR
- See Also:
-
UNIT_TOOLTIP_BLOCK_BGCOLOR
- See Also:
-
UNIT_TOOLTIP_TERRAIN_BGCOLOR
- See Also:
-
UNIT_TOOLTIP_HIGHLIGHT_COLOR
- See Also:
-
UNIT_TOOLTIP_WEAPON_COLOR
- See Also:
-
UNIT_TOOLTIP_QUIRK_COLOR
- See Also:
-
SPLIT_PANE_A_DIVIDER_LOCATION
- See Also:
-
GAME_SUMMARY_BOARD_VIEW
- See Also:
-
GAME_SUMMARY_MINIMAP
- See Also:
-
GIF_GAME_SUMMARY_MINIMAP
- See Also:
-
GIF_GAME_SUMMARY_RECORDING
- See Also:
-
SHOW_UNIT_DISPLAY_NAMES_ON_MINIMAP
- See Also:
-
ENTITY_OWNER_LABEL_COLOR
- See Also:
-
UNIT_LABEL_BORDER
- See Also:
-
TEAM_COLORING
- See Also:
-
FOCUS
- See Also:
-
FIRING_SOLUTIONS
- See Also:
-
CONSTRUCTOR_FACTOR_WARNING
- See Also:
-
MOVE_ENVELOPE
- See Also:
-
TURN_DETAILS_OVERLAY
- See Also:
-
FOV_HIGHLIGHT
- See Also:
-
FOV_HIGHLIGHT_ALPHA
- See Also:
-
FOV_HIGHLIGHT_RINGS_RADII
- See Also:
-
FOV_HIGHLIGHT_RINGS_COLORS_HSB
- See Also:
-
FOV_DARKEN
- See Also:
-
FOV_DARKEN_ALPHA
- See Also:
-
FOV_STRIPES
- See Also:
-
FOV_GRAYSCALE
- See Also:
-
FOV_SPOTTING_MODE
- See Also:
-
SHOW_OBJECTIVE_OVERLAYS
- See Also:
-
GUI_SCALE
- See Also:
-
LOBBY_MEK_TABLE_UNIT_WIDTH
- See Also:
-
LOBBY_MEK_TABLE_PILOT_WIDTH
- See Also:
-
LOBBY_MEK_TABLE_PLAYER_WIDTH
- See Also:
-
LOBBY_MEK_TABLE_BV_WIDTH
- See Also:
-
MAP_ZOOM_INDEX
- See Also:
-
MEK_SELECTOR_INCLUDE_MODEL
- See Also:
-
MEK_SELECTOR_INCLUDE_NAME
- See Also:
-
MEK_SELECTOR_INCLUDE_TONS
- See Also:
-
MEK_SELECTOR_INCLUDE_BV
- See Also:
-
MEK_SELECTOR_INCLUDE_YEAR
- See Also:
-
MEK_SELECTOR_INCLUDE_LEVEL
- See Also:
-
MEK_SELECTOR_INCLUDE_COST
- See Also:
-
MEK_SELECTOR_SHOW_ADVANCED
- See Also:
-
MEK_SELECTOR_UNIT_TYPE
- See Also:
-
MEK_SELECTOR_WEIGHT_CLASS
- See Also:
-
MEK_SELECTOR_RULES_LEVELS
- See Also:
-
MEK_SELECTOR_SORT_COLUMN
- See Also:
-
MEK_SELECTOR_SORT_ORDER
- See Also:
-
MEK_SELECTOR_SIZE_HEIGHT
- See Also:
-
MEK_SELECTOR_SIZE_WIDTH
- See Also:
-
MEK_SELECTOR_POS_X
- See Also:
-
MEK_SELECTOR_POS_Y
- See Also:
-
MEK_SELECTOR_SPLIT_POS
- See Also:
-
MINI_REPORT_POS_X
- See Also:
-
MINI_REPORT_POS_Y
- See Also:
-
MINI_REPORT_SIZE_HEIGHT
- See Also:
-
MINI_REPORT_SIZE_WIDTH
- See Also:
-
MINI_REPORT_ENABLED
- See Also:
-
MINI_REPORT_AUTO_DISPLAY_REPORT_PHASE
- See Also:
-
MINI_REPORT_AUTO_DISPLAY_NON_REPORT_PHASE
- See Also:
-
MINI_REPORT_LOCATION
- See Also:
-
MINI_REPORT_COLOR_LINK
- See Also:
-
MINI_REPORT_COLOR_SUCCESS
- See Also:
-
MINI_REPORT_COLOR_MISS
- See Also:
-
MINI_REPORT_COLOR_INFO
- See Also:
-
MINI_REPORT_FONT_TYPE
- See Also:
-
MINI_ROUND_REPORT_SPRITES
- See Also:
-
MINI_REPORT_SHOW_PLAYERS
- See Also:
-
MINI_REPORT_SHOW_UNITS
- See Also:
-
MINI_REPORT_SHOW_KEYWORDS
- See Also:
-
MINI_REPORT_SHOW_FILTER
- See Also:
-
PLAYER_LIST_POS_X
- See Also:
-
PLAYER_LIST_POS_Y
- See Also:
-
PLAYER_LIST_ENABLED
- See Also:
-
ROUNDS_IN_AIR_POS_X
- See Also:
-
ROUNDS_IN_AIR_POS_Y
- See Also:
-
ROUNDS_IN_AIR_ENABLED
- See Also:
-
REVEAL_ALL_ARTILLERY_ROUNDS
- See Also:
-
PLAYER_LIST_AUTO_DISPLAY_REPORT_PHASE
- See Also:
-
PLAYER_LIST_AUTO_DISPLAY_NON_REPORT_PHASE
- See Also:
-
MINI_MAP_COLOURS
- See Also:
-
MINI_MAP_ENABLED
- See Also:
-
MINI_MAP_POS_X
- See Also:
-
MINI_MAP_POS_Y
- See Also:
-
MINI_MAP_ZOOM
- See Also:
-
MINI_MAP_HEIGHT_DISPLAY_MODE
- See Also:
-
MINI_MAP_SYMBOLS_DISPLAY_MODE
- See Also:
-
MINI_MAP_AUTO_DISPLAY_REPORT_PHASE
- See Also:
-
MINI_MAP_AUTO_DISPLAY_NON_REPORT_PHASE
- See Also:
-
MINI_MAP_SHOW_SENSOR_RANGE
- See Also:
-
MINI_MAP_SHOW_FACING_ARROW
- See Also:
-
MINI_MAP_PAINT_BORDERS
- See Also:
-
MINI_MAP_MOVE_PATH_PERSISTENCE
- See Also:
-
FIRE_DISPLAY_TAB_DURING_PHASES
- See Also:
-
MOVE_DISPLAY_TAB_DURING_PHASES
- See Also:
-
HIGH_PERFORMANCE_GRAPHICS
- See Also:
-
MINIMUM_SIZE_HEIGHT
- See Also:
-
MINIMUM_SIZE_WIDTH
- See Also:
-
MOUSE_WHEEL_ZOOM
- See Also:
-
MOUSE_WHEEL_ZOOM_FLIP
- See Also:
-
NAG_FOR_CRUSHING_BUILDINGS
- See Also:
-
NAG_FOR_MAP_ED_README
- See Also:
-
NAG_FOR_MASC
- See Also:
-
NAG_FOR_NO_ACTION
- See Also:
-
NAG_FOR_NO_UNJAM_RAC
- See Also:
-
NAG_FOR_PSR
- See Also:
-
NAG_FOR_README
- See Also:
-
NAG_FOR_SPRINT
- See Also:
-
NAG_FOR_OVERHEAT
- See Also:
-
NAG_FOR_LAUNCH_DOORS
- See Also:
-
NAG_FOR_MECHANICAL_FALL_DAMAGE
- See Also:
-
NAG_FOR_DOOMED
- See Also:
-
NAG_FOR_DOOMED_MOVE
- See Also:
-
NAG_FOR_AUTO_EJECT
- See Also:
-
NAG_FOR_DISHONOR
- See Also:
-
NAG_FOR_WIGE_LANDING
- See Also:
-
NAG_FOR_ODD_SIZED_BOARD
- See Also:
-
RULER_COLOR_1
- See Also:
-
RULER_COLOR_2
- See Also:
-
RULER_POS_X
- See Also:
-
RULER_POS_Y
- See Also:
-
RULER_SIZE_HEIGHT
- See Also:
-
RULER_SIZE_WIDTH
- See Also:
-
SCROLL_SENSITIVITY
- See Also:
-
SHOW_FIELD_OF_FIRE
- See Also:
-
SHOW_SENSOR_RANGE
- See Also:
-
SHOW_MAP_HEX_POPUP
- See Also:
-
SHOW_WPS_IN_TT
- See Also:
-
SHOW_WPS_LOC_IN_TT
- See Also:
-
SHOW_ARMOR_MINI_VIS_TT
- See Also:
-
SHOW_PILOT_PORTRAIT_TT
- See Also:
-
SHOW_MOVE_STEP
- See Also:
-
SHOW_WRECKS
- See Also:
-
SOUND_BING_FILENAME_CHAT
- See Also:
-
SOUND_BING_FILENAME_MY_TURN
- See Also:
-
SOUND_BING_FILENAME_OTHERS_TURN
- See Also:
-
MASTER_VOLUME
- See Also:
-
SOUND_MUTE_CHAT
- See Also:
-
SOUND_MUTE_MY_TURN
- See Also:
-
SOUND_MUTE_OTHERS_TURN
- See Also:
-
TOOLTIP_DELAY
- See Also:
-
TOOLTIP_DISMISS_DELAY
- See Also:
-
TOOLTIP_DIST_SUPPRESSION
- See Also:
-
WINDOW_POS_X
- See Also:
-
WINDOW_POS_Y
- See Also:
-
WINDOW_SIZE_HEIGHT
- See Also:
-
WINDOW_SIZE_WIDTH
- See Also:
-
RND_ARMY_SIZE_HEIGHT
- See Also:
-
RND_ARMY_SIZE_WIDTH
- See Also:
-
RND_ARMY_POS_X
- See Also:
-
RND_ARMY_POS_Y
- See Also:
-
RND_ARMY_SPLIT_POS
- See Also:
-
RND_ARMY_LAST_FACTION
- See Also:
-
RND_ARMY_LAST_SUB_FACTION
- See Also:
-
RND_ARMY_LAST_UNIT_TYPE
- See Also:
-
RND_ARMY_LAST_RATING
- See Also:
-
RND_ARMY_LAST_UNIT_COUNT
- See Also:
-
RND_ARMY_LAST_TAB
- See Also:
-
RND_MAP_POS_X
- See Also:
-
RND_MAP_POS_Y
- See Also:
-
RND_MAP_SIZE_HEIGHT
- See Also:
-
RND_MAP_SIZE_WIDTH
- See Also:
-
RND_MAP_ADVANCED
- See Also:
-
LOS_MEK_IN_FIRST
- See Also:
-
LOS_MEK_IN_SECOND
- See Also:
-
SHOW_MAP_SHEETS
- See Also:
-
USE_ISOMETRIC
- See Also:
-
SHOW_UNIT_OVERVIEW
- See Also:
-
SHOW_DAMAGE_LEVEL
- See Also:
-
SHOW_DAMAGE_DECAL
- See Also:
-
SKIN_FILE
- See Also:
-
DEFAULT_WEAPON_SORT_ORDER
- See Also:
-
SENSOR_PREFERENCE_ORDER
- See Also:
-
UI_THEME
- See Also:
-
BOARD_EDIT_LOAD_SIZE_HEIGHT
- See Also:
-
BOARD_EDIT_LOAD_SIZE_WIDTH
- See Also:
-
BOARD_EDIT_RANDOM_DIALOG_START
- See Also:
-
BOARD_SAVE_INCLUDE_LICENSE
- See Also:
-
ALLY_UNIT_COLOR
- See Also:
-
MY_UNIT_COLOR
- See Also:
-
ENEMY_UNIT_COLOR
- See Also:
-
SHOW_KEYBINDS_OVERLAY
- See Also:
-
SHOW_PLANETARY_CONDITIONS_OVERLAY
- See Also:
-
SHOW_TRACE_OVERLAY
- See Also:
-
UNIT_LABEL_STYLE
- See Also:
-
RULER_DIAGRAM_VISIBLE
- See Also:
-
RULER_COMPARE_VISIBLE
- See Also:
-
AS_CARD_FONT
- See Also:
-
AS_CARD_SIZE
- See Also:
-
SBF_SHEET_HEADER_FONT
- See Also:
-
SBF_SHEET_VALUE_FONT
- See Also:
-
SUMMARY_FONT
- See Also:
-
BOT_COMMANDS_ENABLED
- See Also:
-
BOT_COMMANDS_LOCATION
- See Also:
-
BOT_COMMANDS_POS_X
- See Also:
-
BOT_COMMANDS_POS_Y
- See Also:
-
BOT_COMMANDS_WIDTH
- See Also:
-
BOT_COMMANDS_HEIGHT
- See Also:
-
BOT_COMMANDS_AUTO_DISPLAY_NON_REPORT_PHASE
- See Also:
-
BOT_COMMANDS_AUTO_DISPLAY_REPORT_PHASE
- See Also:
-
RAT_TECH_LEVEL
-
RAT_BV_MIN
-
RAT_BV_MAX
-
RAT_NUM_MEKS
-
RAT_NUM_VEES
-
RAT_NUM_BA
-
RAT_NUM_INF
-
RAT_YEAR_MIN
-
RAT_YEAR_MAX
-
RAT_PAD_BV
-
RAT_SELECTED_RAT
-
DEFAULT_WHITE
-
DEFAULT_BLACK
-
DEFAULT_DARK_GRAY
-
DEFAULT_LIGHT_GRAY
-
instance
-
HIDE
public static final int HIDE- See Also:
-
SHOW
public static final int SHOW- See Also:
-
MANUAL
public static final int MANUAL- See Also:
-
-
Constructor Details
-
GUIPreferences
protected GUIPreferences()
-
-
Method Details
-
getInstance
-
setDefault
-
getAdvancedProperties
-
getAOHexShadows
public boolean getAOHexShadows() -
getHighQualityGraphics
public boolean getHighQualityGraphics() -
getFloatingIso
public boolean getFloatingIso() -
getMmSymbol
public boolean getMmSymbol() -
getShadowMap
public boolean getShadowMap() -
getHexInclines
public boolean getHexInclines() -
getLevelHighlight
public boolean getLevelHighlight() -
getAutoEndFiring
public boolean getAutoEndFiring() -
getTeamColoring
public boolean getTeamColoring() -
getAutoDeclareSearchlight
public boolean getAutoDeclareSearchlight() -
getCustomUnitHeight
public int getCustomUnitHeight() -
getCustomUnitWidth
public int getCustomUnitWidth() -
getShowUnimplementedSpas
public boolean getShowUnimplementedSpas()- Returns:
- whether the pilot options list also shows the CamOps SPAs MegaMek does not implement
-
getShowUnimplementedQuirks
public boolean getShowUnimplementedQuirks()- Returns:
- whether the quirks list also shows the quirks MegaMek will not act on
-
getForceDisplayPosX
public int getForceDisplayPosX() -
getForceDisplayPosY
public int getForceDisplayPosY() -
getForceDisplaySizeHeight
public int getForceDisplaySizeHeight() -
getForceDisplaySizeWidth
public int getForceDisplaySizeWidth() -
getForceDisplayAutoDisplayReportPhase
public int getForceDisplayAutoDisplayReportPhase() -
getForceDisplayAutoDisplayNonReportPhase
public int getForceDisplayAutoDisplayNonReportPhase() -
getForceDisplayEnabled
public boolean getForceDisplayEnabled() -
getUnitDisplayPosX
public int getUnitDisplayPosX() -
getUnitDisplayPosY
public int getUnitDisplayPosY() -
getUnitDisplayNontabbedPosX
public int getUnitDisplayNontabbedPosX() -
getUnitDisplayNontabbedPosY
public int getUnitDisplayNontabbedPosY() -
getUnitDisplayStartTabbed
public boolean getUnitDisplayStartTabbed() -
getUnitDisplaySplitABCLoc
public int getUnitDisplaySplitABCLoc() -
getUnitDisplaySplitBCLoc
public int getUnitDisplaySplitBCLoc() -
getUnitDisplaySplitA1Loc
public int getUnitDisplaySplitA1Loc() -
getUnitDisplaySplitB1Loc
public int getUnitDisplaySplitB1Loc() -
getUnitDisplaySplitC1Loc
public int getUnitDisplaySplitC1Loc() -
getUnitDisplaySizeHeight
public int getUnitDisplaySizeHeight() -
getUnitDisplaySizeWidth
public int getUnitDisplaySizeWidth() -
getUnitDisplayNonTabbedSizeHeight
public int getUnitDisplayNonTabbedSizeHeight() -
getUnitDisplayNonTabbedSizeWidth
public int getUnitDisplayNonTabbedSizeWidth() -
getUnitDisplayAutoDisplayReportPhase
public int getUnitDisplayAutoDisplayReportPhase() -
getUnitDisplayAutoDisplayNonReportPhase
public int getUnitDisplayAutoDisplayNonReportPhase() -
getUnitDisplayEnabled
public boolean getUnitDisplayEnabled() -
getUnitDisplayWeaponListHeight
public int getUnitDisplayWeaponListHeight() -
getUnitDisplayLocation
public int getUnitDisplayLocation() -
getUnitDisplayHeatLevel1
-
getUnitDisplayHeatLevel2
-
getUnitDisplayHeatLevel3
-
getUnitDisplayHeatLevel4
-
getUnitDisplayHeatLevel5
-
getUnitDisplayHeatLevel6
-
getUnitDisplayHeatLevelOverheat
-
getUnitDisplayHeatValue1
public int getUnitDisplayHeatValue1() -
getUnitDisplayHeatValue2
public int getUnitDisplayHeatValue2() -
getUnitDisplayHeatValue3
public int getUnitDisplayHeatValue3() -
getUnitDisplayHeatValue4
public int getUnitDisplayHeatValue4() -
getUnitDisplayHeatValue5
public int getUnitDisplayHeatValue5() -
getUnitDisplayHeatValue6
public int getUnitDisplayHeatValue6() -
getUnitDisplayMekArmorLargeFontSize
public int getUnitDisplayMekArmorLargeFontSize() -
getUnitDisplayMekArmorMediumFontSize
public int getUnitDisplayMekArmorMediumFontSize() -
getUnitDisplayMekArmorSmallFontSize
public int getUnitDisplayMekArmorSmallFontSize() -
getUnitDisplayMekLargeFontSize
public int getUnitDisplayMekLargeFontSize() -
getUnitDisplayMekMediumFontSize
public int getUnitDisplayMekMediumFontSize() -
getUnitTooltipArmorMiniColorIntact
-
getUnitTooltipArmorMiniColorPartialDamage
-
getUnitTooltipArmorMiniColorDamaged
-
getSplitPaneADividerLocation
public int getSplitPaneADividerLocation() -
getCoordsEnabled
public boolean getCoordsEnabled() -
getGameSummaryBoardView
public boolean getGameSummaryBoardView() -
getGameSummaryMinimap
public boolean getGameSummaryMinimap() -
getGifGameSummaryRecording
- Returns:
- How the combat-summary GIF is recorded: always, ask at game start (the default), or never.
-
getGifGameSummaryMinimap
Deprecated, for removal: This API element is subject to removal in a future version. -
showUnitDisplayNamesOnMinimap
public boolean showUnitDisplayNamesOnMinimap() -
getEntityOwnerLabelColor
Deprecated, for removal: This API element is subject to removal in a future version. -
getUnitLabelBorder
public boolean getUnitLabelBorder() -
getFocus
public boolean getFocus() -
getShowFiringSolutions
public boolean getShowFiringSolutions() -
getShowCFWarnings
public boolean getShowCFWarnings() -
getMoveEnvelope
public boolean getMoveEnvelope() -
getTurnDetailsOverlay
public boolean getTurnDetailsOverlay() -
getFovHighlight
public boolean getFovHighlight() -
getFovHighlightAlpha
public int getFovHighlightAlpha() -
getFovHighlightRingsRadii
-
getFovHighlightRingsColorsHsb
-
getFovDarken
public boolean getFovDarken() -
getFovDarkenAlpha
public int getFovDarkenAlpha() -
getFovStripes
public int getFovStripes() -
getFovGrayscale
public boolean getFovGrayscale() -
getFovSpottingMode
public boolean getFovSpottingMode() -
getMapZoomIndex
Deprecated, for removal: This API element is subject to removal in a future version. -
getMekSelectorIncludeModel
Deprecated, for removal: This API element is subject to removal in a future version. -
getMekSelectorIncludeName
Deprecated, for removal: This API element is subject to removal in a future version. -
getMekSelectorIncludeTons
Deprecated, for removal: This API element is subject to removal in a future version. -
getMekSelectorIncludeBV
Deprecated, for removal: This API element is subject to removal in a future version. -
getMekSelectorIncludeYear
Deprecated, for removal: This API element is subject to removal in a future version. -
getMekSelectorIncludeLevel
Deprecated, for removal: This API element is subject to removal in a future version. -
getMekSelectorIncludeCost
Deprecated, for removal: This API element is subject to removal in a future version. -
getMekSelectorShowAdvanced
Deprecated, for removal: This API element is subject to removal in a future version. -
getMekSelectorUnitType
public int getMekSelectorUnitType() -
getMekSelectorWeightClass
public int getMekSelectorWeightClass() -
getMekSelectorRulesLevels
-
getMekSelectorSortColumn
public int getMekSelectorSortColumn() -
getMekSelectorDefaultSortColumn
public int getMekSelectorDefaultSortColumn() -
getMekSelectorSortOrder
-
getMekSelectorDefaultSortOrder
-
getMekSelectorSizeHeight
public int getMekSelectorSizeHeight() -
getMekSelectorSizeWidth
public int getMekSelectorSizeWidth() -
getMekSelectorPosX
public int getMekSelectorPosX() -
getMekSelectorPosY
public int getMekSelectorPosY() -
getMekSelectorSplitPos
public int getMekSelectorSplitPos() -
getRndArmySizeHeight
public int getRndArmySizeHeight() -
getRndArmySizeWidth
public int getRndArmySizeWidth() -
getRndArmyPosX
public int getRndArmyPosX() -
getRndArmyPosY
public int getRndArmyPosY() -
getRndArmySplitPos
public int getRndArmySplitPos() -
getMinimapColours
Deprecated, for removal: This API element is subject to removal in a future version. -
getMinimapEnabled
public boolean getMinimapEnabled() -
getMinimapAutoDisplayReportPhase
public int getMinimapAutoDisplayReportPhase() -
getMinimapAutoDisplayNonReportPhase
public int getMinimapAutoDisplayNonReportPhase() -
getFireDisplayTabDuringFiringPhases
public boolean getFireDisplayTabDuringFiringPhases() -
getMoveDisplayTabDuringMovePhases
public boolean getMoveDisplayTabDuringMovePhases() -
getMinimapPosX
public int getMinimapPosX() -
getMinimapPosY
public int getMinimapPosY() -
getMinimapZoom
public int getMinimapZoom() -
getMinimapHeightDisplayMode
public int getMinimapHeightDisplayMode() -
getMinimapSymbolsDisplayMode
public int getMinimapSymbolsDisplayMode() -
getMiniReportEnabled
public boolean getMiniReportEnabled() -
getMiniReportAutoDisplayReportPhase
public int getMiniReportAutoDisplayReportPhase() -
getMiniReportAutoDisplayNonReportPhase
public int getMiniReportAutoDisplayNonReportPhase() -
getMiniReportLocation
public int getMiniReportLocation() -
getMiniReportShowSprites
public boolean getMiniReportShowSprites() -
getMiniReportShowPlayers
public boolean getMiniReportShowPlayers() -
getMiniReportShowUnits
public boolean getMiniReportShowUnits() -
getMiniReportShowKeywords
public boolean getMiniReportShowKeywords() -
getMiniReportShowFilter
public boolean getMiniReportShowFilter() -
getPlayerListEnabled
public boolean getPlayerListEnabled() -
getPlayerListPosX
public int getPlayerListPosX() -
getPlayerListPosY
public int getPlayerListPosY() -
getRoundsInAirEnabled
public boolean getRoundsInAirEnabled() -
getRoundsInAirPosX
public int getRoundsInAirPosX() -
getRoundsInAirPosY
public int getRoundsInAirPosY() -
getPlayerListAutoDisplayReportPhase
public int getPlayerListAutoDisplayReportPhase() -
getPlayerListAutoDisplayNonReportPhase
public int getPlayerListAutoDisplayNonReportPhase() -
getIsometricEnabled
public boolean getIsometricEnabled() -
getMinimumSizeHeight
public int getMinimumSizeHeight() -
getMinimumSizeWidth
public int getMinimumSizeWidth() -
getBoardEditLoadHeight
public int getBoardEditLoadHeight() -
getBoardEditLoadWidth
public int getBoardEditLoadWidth() -
getMiniReportPosX
public int getMiniReportPosX() -
getMiniReportPosY
public int getMiniReportPosY() -
getMiniReportSizeHeight
public int getMiniReportSizeHeight() -
getMiniReportSizeWidth
public int getMiniReportSizeWidth() -
getMouseWheelZoom
public boolean getMouseWheelZoom() -
getMouseWheelZoomFlip
public boolean getMouseWheelZoomFlip() -
getNagForDoomedMove
public boolean getNagForDoomedMove() -
setNagForDoomedMove
public void setNagForDoomedMove(boolean shouldNag) -
getNagForAutoEject
public boolean getNagForAutoEject() -
setNagForAutoEject
public void setNagForAutoEject(boolean shouldNag) -
getNagForCrushingBuildings
public boolean getNagForCrushingBuildings() -
getNagForMapEdReadme
public boolean getNagForMapEdReadme() -
getNagForMASC
public boolean getNagForMASC() -
getNagForNoAction
public boolean getNagForNoAction() -
getNagForNoUnJamRAC
public boolean getNagForNoUnJamRAC() -
getNagForPSR
public boolean getNagForPSR() -
getNagForReadme
public boolean getNagForReadme() -
getNagForSprint
public boolean getNagForSprint() -
getNagForOverheat
public boolean getNagForOverheat() -
getNagForDishonor
public boolean getNagForDishonor() -
getNagForLaunchDoors
public boolean getNagForLaunchDoors() -
getNagForMechanicalJumpFallDamage
public boolean getNagForMechanicalJumpFallDamage() -
getNagForDoomed
public boolean getNagForDoomed() -
getNagForWiGELanding
public boolean getNagForWiGELanding() -
getRulerColor1
-
getRulerColor2
-
getRulerPosX
public int getRulerPosX() -
getRulerPosY
public int getRulerPosY() -
getRulerSizeHeight
public int getRulerSizeHeight() -
getRulerSizeWidth
public int getRulerSizeWidth() -
getScrollSensitivity
Deprecated, for removal: This API element is subject to removal in a future version. -
getShowFieldOfFire
public boolean getShowFieldOfFire() -
getShowSensorRange
public boolean getShowSensorRange() -
getShowMapHexPopup
public boolean getShowMapHexPopup() -
getShowWpsInTT
public boolean getShowWpsInTT() -
getShowWpsLocinTT
public boolean getShowWpsLocinTT() -
getShowArmorMiniVisTT
public boolean getShowArmorMiniVisTT() -
getShowPilotPortraitTT
public boolean getShowPilotPortraitTT() -
getShowMoveStep
public boolean getShowMoveStep() -
getShowWrecks
public boolean getShowWrecks() -
getMasterVolume
public int getMasterVolume() -
getSoundBingFilenameChat
-
getSoundBingFilenameMyTurn
-
getSoundBingFilenameOthersTurn
-
getSoundMuteChat
public boolean getSoundMuteChat() -
getSoundMuteMyTurn
public boolean getSoundMuteMyTurn() -
getSoundMuteOthersTurn
public boolean getSoundMuteOthersTurn() -
getTooltipDelay
public int getTooltipDelay() -
getTooltipDismissDelay
public int getTooltipDismissDelay() -
getTooltipDistSuppression
public int getTooltipDistSuppression() -
getGUIScale
public float getGUIScale() -
getWindowPosX
public int getWindowPosX() -
getWindowPosY
public int getWindowPosY() -
getWindowSizeHeight
public int getWindowSizeHeight() -
getWindowSizeWidth
public int getWindowSizeWidth() -
getMekInFirst
public boolean getMekInFirst() -
getMekInSecond
public boolean getMekInSecond() -
getShowMapSheets
public boolean getShowMapSheets() -
getShowUnitOverview
public boolean getShowUnitOverview() -
getSkinFile
-
getDefaultSkinFile
-
getUITheme
-
getDefaultWeaponSortOrder
-
getSensorPreferenceOrder
Returns the player's sensor families in preference order, most preferred first. A unit deploys using the first family on this list that it actually carries a sensor for.The stored value is tolerated rather than trusted: unknown names left over from an older or newer build are dropped, duplicates are ignored, and any family the stored list does not mention is appended in
SensorFamily.defaultOrder()order. The returned list therefore always holds every family exactly once.- Returns:
- every sensor family, most preferred first
-
getAsCardFont
-
getSummaryFont
-
getSbfSheetHeaderFont
-
getSbfSheetValueFont
-
getAsCardSize
public float getAsCardSize() -
getMoveStepDelay
public int getMoveStepDelay() -
getShowFPS
public boolean getShowFPS() -
getSoftCenter
public boolean getSoftCenter() -
getAutoCenter
public boolean getAutoCenter() -
getAutoSelectNextUnit
public boolean getAutoSelectNextUnit() -
setAutoSelectNextUnit
public void setAutoSelectNextUnit(boolean autoSelectNextUnit) -
getNoSaveNag
public boolean getNoSaveNag() -
getSaveLobbyOnStart
public boolean getSaveLobbyOnStart() -
setSaveLobbyOnStart
Deprecated, for removal: This API element is subject to removal in a future version. -
getChatbox2AutoSlideDown
public boolean getChatbox2AutoSlideDown() -
getChatbox2BackColor
-
getChatBox2Transparency
public int getChatBox2Transparency() -
setDefaultWeaponSortOrder
-
setSensorPreferenceOrder
Stores the sensor families in preference order, most preferred first.- Parameters:
sensorPreferenceOrder- the families, most preferred first
-
getBoardEdRndStart
public boolean getBoardEdRndStart() -
getBoardSaveIncludeLicense
public boolean getBoardSaveIncludeLicense() -
setShadowMap
public void setShadowMap(boolean state) -
setHexInclines
public void setHexInclines(boolean state) -
setAOHexShadows
public void setAOHexShadows(boolean state) -
setHighQualityGraphics
public void setHighQualityGraphics(boolean state) -
setFloatingIso
public void setFloatingIso(boolean state) -
setMmSymbol
public void setMmSymbol(boolean state) -
setLevelHighlight
public void setLevelHighlight(boolean state) -
getShowDamageLevel
public boolean getShowDamageLevel() -
getShowDamageDecal
public boolean getShowDamageDecal() -
setAutoEndFiring
public void setAutoEndFiring(boolean state) -
setAutoDeclareSearchlight
public void setAutoDeclareSearchlight(boolean state) -
setCustomUnitHeight
public void setCustomUnitHeight(int state) -
setCustomUnitWidth
public void setCustomUnitWidth(int state) -
setShowUnimplementedSpas
public void setShowUnimplementedSpas(boolean state) -
setShowUnimplementedQuirks
public void setShowUnimplementedQuirks(boolean state) -
setForceDisplayPosX
public void setForceDisplayPosX(int i) -
setForceDisplayPosY
public void setForceDisplayPosY(int i) -
setForceDisplaySizeHeight
public void setForceDisplaySizeHeight(int i) -
setForceDisplaySizeWidth
public void setForceDisplaySizeWidth(int i) -
setForceDisplayAutoDisplayReportPhase
public void setForceDisplayAutoDisplayReportPhase(int i) -
setForceDisplayAutoDisplayNonReportPhase
public void setForceDisplayAutoDisplayNonReportPhase(int i) -
setBotCommandAutoDisplayReportPhase
public void setBotCommandAutoDisplayReportPhase(int i) -
setBotCommandAutoDisplayNonReportPhase
public void setBotCommandAutoDisplayNonReportPhase(int i) -
toggleForceDisplay
public void toggleForceDisplay() -
setForceDisplayEnabled
public void setForceDisplayEnabled(boolean b) -
setUnitDisplayPosX
public void setUnitDisplayPosX(int i) -
setUnitDisplayPosY
public void setUnitDisplayPosY(int i) -
setUnitDisplayNontabbedPosX
public void setUnitDisplayNontabbedPosX(int i) -
setUnitDisplayNontabbedPosY
public void setUnitDisplayNontabbedPosY(int i) -
setUnitDisplayStartTabbed
public void setUnitDisplayStartTabbed(boolean state) -
setUnitDisplaySplitABCLoc
public void setUnitDisplaySplitABCLoc(int i) -
setUnitDisplaySplitBCLoc
public void setUnitDisplaySplitBCLoc(int i) -
setUnitDisplaySplitA1Loc
public void setUnitDisplaySplitA1Loc(int i) -
setUnitDisplaySplitB1Loc
public void setUnitDisplaySplitB1Loc(int i) -
setUnitDisplaySplitC2Loc
public void setUnitDisplaySplitC2Loc(int i) -
setUnitDisplaySizeHeight
public void setUnitDisplaySizeHeight(int i) -
setUnitDisplaySizeWidth
public void setUnitDisplaySizeWidth(int i) -
setUnitDisplayNonTabbedSizeHeight
public void setUnitDisplayNonTabbedSizeHeight(int i) -
setUnitDisplayNonTabbedSizeWidth
public void setUnitDisplayNonTabbedSizeWidth(int i) -
setUnitDisplayAutoDisplayReportPhase
public void setUnitDisplayAutoDisplayReportPhase(int i) -
setUnitDisplayAutoDisplayNonReportPhase
public void setUnitDisplayAutoDisplayNonReportPhase(int i) -
toggleUnitDisplay
public void toggleUnitDisplay() -
setUnitDisplayEnabled
public void setUnitDisplayEnabled(boolean b) -
setUnitDisplayWeaponListHeight
public void setUnitDisplayWeaponListHeight(int i) -
toggleUnitDisplayLocation
public void toggleUnitDisplayLocation() -
setUnitDisplayLocation
Deprecated, for removal: This API element is subject to removal in a future version. -
setUnitDisplayHeatColorLevel1
-
setUnitDisplayHeatColorLevel2
-
setUnitDisplayHeatColorLevel3
-
setUnitDisplayHeatColorLevel4
-
setUnitDisplayHeatColorLevel5
-
setUnitDisplayHeatColorLevel6
-
setUnitDisplayHeatColorLevelOverHeat
-
setUnitDisplayHeatColorValue1
public void setUnitDisplayHeatColorValue1(int i) -
setUnitDisplayHeatColorValue2
public void setUnitDisplayHeatColorValue2(int i) -
setUnitDisplayHeatColorValue3
public void setUnitDisplayHeatColorValue3(int i) -
setUnitDisplayHeatColorValue4
public void setUnitDisplayHeatColorValue4(int i) -
setUnitDisplayHeatColorValue5
public void setUnitDisplayHeatColorValue5(int i) -
setUnitDisplayHeatColorValue6
public void setUnitDisplayHeatColorValue6(int i) -
setUnitDisplayMekArmorLargeFontSize
public void setUnitDisplayMekArmorLargeFontSize(int i) -
setUnitDisplayMekArmorMediumFontSize
public void setUnitDisplayMekArmorMediumFontSize(int i) -
setUnitDisplayMekArmorSmallFontSize
public void setUnitDisplayMekArmorSmallFontSize(int i) -
setUnitDisplayMekLargeFontSize
public void setUnitDisplayMekLargeFontSize(int i) -
setUnitDisplayMekMediumFontSize
public void setUnitDisplayMekMediumFontSize(int i) -
setUnitTooltipArmorMiniColorIntact
-
setUnitTooltipArmorMiniColorPartialDamage
-
setUnitTooltipArmorMiniColorDamaged
-
setSplitPaneALocation
public void setSplitPaneALocation(int i) -
toggleCoords
public void toggleCoords() -
setCoordsEnabled
Deprecated, for removal: This API element is subject to removal in a future version. -
setGameSummaryBoardView
public void setGameSummaryBoardView(boolean state) -
setGameSummaryMinimap
public void setGameSummaryMinimap(boolean state) -
setGifGameSummaryRecording
-
setGifGameSummaryMinimap
Deprecated, for removal: This API element is subject to removal in a future version.since 0.51.01, usesetGifGameSummaryRecording(GifRecordingMode); mapstruetoGifRecordingMode.ALWAYSandfalsetoGifRecordingMode.NEVER. -
setShowUnitDisplayNamesOnMinimap
public void setShowUnitDisplayNamesOnMinimap(boolean state) -
setEntityOwnerLabelColor
Deprecated, for removal: This API element is subject to removal in a future version. -
setUnitLabelBorder
public void setUnitLabelBorder(boolean i) -
setGetFocus
public void setGetFocus(boolean state) -
setShowFiringSolutions
public void setShowFiringSolutions(boolean state) -
setShowCFWarnings
public void setShowCFWarnings(boolean b) -
setMoveEnvelope
public void setMoveEnvelope(boolean state) -
setTurnDetailsOverlay
public void setTurnDetailsOverlay(boolean state) -
setFovHighlight
public void setFovHighlight(boolean state) -
setFovHighlightAlpha
public void setFovHighlightAlpha(int i) -
setFovHighlightRingsRadii
-
setFovHighlightRingsColorsHsb
-
setFovDarken
public void setFovDarken(boolean state) -
setFovDarkenAlpha
public void setFovDarkenAlpha(int i) -
setFovStripes
public void setFovStripes(int i) -
setFovGrayscale
public void setFovGrayscale(boolean state) -
setFovSpottingMode
public void setFovSpottingMode(boolean state) -
getShowObjectiveOverlays
public boolean getShowObjectiveOverlays()- Returns:
- whether the objective overlays - control zone outlines and scheme words - are shown
-
setShowObjectiveOverlays
public void setShowObjectiveOverlays(boolean state) -
setMapZoomIndex
public void setMapZoomIndex(int zoomIndex) -
setMekSelectorIncludeModel
@Deprecated(since="0.51.0", forRemoval=true) public void setMekSelectorIncludeModel(boolean includeModel) Deprecated, for removal: This API element is subject to removal in a future version. -
setMekSelectorIncludeName
@Deprecated(since="0.51.0", forRemoval=true) public void setMekSelectorIncludeName(boolean includeName) Deprecated, for removal: This API element is subject to removal in a future version. -
setMekSelectorIncludeTons
@Deprecated(since="0.51.0", forRemoval=true) public void setMekSelectorIncludeTons(boolean includeTons) Deprecated, for removal: This API element is subject to removal in a future version. -
setMekSelectorIncludeBV
Deprecated, for removal: This API element is subject to removal in a future version. -
setMekSelectorIncludeYear
@Deprecated(since="0.51.0", forRemoval=true) public void setMekSelectorIncludeYear(boolean includeYear) Deprecated, for removal: This API element is subject to removal in a future version. -
setMekSelectorIncludeLevel
@Deprecated(since="0.51.0", forRemoval=true) public void setMekSelectorIncludeLevel(boolean includeLevel) Deprecated, for removal: This API element is subject to removal in a future version. -
setMekSelectorIncludeCost
@Deprecated(since="0.51.0", forRemoval=true) public void setMekSelectorIncludeCost(boolean includeCost) Deprecated, for removal: This API element is subject to removal in a future version. -
setMekSelectorShowAdvanced
@Deprecated(since="0.51.0", forRemoval=true) public void setMekSelectorShowAdvanced(boolean showAdvanced) Deprecated, for removal: This API element is subject to removal in a future version. -
setMekSelectorUnitType
public void setMekSelectorUnitType(int unitType) -
setMekSelectorWeightClass
public void setMekSelectorWeightClass(int weightClass) -
setMekSelectorRulesLevels
-
setMekSelectorSortColumn
public void setMekSelectorSortColumn(int columnId) -
setMekSelectorSortOrder
-
setMekSelectorSizeHeight
public void setMekSelectorSizeHeight(int i) -
setMekSelectorSizeWidth
public void setMekSelectorSizeWidth(int i) -
setMekSelectorPosX
public void setMekSelectorPosX(int i) -
setMekSelectorSplitPos
public void setMekSelectorSplitPos(int i) -
setMekSelectorPosY
public void setMekSelectorPosY(int i) -
setRndArmySizeHeight
public void setRndArmySizeHeight(int i) -
setRndArmySizeWidth
public void setRndArmySizeWidth(int i) -
setRndArmyPosX
public void setRndArmyPosX(int i) -
setRndArmySplitPos
public void setRndArmySplitPos(int i) -
setRndArmyPosY
public void setRndArmyPosY(int i) -
setMinimapEnabled
public void setMinimapEnabled(boolean b) -
toggleMinimapEnabled
public void toggleMinimapEnabled() -
toggleBotCommandsEnabled
public void toggleBotCommandsEnabled() -
getBotCommandsAutoDisplayNonReportPhase
public int getBotCommandsAutoDisplayNonReportPhase() -
getBotCommandsAutoDisplayReportPhase
public int getBotCommandsAutoDisplayReportPhase() -
setMinimapPosX
public void setMinimapPosX(int i) -
setMinimapPosY
public void setMinimapPosY(int i) -
setMinimapZoom
public void setMinimapZoom(int zoom) -
setMinimapHeightDisplayMode
public void setMinimapHeightDisplayMode(int zoom) -
setMiniMapSymbolsDisplayMode
public void setMiniMapSymbolsDisplayMode(int i) -
setMinimapAutoDisplayReportPhase
public void setMinimapAutoDisplayReportPhase(int i) -
setMinimapAutoDisplayNonReportPhase
public void setMinimapAutoDisplayNonReportPhase(int i) -
setFireDisplayTabDuringFiringPhases
public void setFireDisplayTabDuringFiringPhases(boolean b) -
setMoveDisplayTabDuringMovePhases
public void setMoveDisplayTabDuringMovePhases(boolean b) -
setMiniReportEnabled
public void setMiniReportEnabled(boolean b) -
toggleRoundReportEnabled
public void toggleRoundReportEnabled() -
setMiniReportPosX
public void setMiniReportPosX(int i) -
setMiniReportPosY
public void setMiniReportPosY(int i) -
setMiniReportAutoDisplayReportPhase
public void setMiniReportAutoDisplayReportPhase(int i) -
setMiniReportAutoDisplayNonReportPhase
public void setMiniReportAutoDisplayNonReportPhase(int i) -
toggleMiniReportLocation
public void toggleMiniReportLocation() -
setMiniReportLocation
Deprecated, for removal: This API element is subject to removal in a future version. -
setMiniReportShowSprites
public void setMiniReportShowSprites(boolean b) -
setMiniReportShowPlayers
public void setMiniReportShowPlayers(boolean b) -
setMiniReportShowUnits
public void setMiniReportShowUnits(boolean b) -
setMiniReportShowKeywords
public void setMiniReportShowKeywords(boolean b) -
setMiniReportShowFilter
public void setMiniReportShowFilter(boolean b) -
setPlayerListEnabled
public void setPlayerListEnabled(boolean b) -
togglePlayerListEnabled
public void togglePlayerListEnabled() -
setPlayerListPosX
public void setPlayerListPosX(int i) -
setPlayerListPosY
public void setPlayerListPosY(int i) -
setRoundsInAirEnabled
public void setRoundsInAirEnabled(boolean b) -
toggleRoundsInAirEnabled
public void toggleRoundsInAirEnabled() -
setRoundsInAirPosX
public void setRoundsInAirPosX(int i) -
setRoundsInAirPosY
public void setRoundsInAirPosY(int i) -
setPlayerListAutoDisplayReportPhase
public void setPlayerListAutoDisplayReportPhase(int i) -
setPlayerListAutoDisplayNonReportPhase
public void setPlayerListAutoDisplayNonReportPhase(int i) -
setBoardEditLoadHeight
public void setBoardEditLoadHeight(int i) -
setBoardEditLoadWidth
public void setBoardEditLoadWidth(int i) -
setTeamColoring
public void setTeamColoring(boolean bt) -
setMiniReportSizeHeight
public void setMiniReportSizeHeight(int i) -
setMiniReportSizeWidth
public void setMiniReportSizeWidth(int i) -
setMouseWheelZoom
public void setMouseWheelZoom(boolean b) -
setMouseWheelZoomFlip
public void setMouseWheelZoomFlip(boolean b) -
setNagForCrushingBuildings
public void setNagForCrushingBuildings(boolean b) -
setNagForMapEdReadme
public void setNagForMapEdReadme(boolean b) -
setNagForMASC
public void setNagForMASC(boolean b) -
setNagForNoAction
public void setNagForNoAction(boolean b) -
setNagForNoUnJamRAC
public void setNagForNoUnJamRAC(boolean b) -
setNagForPSR
public void setNagForPSR(boolean b) -
setNagForReadme
public void setNagForReadme(boolean b) -
setNagForSprint
public void setNagForSprint(boolean b) -
setNagForOverheat
public void setNagForOverheat(boolean b) -
setNagForDishonor
public void setNagForDishonor(boolean b) -
setNagForLaunchDoors
public void setNagForLaunchDoors(boolean b) -
setNagForMechanicalJumpFallDamage
public void setNagForMechanicalJumpFallDamage(boolean b) -
setNagForDoomed
public void setNagForDoomed(boolean b) -
setNagForWiGELanding
public void setNagForWiGELanding(boolean b) -
setRulerPosX
public void setRulerPosX(int i) -
setRulerPosY
public void setRulerPosY(int i) -
setRulerSizeHeight
public void setRulerSizeHeight(int i) -
setRulerSizeWidth
public void setRulerSizeWidth(int i) -
setScrollSensitivity
Deprecated, for removal: This API element is subject to removal in a future version. -
setShowFieldOfFire
public void setShowFieldOfFire(boolean state) -
setShowSensorRange
public void setShowSensorRange(boolean state) -
setShowMapHexPopup
Deprecated, for removal: This API element is subject to removal in a future version. -
setShowWpsInTT
public void setShowWpsInTT(boolean state) -
setShowWpsLocinTT
public void setShowWpsLocinTT(boolean state) -
setShowArmorMiniVisTT
public void setShowArmorMiniVisTT(boolean state) -
setShowPilotPortraitTT
public void setShowPilotPortraitTT(boolean state) -
setShowMoveStep
public void setShowMoveStep(boolean state) -
setShowWrecks
public void setShowWrecks(boolean state) -
setSoundBingFilenameChat
-
setSoundBingFilenameMyTurn
-
setSoundBingFilenameOthersTurn
-
setMasterVolume
public void setMasterVolume(int state) -
setSoundMuteChat
public void setSoundMuteChat(boolean state) -
setSoundMuteMyTurn
public void setSoundMuteMyTurn(boolean state) -
setSoundMuteOthersTurn
public void setSoundMuteOthersTurn(boolean state) -
setTooltipDelay
public void setTooltipDelay(int i) -
setTooltipDismissDelay
public void setTooltipDismissDelay(int i) -
setTooltipDistSuppression
public void setTooltipDistSuppression(int i) -
setWindowPosX
public void setWindowPosX(int i) -
setWindowPosY
public void setWindowPosY(int i) -
setWindowSizeHeight
public void setWindowSizeHeight(int i) -
setWindowSizeWidth
public void setWindowSizeWidth(int i) -
setMekInFirst
Deprecated, for removal: This API element is subject to removal in a future version. -
setMekInSecond
Deprecated, for removal: This API element is subject to removal in a future version. -
setShowMapSheets
public void setShowMapSheets(boolean b) -
setIsometricEnabled
public void setIsometricEnabled(boolean b) -
setShowUnitOverview
public void setShowUnitOverview(boolean b) -
setShowDamageLevel
public void setShowDamageLevel(boolean b) -
setShowDamageDecal
public void setShowDamageDecal(boolean b) -
setSkinFile
-
setUITheme
-
setSoftCenter
public void setSoftCenter(boolean b) -
setAutoCenter
public void setAutoCenter(boolean b) -
setAsCardFont
-
setSummaryFont
-
setAsCardSize
public void setAsCardSize(float size) -
setSbfSheetHeaderFont
-
setSbfSheetValueFont
-
getRATTechLevel
Deprecated, for removal: This API element is subject to removal in a future version. -
getRATSelectedRAT
-
setRATSelectedRAT
-
setRandomArmySetting
The army generator's last-used settings, so the dialog reopens on the choices the player made rather than resetting to nothing. Stored as strings because the values are faction keys, rating codes and echelon codes rather than numbers.- Parameters:
key- the setting name, from theRND_ARMY_LAST_*constantsvalue- the value to remember
-
getRandomArmySetting
- Parameters:
key- the setting name, from theRND_ARMY_LAST_*constants- Returns:
- the remembered value, blank when the player has not chosen one yet
-
setBoardEdRndStart
public void setBoardEdRndStart(boolean b) -
setBoardSaveIncludeLicense
@Deprecated(since="0.51.0", forRemoval=true) public void setBoardSaveIncludeLicense(boolean includeLicense) Deprecated, for removal: This API element is subject to removal in a future version. -
getMyUnitColor
-
setMyUnitColor
-
setEnemyUnitColor
-
getEnemyUnitColor
-
setAllyUnitColor
-
getAllyUnitColor
-
getWarningColor
-
setWarningColor
-
getCautionColor
-
setCautionColor
-
getPrecautionColor
-
setPrecautionColor
-
getOkColor
-
setOkColor
-
getMoveDefaultClimbMode
public boolean getMoveDefaultClimbMode() -
setMoveDefaultClimbMode
public void setMoveDefaultClimbMode(boolean b) -
getMoveDefaultColor
-
setMoveDefaultColor
-
getMoveIllegalColor
-
setMoveIllegalColor
-
getMoveJumpColor
-
setMoveJumpColor
-
getMoveMASCColor
-
setMoveMASCColor
-
getMoveRunColor
-
setMoveRunColor
-
getMoveBackColor
-
setMoveBackColor
-
getMoveSprintColor
-
setMoveSprintColor
-
getMoveFontSize
public int getMoveFontSize() -
setMoveFontSize
public void setMoveFontSize(int i) -
getMoveFontStyle
public int getMoveFontStyle() -
setMoveFontStyle
public void setMoveFontStyle(int i) -
getMoveFontType
-
setMoveFontType
-
getFireSolnCanSeeColor
-
setFireSolutionCanSeeColor
-
getFireSolnNoSeeColor
-
setFireSolutionNoSeeColor
-
getBuildingTextColor
-
setBuildingTextColor
-
getDemolitionChargeColor
-
setDemolitionChargeColor
-
getDemolitionChargeHazardOutline
public boolean getDemolitionChargeHazardOutline() -
setDemolitionChargeHazardOutline
public void setDemolitionChargeHazardOutline(boolean state) -
getLowFoliageColor
-
setLowFoliageColor
-
getBoardTextColor
-
setBoardTextColor
-
getBoardSpaceTextColor
-
setBoardSpaceTextColor
-
getMapsheetColor
-
setMapSheetColor
-
getFieldOfFireMinColor
-
setFieldOfFireMinColor
-
getFieldOfFireShortColor
-
setFieldOfFireShortColor
-
getFieldOfFireMediumColor
-
setBoardFieldOfFireMediumColor
-
getFieldOfFireLongColor
-
setFieldOfFireLongColor
-
getFieldOfFireExtremeColor
-
setFieldOfFireExtremeColor
-
getSensorRangeColor
-
setSensorRangeColor
-
setVisualRangeColor
-
getVisualRangeColor
-
getUnitValidColor
-
setUnitValidColor
-
getUnitSelectedColor
-
setUnitSelectedColor
-
getUnitTextColor
-
setUnitOverviewTextColor
-
getAttackArrowTransparency
public int getAttackArrowTransparency() -
setAttackArrowTransparency
public void setAttackArrowTransparency(int i) -
getECMTransparency
public int getECMTransparency() -
setECMTransparency
public void setECMTransparency(int i) -
getDarkenMapAtNight
public boolean getDarkenMapAtNight() -
setDarkenMapAtNight
public void setDarkenMapAtNight(boolean b) -
getTranslucentHiddenUnits
public boolean getTranslucentHiddenUnits() -
setTranslucentHiddenUnits
public void setTranslucentHiddenUnits(boolean b) -
setShowArtilleryMisses
public void setShowArtilleryMisses(boolean b) -
getShowArtilleryMisses
public boolean getShowArtilleryMisses() -
setShowArtilleryDrifts
public void setShowArtilleryDrifts(boolean b) -
getShowArtilleryDrifts
public boolean getShowArtilleryDrifts() -
setShowArtilleryDriftArrows
public void setShowArtilleryDriftArrows(boolean b) -
getShowArtilleryDriftArrows
public boolean getShowArtilleryDriftArrows() -
setShowBombMisses
public void setShowBombMisses(boolean b) -
getShowBombMisses
public boolean getShowBombMisses() -
setShowBombDrifts
public void setShowBombDrifts(boolean b) -
getShowBombDrifts
public boolean getShowBombDrifts() -
getTMMPipMode
public int getTMMPipMode() -
setTMMPipMode
public void setTMMPipMode(int i) -
getUnitOverviewTextShadowColor
-
setUnitOverviewTextShadowColor
-
getUnitOverviewConditionShadowColor
-
setUnitOverviewConditionShadowColor
-
getButtonsPerRow
public int getButtonsPerRow() -
setButtonsPerRow
public void setButtonsPerRow(int i) -
getReportLinkColor
-
getReportSuccessColor
-
getReportMissColor
-
getReportInfoColor
-
getReportFontType
-
getUnitToolTipSeenByResolution
public int getUnitToolTipSeenByResolution() -
getUnitToolTipArmorMiniArmorChar
-
getUnitToolTipArmorMiniISChar
-
getUnitToolTipArmorMiniCriticalChar
-
getUnitToolTipArmorMiniDestroyedChar
-
getUnitToolTipArmorMiniCapArmorChar
-
getUnitToolTipArmorMiniUnitsPerBlock
public int getUnitToolTipArmorMiniUnitsPerBlock() -
getUnitToolTipFontSizeMod
-
getUnitToolTipFGColor
-
getToolTipLightFGColor
-
getUnitToolTipBuildingFGColor
-
getUnitToolTipAltFGColor
-
getUnitToolTipBlockFGColor
-
getUnitToolTipTerrainFGColor
-
getUnitToolTipBGColor
-
getUnitToolTipBuildingBGColor
-
getUnitToolTipAltBGColor
-
getUnitToolTipBlockBGColor
-
getUnitToolTipTerrainBGColor
-
getUnitToolTipHighlightColor
-
getUnitToolTipWeaponColor
-
getUnitToolTipQuirkColor
-
getDockOnLeft
public boolean getDockOnLeft() -
getDockMultipleOnYAxis
public boolean getDockMultipleOnYAxis() -
getUseCamoOverlay
public boolean getUseCamoOverlay() -
getPlayersRemainingToShow
public int getPlayersRemainingToShow() -
getBotCommandsEnabled
public boolean getBotCommandsEnabled() -
getBotCommandsLocation
public int getBotCommandsLocation()- Returns:
- The bot commands panel location:
0for a floating dialog,1for docked into the top of the board area
-
setReportLinkColor
-
setReportSuccessColor
-
setReportMissColor
-
setReportInfoColo
-
setReportFontType
-
getPlanetaryConditionsColorTitle
-
getPlanetaryConditionsColorText
-
getPlanetaryConditionsColorCold
-
getPlanetaryConditionsColorHot
-
getPlanetaryConditionsColorBackground
-
getPlanetaryConditionsShowDefaults
-
getPlanetaryConditionsShowHeader
-
getPlanetaryConditionsShowLabels
-
getPlanetaryConditionsShowValues
-
getPlanetaryConditionsShowIndicators
-
getPlanetaryConditionsBackgroundTransparency
public int getPlanetaryConditionsBackgroundTransparency() -
setPlanetaryConditionsColorTitle
-
setPlanetaryConditionsColorText
-
setPlanetaryConditionsColorCold
-
setPlanetaryConditionsColorHot
-
setPlanetaryConditionsColorBackground
-
setPlanetaryConditionsShowDefaults
-
setPlanetaryConditionsShowHeader
-
setPlanetaryConditionsShowLabels
-
setPlanetaryConditionsShowValues
-
setPlanetaryConditionsShowIndicators
-
setPlanetaryConditionsBackgroundTransparency
public void setPlanetaryConditionsBackgroundTransparency(int i) -
getTraceOverlayTransparency
public int getTraceOverlayTransparency() -
setTraceOverlayTransparency
public void setTraceOverlayTransparency(int i) -
getTraceOverlayScale
public int getTraceOverlayScale() -
setTraceOverlayScale
public void setTraceOverlayScale(int i) -
getToastEnabled
public boolean getToastEnabled()- Returns:
trueif board toast notifications are shown at all. Whenfalse, every toast is suppressed, including those whose content never reaches the report or chat log (Game Master actions, artillery fire missions, effects wearing off, and the reasons an action was refused).
-
setToastEnabled
public void setToastEnabled(boolean state) -
getToastDurationSeconds
public int getToastDurationSeconds()- Returns:
- the base display time in seconds for a board toast. Each
ToastLeveladds its own offset on top of this, so more urgent levels always linger longer than the base.
-
setToastDurationSeconds
public void setToastDurationSeconds(int seconds) -
getToastReportEvents
public boolean getToastReportEvents()- Returns:
trueif round-report events are echoed as toasts. Whenfalse, only toasts that carry information the report log does not already hold are shown.
-
setToastReportEvents
public void setToastReportEvents(boolean state) -
getToastDripSeconds
public int getToastDripSeconds() -
setToastDripSeconds
public void setToastDripSeconds(int i) -
getTraceOverlayOriginX
public int getTraceOverlayOriginX() -
setTraceOverlayOriginX
public void setTraceOverlayOriginX(int i) -
getTraceOverlayOriginY
public int getTraceOverlayOriginY() -
setTraceOverlayOriginY
public void setTraceOverlayOriginY(int i) -
getTraceOverlayImageFile
-
setTraceOverlayImageFile
-
setUnitToolTipSeenByResolution
public void setUnitToolTipSeenByResolution(int i) -
setUnitToolTipArmorMiniArmorChar
-
setUnitToolTipArmorMiniISChar
-
setUnitToolTipArmorMiniCriticalChar
-
setUnitTooltipArmorMiniDestroyedChar
-
setUnitTooltipArmorMiniCapArmorChar
-
setUnitTooltipArmorMiniUnitsPerBlock
public void setUnitTooltipArmorMiniUnitsPerBlock(int i) -
setUnitToolTipFontSize
-
setUnitToolTipFGColor
-
setUnitTooltipLightFGColor
-
setUnitTooltipBuildingFGColor
-
setUnitTooltipAltFGColor
-
setUnitTooltipBlockFGColor
-
setUnitTooltipTerrainFGColor
-
setUnitToolTipBGColor
-
setUnitTooltipBuildingBGColor
-
setUnitTooltipAltBGColor
-
setUnitTooltipBlockBGColor
-
setUnitTooltipTerrainBGColor
-
setUnitTooltipHighlightColor
-
setUnitTooltipWeaponColor
-
setUnitTooltipQuirkColor
-
setDockOnLeft
-
setDockMultipleOnYAxis
-
setUseCamoOverlay
-
setPlayersRemainingToShow
public void setPlayersRemainingToShow(int i) -
setBotCommandsEnabled
public void setBotCommandsEnabled(boolean state) -
setBotCommandsLocation
public void setBotCommandsLocation(int location) Sets the bot commands panel location.- Parameters:
location-0for a floating dialog,1for docked into the top of the board area
-
setBotCommandsPosX
public void setBotCommandsPosX(int i) -
setBotCommandsPosY
public void setBotCommandsPosY(int i) -
getBotCommandsPosX
public int getBotCommandsPosX() -
getBotCommandsPosY
public int getBotCommandsPosY() -
setBotCommandsHeight
Deprecated, for removal: This API element is subject to removal in a future version. -
getBotCommandsHeight
Deprecated, for removal: This API element is subject to removal in a future version. -
setBotCommandsWidth
Deprecated, for removal: This API element is subject to removal in a future version. -
getBotCommandsWidth
Deprecated, for removal: This API element is subject to removal in a future version. -
toggleKeybindsOverlay
public void toggleKeybindsOverlay()Toggles the state of the user preference for the Keybinds overlay. -
getShowKeybindsOverlay
public boolean getShowKeybindsOverlay() -
togglePlanetaryConditionsOverlay
public void togglePlanetaryConditionsOverlay() -
getShowPlanetaryConditionsOverlay
public boolean getShowPlanetaryConditionsOverlay() -
toggleTraceConditionsOverlay
public void toggleTraceConditionsOverlay() -
getShowTraceOverlay
public boolean getShowTraceOverlay() -
setShowPlanetaryConditionsOverlay
@Deprecated(since="0.51.0", forRemoval=true) public void setShowPlanetaryConditionsOverlay(boolean b) Deprecated, for removal: This API element is subject to removal in a future version. -
getUnitLabelStyle
-
getColorForMovement
- Returns:
- The color associated with this movement type
-
getColorForMovement
public Color getColorForMovement(EntityMovementType movementType, boolean isMASCOrSuperCharger, boolean isBackwards) - Returns:
- The color associated with a movement type
-
getColorForHeat
- Returns:
- The color associated with a heat in the range 0-30
-
getColorForHeat
- Returns:
- The color associated with a heat in the range 0-30
-
setUnitLabelStyle
-
getColor
-
hexColor
-
setColor
-
getColorString
-
parseRGB
-
isSupportedLookAndFeel
- Returns:
- True when the MM suite supports the given laf, currently all formdev "Flat ..." and the system default.
-
getMinimapThemes
-
getDrawFacingArrowsOnMiniMap
public boolean getDrawFacingArrowsOnMiniMap() -
getDrawSensorRangeOnMiniMap
public boolean getDrawSensorRangeOnMiniMap() -
setDrawFacingArrowsOnMiniMap
public void setDrawFacingArrowsOnMiniMap(boolean state) -
setDrawSensorRangeOnMiniMap
public void setDrawSensorRangeOnMiniMap(boolean state) -
paintBorders
public boolean paintBorders() -
setPaintBorders
public void setPaintBorders(boolean state) -
getMovePathPersistenceOnMiniMap
public int getMovePathPersistenceOnMiniMap() -
setMovePathPersistenceOnMiniMap
public void setMovePathPersistenceOnMiniMap(int rounds) -
getNamedWindowSizeAndPosition
Returns the size and position of a saved named window.- Parameters:
name- The name of the window.- Returns:
- An Optional containing the Rectangle representing the size and position, or an empty Optional if not found.
-
setNamedWindowSizeAndPosition
Saves the size and position of a named window.- Parameters:
name- The name of the window.component- The component representing the window.
-
getTabOrder
Returns the tab order for a given saved name (for example: the name of a window).- Parameters:
name- The name of the tab order.- Returns:
- A List of Strings representing the tab order, or null if not found.
-
setTabOrder
Saves the tab order for a given name (for example: the name of a window).- Parameters:
name- The name of the tab order.order- A List of Strings representing the tab order.
-
getHighPerformanceGraphics
public boolean getHighPerformanceGraphics() -
setHighPerformanceGraphics
public void setHighPerformanceGraphics(boolean value) -
getNagForOddSizedBoard
public boolean getNagForOddSizedBoard() -
setNagForOddSizedBoard
public void setNagForOddSizedBoard(boolean value) -
setForceDisplayBtnID
public void setForceDisplayBtnID(boolean value) -
getForceDisplayBtnID
public boolean getForceDisplayBtnID() -
setForceDisplayBtnPilot
public void setForceDisplayBtnPilot(boolean value) -
getForceDisplayBtnPilot
public boolean getForceDisplayBtnPilot() -
setForceDisplayBtnMP
public void setForceDisplayBtnMP(boolean value) -
getForceDisplayBtnMP
public boolean getForceDisplayBtnMP() -
setForceDisplayBtnHeat
public void setForceDisplayBtnHeat(boolean value) -
getForceDisplayBtnHeat
public boolean getForceDisplayBtnHeat() -
setForceDisplayBtnWeapons
public void setForceDisplayBtnWeapons(boolean value) -
getForceDisplayBtnWeapons
public boolean getForceDisplayBtnWeapons() -
setForceDisplayBtnDamageDesc
public void setForceDisplayBtnDamageDesc(boolean value) -
getForceDisplayBtnDamageDesc
public boolean getForceDisplayBtnDamageDesc() -
setForceDisplayBtnArmor
public void setForceDisplayBtnArmor(boolean value) -
getForceDisplayBtnArmor
public boolean getForceDisplayBtnArmor() -
setForceDisplayBtnTonnage
public void setForceDisplayBtnTonnage(boolean value) -
getForceDisplayBtnTonnage
public boolean getForceDisplayBtnTonnage() -
setForceDisplayBtnRole
public void setForceDisplayBtnRole(boolean value) -
getForceDisplayBtnRole
public boolean getForceDisplayBtnRole() -
setForceDisplayBtnECM
public void setForceDisplayBtnECM(boolean value) -
getForceDisplayBtnECM
public boolean getForceDisplayBtnECM() -
setForceDisplayBtnQuirks
public void setForceDisplayBtnQuirks(boolean value) -
getForceDisplayBtnQuirks
public boolean getForceDisplayBtnQuirks() -
setForceDisplayBtnC3
public void setForceDisplayBtnC3(boolean value) -
getForceDisplayBtnC3
public boolean getForceDisplayBtnC3() -
setForceDisplayBtnMisc
public void setForceDisplayBtnMisc(boolean value) -
getForceDisplayBtnMisc
public boolean getForceDisplayBtnMisc() -
getRulerDiagramVisible
public boolean getRulerDiagramVisible() -
setRulerDiagramVisible
public void setRulerDiagramVisible(boolean visible) -
getRulerCompareVisible
public boolean getRulerCompareVisible() -
setRulerCompareVisible
public void setRulerCompareVisible(boolean visible)
-
getGifGameSummaryRecording(); returnstrueonly forGifRecordingMode.ALWAYS.